Player Matchup

Fenrir
Fenrir
CVxM0N3Y
Fenrir
Level 87
God Stats
8W - 1L
1,832 SR
Queue Stats
463W - 434L
1,464 Elo+
Party 1
Arachne
Arachne
Chrihhhs
Arachne
Level 144
God Stats
2W - 1L
1,433 SR
Queue Stats
273W - 252L
1,475 Elo+
Solo
Discordia
Discordia
Enomina
Discordia
Level 139
God Stats
7W - 2L
1,730 SR
Queue Stats
243W - 225L
1,493 Elo+
Solo
Yemoja
Yemoja
OscarElcrack22
Yemoja
Level 119
God Stats
6W - 4L
1,621 SR
Queue Stats
989W - 944L
1,503 Elo+
Party 1
Atlas
Atlas
SourNug
Atlas
Level 189
God Stats
6W - 2L
1,623 SR
Queue Stats
428W - 299L
1,624 Elo+
Solo
Team Averages
Level 136
1,648 SR
1,512 Elo+

VS

Team Averages
Level 81
1,531 SR
1,498 Elo+
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Adversebvbbivs
Mercury
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 82L
1,489 Elo+
Solo
Kukulkan
Kukulkan
Fedsmatic
Kukulkan
Level 146
God Stats
3W - 3L
1,682 SR
Queue Stats
436W - 399L
1,520 Elo+
Solo
Chaac
Chaac
RKellysp
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,436 Elo+
Solo
Amaterasu
Amaterasu
jamba xurupita
Amaterasu
Level 153
God Stats
4W - 6L
1,475 SR
Queue Stats
717W - 756L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CVxM0N3Y
Fenrir
5
0 / 0 / 0
6,044
549
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Chrihhhs
Arachne
14
3 / 3 / 11
8,348
759
10,495
13,296
13,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Enomina
Discordia
17
6 / 1 / 10
9,809
892
14,607
7,781
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 0 / 11
9,314
847
3,963
10,345
8,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Atlas
SourNug
Atlas
17
9 / 2 / 9
9,919
902
15,752
16,003
18,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 2 / 2
7,172
652
3,353
7,425
8,316
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 7 / 2
8,311
756
5,832
10,481
4,595
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Fedsmatic
Kukulkan
18
3 / 1 / 3
9,937
903
19,341
7,741
4,037
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
RKellysp
Chaac
8
0 / 6 / 2
6,341
576
2,003
9,026
4,717
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
jamba xurupita
Amaterasu
14
0 / 4 / 6
7,739
704
5,418
14,017
14,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
20
Kills
6
6
Deaths
20
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
2
0.5
L
3
7
2
0.57
W
Fenrir
CVxM0N3Y
Fenrir
0
0
0
0
W
Arachne
Chrihhhs
Arachne
3
3
11
2.83
W
Discordia
Enomina
Discordia
6
1
10
11
L
Kukulkan
Fedsmatic
Kukulkan
3
1
3
4.5
W
2
0
11
7.5
L
Chaac
RKellysp
Chaac
0
6
2
0.17
W
Atlas
SourNug
Atlas
9
2
9
6.75
L
Amaterasu
jamba xurupita
Amaterasu
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,817
Damage
35,947
47,425
Taken
48,690
45,070
Mitigated
36,463
26,586
Healing
9,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,353
532
2,578
255
7,425
8,316
0
4,534
2,707
7,798
0
L
5,832
2,135
0
371
10,481
4,595
0
8,251
2,183
0
10,158
W
Fenrir
CVxM0N3Y
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Chrihhhs
Arachne
10,495
8,038
3,079
4,049
13,296
13,344
933
5,539
7,414
0
14,638
W
Discordia
Enomina
Discordia
14,607
202
979
1,700
7,781
4,039
92
4,362
3,335
36,059
0
L
Kukulkan
Fedsmatic
Kukulkan
19,341
616
149
422
7,741
4,037
0
5,879
1,766
53,368
0
W
3,963
1,311
7,426
5,328
10,345
8,949
639
6,076
4,082
10,576
0
L
Chaac
RKellysp
Chaac
2,003
286
323
775
9,026
4,717
0
6,772
2,169
0
7,149
W
Atlas
SourNug
Atlas
15,752
4,101
1,866
2,159
16,003
18,738
335
6,717
9,117
27,785
0
L
Amaterasu
jamba xurupita
Amaterasu
5,418
1,341
969
3,338
14,017
14,798
0
8,886
4,746
0
17,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,434
Gold Earned
39,500
109
Minions Killed
148
0
Camps Cleared
0
864,343
Distance Traveled
914,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,172
652
13
1
0
142,439
0
L
Mercury
8,311
756
19
2
0
200,223
0
W
Fenrir
6,044
549
0
0
0
2,360
0
W
Arachne
8,348
759
15
1
0
227,642
0
W
Discordia
9,809
892
49
4
0
209,043
0
L
Kukulkan
9,937
903
87
8
0
206,630
0
W
Yemoja
9,314
847
21
2
0
205,574
0
L
Chaac
6,341
576
4
0
0
144,876
0
W
Atlas
9,919
902
24
2
0
219,724
0
L
Amaterasu
7,739
704
25
2
0
220,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role