Player Matchup

Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
TomatoJoe
Sol
Level 89
God Stats
4W - 2L
1,530 SR
Queue Stats
78W - 71L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
Xam3693
Sun Wukong
Level 95
God Stats
6W - 6L
1,393 SR
Queue Stats
172W - 173L
1,396 Elo+
Solo
Ullr
Ullr
ZsZs94
Ullr
Level 126
God Stats
2W - 1L
1,308 SR
Queue Stats
71W - 59L
1,522 Elo+
Party 2
Charon
Charon
Öregúr
Charon
Level 126
God Stats
9W - 11L
1,520 SR
Queue Stats
90W - 69L
1,525 Elo+
Party 2
Team Averages
Level 117
1,450 SR
1,492 Elo+

VS

Team Averages
Level 117
1,514 SR
1,495 Elo+
Sobek
Sobek
BoltonAndyy
Sobek
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 31L
1,449 Elo+
Solo
Bake Kujira
Bake Kujira
Cap_2105
Bake Kujira
Level 124
God Stats
1W - 5L
1,374 SR
Queue Stats
85W - 88L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
Grgm4n
Aphrodite
Level 88
God Stats
44W - 25L
1,695 SR
Queue Stats
130W - 120L
1,504 Elo+
Solo
Nemesis
Nemesis
KBPZ4__
Nemesis
Level 119
God Stats
2W - 2L
1,503 SR
Queue Stats
68W - 66L
1,479 Elo+
Party 1
Ix Chel
Ix Chel
TheReturnEviL
Ix Chel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
5 / 0 / 5
10,195
600
10,977
10,837
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 3 / 2
10,624
625
17,932
14,656
6,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Xam3693
Sun Wukong
13
1 / 2 / 1
8,005
471
5,012
15,262
8,272
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
ZsZs94
Ullr
16
6 / 0 / 5
10,314
607
13,210
12,266
5,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
Öregúr
Charon
13
2 / 1 / 9
9,011
530
7,266
12,986
13,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,469
498
6,096
16,673
17,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bake Kujira
Cap_2105
Bake Kujira
13
2 / 4 / 1
8,742
514
16,391
19,173
25,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Grgm4n
Aphrodite
13
2 / 6 / 1
8,054
474
7,135
12,789
6,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
KBPZ4__
Nemesis
14
0 / 2 / 2
8,051
474
4,357
14,099
5,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
12
0 / 5 / 1
7,867
463
7,123
13,525
6,079
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
21
Kills
6
6
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
0
5
7.5
L
2
4
3
0.88
L
Bake Kujira
Cap_2105
Bake Kujira
2
4
1
0.63
L
Aphrodite
Grgm4n
Aphrodite
2
6
1
0.42
L
Nemesis
KBPZ4__
Nemesis
0
2
2
0.5
L
Ix Chel
0
5
1
0.1
W
7
3
2
2.67
W
Sun Wukong
Xam3693
Sun Wukong
1
2
1
0.75
W
Ullr
ZsZs94
Ullr
6
0
5
8.5
W
Charon
Öregúr
Charon
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,397
Damage
41,102
66,007
Taken
76,259
38,610
Mitigated
60,965
21,533
Healing
17,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,977
1,842
0
3,373
10,837
4,783
0
4,069
6,583
0
98,028
L
6,096
147
0
4,046
16,673
17,578
0
9,164
7,509
23,779
0
L
Bake Kujira
Cap_2105
Bake Kujira
16,391
8,879
0
1,573
19,173
25,953
861
2,725
16,448
69,769
1,603
L
Aphrodite
Grgm4n
Aphrodite
7,135
1,691
1,191
5,294
12,789
6,153
0
9,320
3,469
56,528
3,959
L
Nemesis
KBPZ4__
Nemesis
4,357
1,329
0
1,953
14,099
5,202
0
1,022
13,077
0
74,187
L
Ix Chel
7,123
1,021
1,035
2,195
13,525
6,079
0
2,856
10,669
67,595
0
W
17,932
7,049
0
7,856
14,656
6,508
3,217
8,923
5,631
91,395
7,142
W
Sun Wukong
Xam3693
Sun Wukong
5,012
2,181
0
4,782
15,262
8,272
0
7,769
6,893
0
45,399
W
Ullr
ZsZs94
Ullr
13,210
5,488
0
3,384
12,266
5,469
637
5,682
6,537
0
90,633
W
Charon
Öregúr
Charon
7,266
1,088
0
2,138
12,986
13,578
104
7,821
5,074
21,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,149
Gold Earned
41,183
513
Minions Killed
458
0
Camps Cleared
0
1,807,319
Distance Traveled
1,763,429
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,195
600
141
8
0
424,253
0
L
Sobek
8,469
498
25
1
0
363,466
3
L
Bake Kujira
8,742
514
103
6
0
319,220
0
L
Aphrodite
8,054
474
102
6
0
322,595
0
L
Nemesis
8,051
474
113
7
0
418,915
0
L
Ix Chel
7,867
463
115
7
0
339,233
0
W
Sol
10,624
625
151
9
0
309,205
0
W
Sun Wukong
8,005
471
73
4
0
401,503
0
W
Ullr
10,314
607
135
8
0
331,107
4
W
Charon
9,011
530
13
1
0
341,251
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role