Player Matchup

Pele
Pele
Atiria
Pele
Level 48
God Stats
4W - 1L
1,869 SR
Queue Stats
9W - 12L
1,370 Elo+
Party 3
Bacchus
Bacchus
KiyoichiKotan
Bacchus
Level 79
God Stats
80W - 52L
1,613 SR
Queue Stats
267W - 296L
1,374 Elo+
Party 3
Nu Wa
Nu Wa
Krecha605
Nu Wa
Level 105
God Stats
109W - 65L
1,525 SR
Queue Stats
188W - 167L
1,410 Elo+
Solo
Mulan
Mulan
RayPuPa
Mulan
Level 106
God Stats
14W - 12L
1,535 SR
Queue Stats
363W - 392L
1,383 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
wissface
Ah Muzen Cab
Level 158
God Stats
13W - 22L
1,374 SR
Queue Stats
698W - 743L
1,448 Elo+
Solo
Team Averages
Level 99
1,583 SR
1,397 Elo+

VS

Team Averages
Level 98
1,449 SR
1,471 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
C_Jericho1993
Hun Batz
Level 66
God Stats
26W - 25L
1,329 SR
Queue Stats
345W - 386L
1,455 Elo+
Party 1
King Arthur
King Arthur
SA1HTAM_A
King Arthur
Level 129
God Stats
17W - 23L
1,434 SR
Queue Stats
444W - 449L
1,479 Elo+
Solo
Anubis
Anubis
deathkiller001
Anubis
Level 67
God Stats
100W - 103L
1,481 SR
Queue Stats
117W - 124L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Atiria
Pele
12
5 / 1 / 3
7,510
626
5,325
8,547
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
11
0 / 0 / 6
6,846
571
4,189
7,524
7,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Krecha605
Nu Wa
12
1 / 1 / 3
6,993
583
5,660
4,153
1,274
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
RayPuPa
Mulan
13
2 / 3 / 1
7,519
627
6,136
8,248
4,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
wissface
Ah Muzen Cab
11
1 / 0 / 3
6,005
500
7,426
8,233
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 2 / 0
6,060
505
6,191
8,811
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
 
Sylvanus
8
0 / 3 / 1
4,771
398
4,454
12,156
8,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
C_Jericho1993
Hun Batz
12
0 / 1 / 0
6,345
529
2,285
8,126
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SA1HTAM_A
King Arthur
6
3 / 2 / 0
5,623
469
2,904
6,927
4,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 1 / 0
6,815
568
3,550
6,757
3,145
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
5
5
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
0
0.5
L
Sylvanus
 
Sylvanus
0
3
1
0.17
W
Pele
Atiria
Pele
5
1
3
6.5
L
Hun Batz
C_Jericho1993
Hun Batz
0
1
0
0
W
Bacchus
0
0
6
3
W
Nu Wa
Krecha605
Nu Wa
1
1
3
2.5
W
Mulan
RayPuPa
Mulan
2
3
1
0.83
L
King Arthur
SA1HTAM_A
King Arthur
3
2
0
1.5
L
1
1
0
1
W
Ah Muzen Cab
wissface
Ah Muzen Cab
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,736
Damage
19,384
36,705
Taken
42,777
19,753
Mitigated
22,547
13,484
Healing
17,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,191
545
3,296
4,688
8,811
3,640
0
2,958
5,778
37,558
0
L
Sylvanus
 
Sylvanus
4,454
1,230
778
2,413
12,156
8,100
0
1,876
10,230
18,350
0
W
Pele
Atiria
Pele
5,325
1,531
0
2,242
8,547
3,144
0
2,030
6,517
0
54,935
L
Hun Batz
C_Jericho1993
Hun Batz
2,285
455
0
270
8,126
2,793
483
637
7,232
0
49,396
W
Bacchus
4,189
259
0
2,695
7,524
7,082
0
4,350
3,174
21,407
0
W
Nu Wa
Krecha605
Nu Wa
5,660
1,307
0
1,305
4,153
1,274
288
2,905
1,248
44,085
0
W
Mulan
RayPuPa
Mulan
6,136
2,080
0
3,355
8,248
4,915
566
188
8,060
0
49,161
L
King Arthur
SA1HTAM_A
King Arthur
2,904
508
0
1,855
6,927
4,869
0
532
6,016
602
19,084
L
3,550
157
0
4,124
6,757
3,145
92
3,345
3,176
55,262
0
W
Ah Muzen Cab
wissface
Ah Muzen Cab
7,426
3,198
0
3,887
8,233
3,338
650
4,910
3,323
0
44,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,873
Gold Earned
29,614
328
Minions Killed
323
0
Camps Cleared
0
1,180,458
Distance Traveled
957,758
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,060
505
84
7
0
217,636
2
L
Sylvanus
4,771
398
31
3
0
187,380
0
W
Pele
7,510
626
85
7
0
284,045
0
L
Hun Batz
6,345
529
84
7
0
272,754
2
W
Bacchus
6,846
571
19
2
0
253,260
0
W
Nu Wa
6,993
583
80
7
0
206,956
3
W
Mulan
7,519
627
70
6
0
228,059
0
L
King Arthur
5,623
469
33
3
0
96,945
0
L
Anubis
6,815
568
91
8
0
183,043
4
W
Ah Muzen Cab
6,005
500
74
6
0
208,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role