Player Matchup

Ix Chel
Ix Chel
Masters
Dеvious
Ix Chel
Masters
Level 190
God Stats
0W - 1L
1,536 SR
Queue Stats
20W - 14L
2,532 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 190
1,536 SR
2,532 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 166
1,695 SR
2,162 MMR
Baba Yaga
Baba Yaga
Diamond IV
Im Fafnir
Baba Yaga
Diamond IV
Level 166
God Stats
12W - 10L
1,695 SR
Queue Stats
33W - 28L
2,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dеvious
Ix Chel
18
4 / 3 / 0
14,523
908
11,648
18,059
14,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CamazotzThanatosRavanaHachimanChiron

VS

Bans
IzanamiMedusaChang'eVulcanXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Im Fafnir
Baba Yaga
20
3 / 4 / 0
16,062
1,004
12,205
17,464
15,603
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Dеvious
Ix Chel
4
3
0
1.33
W
Baba Yaga
Im Fafnir
Baba Yaga
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,648
Damage
12,205
18,059
Taken
17,464
14,090
Mitigated
15,603
3,207
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Dеvious
Ix Chel
11,648
3,195
0
3,207
18,059
14,090
1,313
12,345
5,714
78,020
0
W
Baba Yaga
Im Fafnir
Baba Yaga
12,205
393
0
3,202
17,464
15,603
2,104
12,090
5,374
90,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,523
Gold Earned
16,062
140
Minions Killed
154
6
Camps Cleared
6
298,537
Distance Traveled
338,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
14,523
908
140
9
6
298,537
0
W
Baba Yaga
16,062
1,004
154
10
6
338,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role