Player Matchup

Cthulhu
Cthulhu
DreamingCrow
Cthulhu
Level 116
God Stats
2W - 1L
1,521 SR
Queue Stats
59W - 51L
1,461 Elo+
Party 1
Freya
Freya
Tiny Bean T
Freya
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,324 Elo+
Party 1
Artemis
Artemis
VeganLogan
Artemis
Level 68
God Stats
6W - 3L
1,718 SR
Queue Stats
397W - 404L
1,452 Elo+
Solo
Ratatoskr
Ratatoskr
jusDAFOX
Ratatoskr
Level 101
God Stats
1W - 2L
1,734 SR
Queue Stats
224W - 245L
1,396 Elo+
Solo
Tiamat
Tiamat
lil2White7
Tiamat
Level 84
God Stats
1W - 2L
1,553 SR
Queue Stats
270W - 243L
1,461 Elo+
Solo
Team Averages
Level 91
1,605 SR
1,419 Elo+

VS

Team Averages
Level 86
1,477 SR
1,476 Elo+
Izanami
Izanami
CrusadeForPope
Izanami
Level 69
God Stats
1W - 0L
1,448 SR
Queue Stats
33W - 26L
1,485 Elo+
Party 2
Khepri
Khepri
XPlagueBorneX
Khepri
Level 108
God Stats
2W - 0L
1,505 SR
Queue Stats
32W - 26L
1,466 Elo+
Party 2
Chronos
Chronos
lord farcuad210
Chronos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,677 Elo+
Solo
Shiva
Shiva
smilingfreddie
Shiva
Level 63
God Stats
2W - 0L
1,336 SR
Queue Stats
52W - 82L
1,311 Elo+
Solo
Baba Yaga
Baba Yaga
solosupport117
Baba Yaga
Level 142
God Stats
9W - 7L
1,598 SR
Queue Stats
306W - 324L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DreamingCrow
Cthulhu
15
2 / 3 / 1
8,250
825
5,454
12,308
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 5 / 1
7,594
759
10,133
10,803
5,568
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
VeganLogan
Artemis
15
4 / 4 / 1
8,004
800
13,541
8,485
4,090
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
jusDAFOX
Ratatoskr
7
0 / 2 / 1
5,877
588
2,711
3,062
1,306
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
lil2White7
Tiamat
14
0 / 5 / 2
7,324
732
5,096
7,463
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
9,030
903
11,613
12,228
7,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 2 / 11
9,408
941
4,250
10,436
9,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 1 / 10
7,876
788
4,454
6,901
3,462
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
4 / 2 / 11
9,093
909
7,066
15,838
11,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
solosupport117
Baba Yaga
15
5 / 3 / 11
9,134
913
9,698
10,032
5,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
8
Kills
19
19
Deaths
10
6
Assists
50
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Cthulhu
DreamingCrow
Cthulhu
2
3
1
0.83
L
2
5
1
0.5
L
Artemis
VeganLogan
Artemis
4
4
1
1.13
W
3
2
11
4.25
L
Ratatoskr
jusDAFOX
Ratatoskr
0
2
1
0.25
L
Tiamat
lil2White7
Tiamat
0
5
2
0.2
W
0
1
10
5
W
4
2
11
4.75
W
Baba Yaga
solosupport117
Baba Yaga
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,935
Damage
37,081
42,121
Taken
55,435
26,328
Mitigated
37,167
8,804
Healing
22,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,613
7,844
738
3,810
12,228
7,013
3,115
5,861
6,091
0
19,953
L
Cthulhu
DreamingCrow
Cthulhu
5,454
152
587
1,901
12,308
10,959
210
4,579
7,315
14,704
0
L
10,133
2,107
678
2,165
10,803
5,568
312
4,976
5,653
16,635
0
L
Artemis
VeganLogan
Artemis
13,541
6,826
676
1,277
8,485
4,090
174
4,223
4,168
0
21,598
W
4,250
190
1,063
1,586
10,436
9,953
422
3,209
7,049
9,048
0
L
Ratatoskr
jusDAFOX
Ratatoskr
2,711
793
0
637
3,062
1,306
0
1,331
1,692
0
5,075
L
Tiamat
lil2White7
Tiamat
5,096
453
452
431
7,463
4,405
117
3,293
4,073
15,231
0
W
4,454
1,917
1,513
2,408
6,901
3,462
1,977
3,499
3,272
12,751
0
W
7,066
949
1,646
6,296
15,838
11,272
357
3,739
11,948
0
11,522
W
Baba Yaga
solosupport117
Baba Yaga
9,698
711
1,063
2,446
10,032
5,467
972
3,483
6,392
30,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,049
Gold Earned
44,541
90
Minions Killed
117
0
Camps Cleared
0
786,985
Distance Traveled
949,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,030
903
19
2
0
178,119
0
L
Cthulhu
8,250
825
18
2
0
206,435
0
L
Freya
7,594
759
15
2
0
178,327
0
L
Artemis
8,004
800
16
2
0
144,355
0
W
Khepri
9,408
941
19
2
0
193,739
0
L
Ratatoskr
5,877
588
6
1
0
81,506
0
L
Tiamat
7,324
732
35
4
0
176,362
0
W
Chronos
7,876
788
16
2
0
208,485
0
W
Shiva
9,093
909
13
1
0
184,498
0
W
Baba Yaga
9,134
913
50
5
0
184,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role