Player Matchup

Cthulhu
Cthulhu
Benshark04
Cthulhu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 52L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
LUTHERHUSS
Danzaburou
Level 77
God Stats
8W - 5L
1,745 SR
Queue Stats
202W - 192L
1,450 Elo+
Solo
King Arthur
King Arthur
Ooommmnnn
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,401 Elo+
Solo
Anhur
Anhur
Oxilex69
Anhur
Level 100
God Stats
4W - 2L
1,639 SR
Queue Stats
138W - 110L
1,456 Elo+
Party 1
Bellona
Bellona
fruitypupu
Bellona
Level 34
God Stats
3W - 1L
1,717 SR
Queue Stats
214W - 190L
1,456 Elo+
Solo
Team Averages
Level 63
1,620 SR
1,453 Elo+

VS

Team Averages
Level 141
1,523 SR
1,462 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Huhni333
Scylla
Level 161
God Stats
5W - 5L
1,457 SR
Queue Stats
264W - 278L
1,440 Elo+
Solo
Serqet
Serqet
XenoNerva
Serqet
Level 155
God Stats
5W - 2L
1,611 SR
Queue Stats
263W - 259L
1,476 Elo+
Solo
Xbalanque
Xbalanque
guncel-fisek
Xbalanque
Level 163
God Stats
29W - 36L
1,372 SR
Queue Stats
3,303W - 3,410L
1,464 Elo+
Solo
Jormungandr
Jormungandr
hcdrk
Jormungandr
Level 109
God Stats
8W - 3L
1,675 SR
Queue Stats
247W - 230L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Benshark04
Cthulhu
15
0 / 5 / 4
8,335
758
8,961
12,654
15,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
LUTHERHUSS
Danzaburou
13
3 / 5 / 1
7,937
722
9,166
9,176
3,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Ooommmnnn
King Arthur
13
2 / 7 / 2
7,630
694
8,990
15,273
18,576
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Oxilex69
Anhur
13
1 / 6 / 3
7,588
690
8,723
11,892
5,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
fruitypupu
Bellona
14
2 / 2 / 3
7,660
696
7,225
11,071
11,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
4 / 3 / 11
8,840
804
8,801
15,227
16,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
Huhni333
Scylla
17
7 / 1 / 12
10,103
918
10,743
9,699
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
XenoNerva
Serqet
14
6 / 3 / 10
8,943
813
10,530
8,801
9,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
guncel-fisek
Xbalanque
17
5 / 1 / 15
9,627
875
10,870
7,446
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
hcdrk
Jormungandr
17
3 / 1 / 18
9,433
858
13,315
11,443
15,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
91
8
Kills
25
25
Deaths
9
13
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
3
11
3.17
L
Cthulhu
Benshark04
Cthulhu
0
5
4
0.4
W
Scylla
Huhni333
Scylla
7
1
12
13
L
Danzaburou
LUTHERHUSS
Danzaburou
3
5
1
0.7
L
King Arthur
Ooommmnnn
King Arthur
2
7
2
0.43
L
Anhur
Oxilex69
Anhur
1
6
3
0.42
W
Serqet
XenoNerva
Serqet
6
3
10
3.67
L
Bellona
fruitypupu
Bellona
2
2
3
1.75
W
Xbalanque
guncel-fisek
Xbalanque
5
1
15
12.5
W
Jormungandr
hcdrk
Jormungandr
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,065
Damage
54,259
60,066
Taken
52,616
53,996
Mitigated
49,237
8,709
Healing
21,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,801
3,012
1,433
5,149
15,227
16,778
632
3,152
11,614
0
14,642
L
Cthulhu
Benshark04
Cthulhu
8,961
120
844
1,079
12,654
15,116
0
5,011
7,322
19,042
0
W
Scylla
Huhni333
Scylla
10,743
1,571
1,358
2,383
9,699
3,968
1,352
1,672
7,925
26,177
0
L
Danzaburou
LUTHERHUSS
Danzaburou
9,166
2,826
0
1,074
9,176
3,510
0
1,766
6,733
0
19,672
L
King Arthur
Ooommmnnn
King Arthur
8,990
1,206
0
570
15,273
18,576
0
7,061
7,800
0
15,350
L
Anhur
Oxilex69
Anhur
8,723
2,944
399
1,330
11,892
5,479
0
4,504
7,085
0
16,196
W
Serqet
XenoNerva
Serqet
10,530
2,788
2,337
1,247
8,801
9,199
0
1,238
7,467
2,388
13,557
L
Bellona
fruitypupu
Bellona
7,225
1,716
1,355
2,058
11,071
11,315
0
5,230
5,473
0
11,243
W
Xbalanque
guncel-fisek
Xbalanque
10,870
6,233
910
2,847
7,446
3,736
2,365
1,454
5,905
0
24,340
W
Jormungandr
hcdrk
Jormungandr
13,315
2,468
1,020
2,492
11,443
15,556
11
1,445
9,728
22,574
1,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,150
Gold Earned
46,946
94
Minions Killed
130
0
Camps Cleared
0
988,636
Distance Traveled
1,096,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,840
804
13
1
0
257,054
0
L
Cthulhu
8,335
758
30
3
0
203,742
0
W
Scylla
10,103
918
42
4
0
227,892
0
L
Danzaburou
7,937
722
28
3
0
174,807
0
L
King Arthur
7,630
694
9
1
0
199,245
0
L
Anhur
7,588
690
16
1
0
182,858
0
W
Serqet
8,943
813
12
1
0
187,957
0
L
Bellona
7,660
696
11
1
0
227,984
0
W
Xbalanque
9,627
875
40
4
0
190,736
0
W
Jormungandr
9,433
858
23
2
0
233,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role