Player Matchup

Pele
Pele
 
Pele
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
McnerneyJ
Cerberus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Solo
Hercules
Hercules
MordBjorn
Hercules
Level 106
God Stats
5W - 3L
1,644 SR
Queue Stats
246W - 243L
1,423 Elo+
Solo
Susano
Susano
Yamabusi
Susano
Level 107
God Stats
7W - 9L
1,511 SR
Queue Stats
506W - 502L
1,472 Elo+
Party 3
Tiamat
Tiamat
mijinery
Tiamat
Level 89
God Stats
2W - 5L
1,339 SR
Queue Stats
276W - 254L
1,462 Elo+
Party 3
Team Averages
Level 126
1,499 SR
1,471 Elo+

VS

Team Averages
Level 115
1,499 SR
1,422 Elo+
Ullr
Ullr
CactusEater
Ullr
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 51L
1,355 Elo+
Party 1
Raijin
Raijin
PapaGriha
Raijin
Level 144
God Stats
4W - 5L
1,375 SR
Queue Stats
164W - 169L
1,442 Elo+
Party 2
Xbalanque
Xbalanque
PetKud
Xbalanque
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 47L
1,520 Elo+
Solo
Skadi
Skadi
Spookyboie
Skadi
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 52L
1,355 Elo+
Party 1
Geb
Geb
orex96
Geb
Level 181
God Stats
14W - 8L
1,621 SR
Queue Stats
230W - 238L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
0 / 0 / 0
6,116
510
0
0
0
Cerberus
McnerneyJ
Cerberus
16
8 / 8 / 4
10,072
839
12,920
23,095
25,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
MordBjorn
Hercules
14
3 / 7 / 5
8,508
709
8,981
22,302
19,904
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
Yamabusi
Susano
17
6 / 5 / 5
9,638
803
13,412
13,496
7,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
mijinery
Tiamat
17
1 / 6 / 7
9,192
766
12,128
13,217
12,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 15
10,220
852
11,311
11,720
5,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
PapaGriha
Raijin
17
5 / 4 / 15
10,479
873
12,510
10,921
5,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
PetKud
Xbalanque
15
4 / 7 / 12
9,859
822
10,954
11,356
4,791
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
18
7 / 3 / 11
11,065
922
16,858
11,371
5,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
orex96
Geb
18
5 / 2 / 18
10,580
882
12,140
12,648
14,163
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
97
18
Kills
26
26
Deaths
19
21
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
0
0
0
W
5
3
15
4.17
L
Cerberus
McnerneyJ
Cerberus
8
8
4
1.25
L
Hercules
MordBjorn
Hercules
3
7
5
0.79
W
Raijin
PapaGriha
Raijin
5
4
15
3.13
W
Xbalanque
PetKud
Xbalanque
4
7
12
1.43
W
Skadi
7
3
11
4.17
L
Susano
Yamabusi
Susano
6
5
5
1.7
L
Tiamat
mijinery
Tiamat
1
6
7
0.75
W
Geb
orex96
Geb
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,441
Damage
63,773
72,110
Taken
58,016
64,812
Mitigated
35,287
17,137
Healing
12,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
0
0
0
0
0
0
0
0
0
0
0
W
11,311
6,525
910
1,844
11,720
5,872
2,739
6,677
5,043
0
24,732
L
Cerberus
McnerneyJ
Cerberus
12,920
171
0
2,879
23,095
25,396
148
5,242
17,853
19,943
0
L
Hercules
MordBjorn
Hercules
8,981
1,355
988
7,590
22,302
19,904
0
9,485
12,817
0
17,811
W
Raijin
PapaGriha
Raijin
12,510
1,313
834
1,989
10,921
5,077
854
4,422
6,499
27,948
0
W
Xbalanque
PetKud
Xbalanque
10,954
7,156
749
471
11,356
4,791
788
5,205
6,151
0
19,194
W
Skadi
16,858
6,251
695
1,971
11,371
5,384
2,084
4,760
6,611
0
34,072
L
Susano
Yamabusi
Susano
13,412
1,076
537
1,858
13,496
7,446
617
6,177
7,319
0
22,737
L
Tiamat
mijinery
Tiamat
12,128
1,000
1,261
2,024
13,217
12,066
110
3,746
9,471
26,728
0
W
Geb
orex96
Geb
12,140
1,380
923
2,466
12,648
14,163
754
3,984
8,664
21,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,526
Gold Earned
52,203
97
Minions Killed
121
0
Camps Cleared
0
863,887
Distance Traveled
1,121,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,116
510
0
0
0
0
0
W
Ullr
10,220
852
39
3
0
228,664
0
L
Cerberus
10,072
839
17
1
0
186,477
0
L
Hercules
8,508
709
13
1
0
220,880
0
W
Raijin
10,479
873
24
2
0
226,993
0
W
Xbalanque
9,859
822
18
2
0
184,539
0
W
Skadi
11,065
922
28
2
0
234,858
0
L
Susano
9,638
803
22
2
0
245,005
0
L
Tiamat
9,192
766
45
4
0
211,525
0
W
Geb
10,580
882
12
1
0
246,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role