Player Matchup

Rama
Rama
Platinum V
 
Rama
Platinum V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum V
 
Horus
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
AGC 1107
Janus
Platinum V
Level 144
God Stats
4W - 6L
1,487 SR
Queue Stats
149W - 147L
1,676 MMR
Solo
Nemesis
Nemesis
Gold III
Airri
Nemesis
Gold III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 81L
1,647 MMR
Solo
Bacchus
Bacchus
Gold I
vinterfyr
Bacchus
Gold I
Level 118
God Stats
15W - 12L
1,611 SR
Queue Stats
279W - 274L
1,659 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,520 SR
1,596 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,626 SR
1,594 MMR
Kukulkan
Kukulkan
Gold I
 
Kukulkan
Gold I
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold II
DreXos
Bastet
Gold II
Level 159
God Stats
18W - 14L
1,646 SR
Queue Stats
92W - 100L
1,683 MMR
Solo
Thor
Thor
Gold I
Quincho69
Thor
Gold I
Level 111
God Stats
15W - 9L
1,625 SR
Queue Stats
101W - 94L
1,625 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
iGnoia
Zhong Kui
Platinum V
Level 199
God Stats
7W - 3L
1,857 SR
Queue Stats
162W - 150L
1,661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 2 / 0
5,476
548
5,041
8,693
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
 
Horus
8
0 / 1 / 1
5,237
524
2,658
7,236
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
AGC 1107
Janus
11
0 / 3 / 1
5,994
599
3,256
5,747
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Airri
Nemesis
10
2 / 3 / 0
5,509
551
2,916
11,031
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
vinterfyr
Bacchus
9
0 / 3 / 0
5,476
548
2,892
10,299
6,083
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HadesSusanoThanatosChernobog

VS

Bans
Ao KuangAthenaPoseidonMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 0 / 2
6,563
656
5,765
3,991
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
 
Ullr
11
2 / 1 / 1
6,289
629
6,214
6,201
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
DreXos
Bastet
12
6 / 0 / 3
7,128
713
6,129
7,932
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
9
0 / 1 / 5
5,684
568
4,521
7,883
3,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
iGnoia
Zhong Kui
11
3 / 0 / 1
7,078
708
5,795
6,871
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
11
12
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
L
Horus
 
Horus
0
1
1
0.5
W
Kukulkan
 
Kukulkan
0
0
2
1
W
Ullr
 
Ullr
2
1
1
2.5
L
Janus
AGC 1107
Janus
0
3
1
0.17
L
Nemesis
Airri
Nemesis
2
3
0
0.67
W
Bastet
DreXos
Bastet
6
0
3
7.5
W
Thor
0
1
5
2.5
W
Zhong Kui
iGnoia
Zhong Kui
3
0
1
3.5
L
Bacchus
vinterfyr
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,763
Damage
28,424
43,006
Taken
32,878
19,040
Mitigated
15,244
12,744
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,041
4,328
0
2,141
8,693
2,935
0
0
8,693
0
42,522
L
Horus
 
Horus
2,658
1,267
542
3,052
7,236
4,749
0
1,515
5,721
0
15,392
W
Kukulkan
 
Kukulkan
5,765
607
0
1,220
3,991
1,413
0
1,076
2,855
57,350
904
W
Ullr
 
Ullr
6,214
3,250
0
1,038
6,201
2,422
0
0
6,201
0
45,807
L
Janus
AGC 1107
Janus
3,256
277
0
855
5,747
1,925
0
2,139
3,608
51,631
232
L
Nemesis
Airri
Nemesis
2,916
971
0
2,904
11,031
3,348
0
1,976
9,055
0
39,972
W
Bastet
DreXos
Bastet
6,129
2,621
0
3,440
7,932
2,913
114
1,130
6,784
0
45,081
W
Thor
4,521
816
0
2,268
7,883
3,676
0
1,330
6,477
0
22,756
W
Zhong Kui
iGnoia
Zhong Kui
5,795
1,420
0
4,039
6,871
4,820
665
2,374
4,497
46,978
0
L
Bacchus
vinterfyr
Bacchus
2,892
343
0
3,250
10,299
6,083
0
5,690
4,609
35,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,692
Gold Earned
32,742
328
Minions Killed
375
0
Camps Cleared
0
1,108,165
Distance Traveled
1,082,124
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,476
548
76
8
0
208,561
0
L
Horus
5,237
524
19
2
0
227,489
2
W
Kukulkan
6,563
656
103
10
0
236,779
3
W
Ullr
6,289
629
77
8
0
187,072
0
L
Janus
5,994
599
106
11
0
217,101
2
L
Nemesis
5,509
551
56
6
0
256,485
1
W
Bastet
7,128
713
70
7
0
257,824
2
W
Thor
5,684
568
35
4
0
211,643
0
W
Zhong Kui
7,078
708
90
9
0
188,806
0
L
Bacchus
5,476
548
71
7
0
198,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role