Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Aexzi
Vamana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,276 Elo+
Solo
Arachne
Arachne
Brucefashark
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,474 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,417 Elo+

VS

Team Averages
Level 106
1,484 SR
1,420 Elo+
Achilles
Achilles
KiNGIJacob
Achilles
Level 88
God Stats
38W - 23L
1,575 SR
Queue Stats
175W - 190L
1,437 Elo+
Solo
Mercury
Mercury
kinkygodzz
Mercury
Level 123
God Stats
240W - 279L
1,371 SR
Queue Stats
529W - 569L
1,361 Elo+
Solo
Zeus
Zeus
klaven2
Zeus
Level 107
God Stats
3W - 3L
1,504 SR
Queue Stats
57W - 58L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
5 / 5 / 6
13,917
819
15,956
15,613
8,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
Aexzi
Vamana
5
1 / 0 / 1
9,899
582
180
0
0
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Brucefashark
Arachne
16
7 / 5 / 3
13,177
775
11,430
16,581
9,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KiNGIJacob
Achilles
18
4 / 2 / 5
13,913
818
9,468
14,562
18,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
kinkygodzz
Mercury
14
2 / 6 / 5
12,522
737
6,259
13,621
5,899
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
klaven2
Zeus
18
4 / 5 / 6
14,224
837
13,100
12,136
4,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
13
Kills
10
10
Deaths
13
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
5
6
1.6
L
Vamana
Aexzi
Vamana
1
0
1
1.5
L
Arachne
Brucefashark
Arachne
7
5
3
1.7
W
Achilles
KiNGIJacob
Achilles
4
2
5
3.25
W
Mercury
kinkygodzz
Mercury
2
6
5
0.75
W
Zeus
klaven2
Zeus
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,566
Damage
28,827
32,194
Taken
40,319
17,872
Mitigated
29,732
4,954
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
15,956
459
389
2,426
15,613
8,345
672
6,144
9,089
72,483
0
L
Vamana
Aexzi
Vamana
180
70
0
0
0
0
0
0
0
0
186
L
Arachne
Brucefashark
Arachne
11,430
5,714
0
2,139
16,581
9,527
724
7,064
8,881
0
27,115
W
Achilles
KiNGIJacob
Achilles
9,468
1,850
0
2,276
14,562
18,948
1,245
5,110
9,124
0
37,958
W
Mercury
kinkygodzz
Mercury
6,259
2,225
500
2,887
13,621
5,899
605
4,176
9,157
0
34,087
W
Zeus
klaven2
Zeus
13,100
571
0
1,700
12,136
4,885
1,244
6,540
5,245
88,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,993
Gold Earned
40,659
134
Minions Killed
215
0
Camps Cleared
0
585,957
Distance Traveled
906,994
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,917
819
105
6
0
273,115
2
L
Vamana
9,899
582
2
0
0
19,786
1
L
Arachne
13,177
775
27
2
0
293,056
5
W
Achilles
13,913
818
44
3
0
333,438
1
W
Mercury
12,522
737
47
3
0
310,672
7
W
Zeus
14,224
837
124
7
0
262,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role