Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
GabeIsBae
Charon
Level 98
God Stats
5W - 5L
1,604 SR
Queue Stats
75W - 67L
1,468 Elo+
Party 1
Nemesis
Nemesis
Grdthegrt
Nemesis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 80L
1,433 Elo+
Party 1
Hachiman
Hachiman
IdealReality
Hachiman
Level 139
God Stats
5W - 4L
1,493 SR
Queue Stats
67W - 80L
1,401 Elo+
Solo
Vulcan
Vulcan
pSyTrIcKzSky
Vulcan
Level 64
God Stats
9W - 12L
1,483 SR
Queue Stats
83W - 82L
1,449 Elo+
Solo
Team Averages
Level 97
1,516 SR
1,450 Elo+

VS

Team Averages
Level 106
1,567 SR
1,431 Elo+
Xing Tian
Xing Tian
AAAninjaman
Xing Tian
Level 124
God Stats
2W - 0L
1,766 SR
Queue Stats
22W - 32L
1,423 Elo+
Solo
Nu Wa
Nu Wa
CyberBeast1
Nu Wa
Level 121
God Stats
12W - 11L
1,548 SR
Queue Stats
351W - 346L
1,429 Elo+
Solo
Izanami
Izanami
ItsallmyfauIt
Izanami
Level 106
God Stats
150W - 140L
1,506 SR
Queue Stats
407W - 397L
1,427 Elo+
Solo
Fenrir
Fenrir
LngDuck 1330
Fenrir
Level 80
God Stats
30W - 34L
1,416 SR
Queue Stats
391W - 380L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
Vitter T
Sun Wukong
Level 99
God Stats
203W - 180L
1,599 SR
Queue Stats
531W - 511L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 2 / 0
5,248
525
2,864
8,415
5,158
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
GabeIsBae
Charon
8
0 / 0 / 1
5,254
525
4,278
7,408
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Grdthegrt
Nemesis
7
0 / 4 / 0
4,434
443
1,482
8,628
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
IdealReality
Hachiman
9
1 / 2 / 0
5,137
514
4,160
6,503
1,872
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
9
1 / 3 / 0
5,094
509
2,741
4,915
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AAAninjaman
Xing Tian
9
3 / 0 / 2
5,960
596
3,751
6,998
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 3
6,357
636
3,755
3,889
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
10
3 / 1 / 1
6,046
605
6,496
6,591
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
10
2 / 1 / 2
6,010
601
2,255
7,771
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Vitter T
Sun Wukong
12
1 / 0 / 1
6,884
688
4,865
6,762
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
0
0
W
Xing Tian
AAAninjaman
Xing Tian
3
0
2
4
W
2
0
3
3.5
L
Charon
GabeIsBae
Charon
0
0
1
0.5
L
Nemesis
Grdthegrt
Nemesis
0
4
0
0
L
Hachiman
IdealReality
Hachiman
1
2
0
0.5
W
Izanami
3
1
1
3.5
W
Fenrir
2
1
2
3
W
Sun Wukong
Vitter T
Sun Wukong
1
0
1
1.5
L
Vulcan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,525
Damage
21,122
35,869
Taken
32,011
15,250
Mitigated
14,512
7,744
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,864
119
0
3,266
8,415
5,158
0
94
8,321
35,638
0
W
Xing Tian
AAAninjaman
Xing Tian
3,751
572
0
1,321
6,998
4,443
0
2,358
4,600
13,360
0
W
3,755
769
0
764
3,889
976
994
1,916
1,811
37,106
0
L
Charon
GabeIsBae
Charon
4,278
824
0
1,695
7,408
4,122
26
1,688
5,720
22,475
0
L
Nemesis
Grdthegrt
Nemesis
1,482
369
0
318
8,628
2,589
0
1,871
6,757
0
18,506
L
Hachiman
IdealReality
Hachiman
4,160
2,409
0
2,215
6,503
1,872
0
952
5,551
0
31,263
W
Izanami
6,496
5,265
0
2,725
6,591
2,550
0
2,303
4,288
0
48,536
W
Fenrir
2,255
580
0
852
7,771
2,880
0
240
7,531
0
43,484
W
Sun Wukong
Vitter T
Sun Wukong
4,865
1,223
0
2,973
6,762
3,663
0
2,864
3,898
0
55,975
L
Vulcan
2,741
854
0
250
4,915
1,509
0
2,901
2,014
32,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,167
Gold Earned
31,257
221
Minions Killed
317
0
Camps Cleared
0
943,160
Distance Traveled
1,006,342
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,248
525
60
6
0
157,472
0
W
Xing Tian
5,960
596
21
2
0
209,184
2
W
Nu Wa
6,357
636
64
6
0
206,894
0
L
Charon
5,254
525
26
3
0
189,389
0
L
Nemesis
4,434
443
33
3
0
211,444
0
L
Hachiman
5,137
514
55
6
0
190,101
3
W
Izanami
6,046
605
68
7
0
169,579
0
W
Fenrir
6,010
601
62
6
0
228,708
4
W
Sun Wukong
6,884
688
102
10
0
191,977
0
L
Vulcan
5,094
509
47
5
0
194,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role