Player Matchup

Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CoachPistolero
Awilix
Level 154
God Stats
25W - 15L
1,642 SR
Queue Stats
575W - 610L
1,423 Elo+
Party 1
Hachiman
Hachiman
MiamiMarkus
Hachiman
Level 146
God Stats
9W - 6L
1,566 SR
Queue Stats
466W - 447L
1,466 Elo+
Party 1
Ymir
Ymir
schepperl
Ymir
Level 153
God Stats
23W - 29L
1,522 SR
Queue Stats
692W - 705L
1,439 Elo+
Party 1
Ra
Ra
Ŋắņęx
Ra
Level 212
God Stats
6W - 6L
1,581 SR
Queue Stats
506W - 585L
1,413 Elo+
Party 1
Team Averages
Level 159
1,562 SR
1,448 Elo+

VS

Team Averages
Level 136
1,616 SR
1,548 Elo+
Nu Wa
Nu Wa
Luiton2656
Nu Wa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,545 Elo+
Party 2
Yemoja
Yemoja
NopeXD01
Yemoja
Level 152
God Stats
3W - 3L
1,603 SR
Queue Stats
239W - 229L
1,572 Elo+
Solo
Bake Kujira
Bake Kujira
SaddlerM
Bake Kujira
Level 144
God Stats
10W - 12L
1,507 SR
Queue Stats
440W - 425L
1,526 Elo+
Solo
Skadi
Skadi
Secc
Skadi
Level 163
God Stats
34W - 15L
1,757 SR
Queue Stats
449W - 398L
1,594 Elo+
Solo
Nemesis
Nemesis
TheMeta2262
Nemesis
Level 104
God Stats
2W - 4L
1,714 SR
Queue Stats
20W - 18L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 0 / 2
8,483
653
7,173
12,386
5,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
7 / 1 / 5
8,078
621
7,455
11,225
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
MiamiMarkus
Hachiman
13
1 / 2 / 3
7,862
605
3,447
7,888
2,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
11
1 / 1 / 10
7,156
550
4,796
13,150
10,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
9 / 0 / 4
9,087
699
13,856
6,116
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 5 / 0
6,221
479
6,968
7,270
2,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
NopeXD01
Yemoja
10
0 / 4 / 2
6,374
490
5,154
12,937
8,440
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bake Kujira
SaddlerM
Bake Kujira
12
0 / 3 / 0
7,396
569
5,163
11,555
12,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
Secc
Skadi
14
4 / 1 / 0
8,451
650
8,752
7,030
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
TheMeta2262
Nemesis
10
0 / 6 / 0
6,248
481
3,948
13,371
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
19
Kills
4
4
Deaths
19
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
2
2
W
7
1
5
9.5
L
Nu Wa
0
5
0
0
W
Hachiman
MiamiMarkus
Hachiman
1
2
3
1.25
L
Yemoja
NopeXD01
Yemoja
0
4
2
0.25
L
Bake Kujira
SaddlerM
Bake Kujira
0
3
0
0
L
Skadi
Secc
Skadi
4
1
0
4
L
Nemesis
TheMeta2262
Nemesis
0
6
0
0
W
Ymir
1
1
10
6
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,727
Damage
29,985
50,765
Taken
52,163
25,141
Mitigated
31,760
18,177
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,173
1,408
0
4,430
12,386
5,726
0
5,024
6,566
0
76,556
W
7,455
2,981
0
1,162
11,225
4,225
355
2,510
8,540
0
48,510
L
Nu Wa
6,968
1,005
0
548
7,270
2,544
0
4,985
2,022
43,214
0
W
Hachiman
MiamiMarkus
Hachiman
3,447
1,794
0
3,414
7,888
2,609
1,378
1,060
6,711
0
59,035
L
Yemoja
NopeXD01
Yemoja
5,154
1,186
1,392
1,666
12,937
8,440
0
6,663
5,717
17,996
0
L
Bake Kujira
SaddlerM
Bake Kujira
5,163
1,769
0
3,176
11,555
12,782
0
54
11,501
60,236
0
L
Skadi
Secc
Skadi
8,752
3,705
0
1,209
7,030
2,450
565
331
6,699
0
70,124
L
Nemesis
TheMeta2262
Nemesis
3,948
1,729
0
489
13,371
5,544
0
5,137
8,029
0
51,045
W
Ymir
4,796
753
370
3,836
13,150
10,033
147
4,044
8,829
19,378
0
W
13,856
1,260
1,850
3,115
6,116
2,548
321
3,059
2,834
83,997
1,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,666
Gold Earned
34,690
454
Minions Killed
407
0
Camps Cleared
0
1,398,705
Distance Traveled
1,228,818
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,483
653
119
9
0
255,320
3
W
Awilix
8,078
621
73
6
0
330,622
0
L
Nu Wa
6,221
479
85
7
0
201,777
0
W
Hachiman
7,862
605
96
7
0
258,486
0
L
Yemoja
6,374
490
30
2
0
234,804
2
L
Bake Kujira
7,396
569
107
8
0
233,421
0
L
Skadi
8,451
650
116
9
0
267,109
5
L
Nemesis
6,248
481
69
5
0
291,707
1
W
Ymir
7,156
550
28
2
0
277,775
3
W
Ra
9,087
699
138
11
0
276,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role