Player Matchup

Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Elempalador9
Surtr
Level 16
God Stats
1W - 0L
1,256 SR
Queue Stats
5W - 9L
1,115 Elo+
Party 1
Awilix
Awilix
MisterWizard543
Awilix
Level 281
God Stats
8W - 11L
1,373 SR
Queue Stats
1,779W - 1,907L
1,492 Elo+
Solo
Bacchus
Bacchus
RealLex
Bacchus
Level 168
God Stats
3W - 2L
1,327 SR
Queue Stats
117W - 141L
1,404 Elo+
Solo
Team Averages
Level 144
1,391 SR
1,402 Elo+

VS

Team Averages
Level 114
1,532 SR
1,454 Elo+
Kumbhakarna
Kumbhakarna
DizzyCheasie
Kumbhakarna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
Linic
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,439 Elo+
Party 2
Agni
Agni
RaggaMuffinKitty
Agni
Level 136
God Stats
3W - 2L
1,839 SR
Queue Stats
160W - 164L
1,444 Elo+
Solo
Ishtar
Ishtar
ToxicFire628
Ishtar
Level 63
God Stats
3W - 5L
1,419 SR
Queue Stats
336W - 397L
1,365 Elo+
Solo
Thanatos
Thanatos
Ängel1
Thanatos
Level 159
God Stats
4W - 3L
1,400 SR
Queue Stats
373W - 337L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
8 / 4 / 10
11,132
928
16,294
16,449
9,994
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
 
Merlin
17
2 / 2 / 11
9,859
822
14,846
9,007
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 5 / 9
9,514
793
10,794
12,520
7,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
6 / 5 / 6
10,378
865
7,200
15,086
7,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
RealLex
Bacchus
17
1 / 3 / 14
10,373
864
6,289
18,418
22,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DizzyCheasie
Kumbhakarna
17
3 / 5 / 10
9,321
777
4,777
19,645
15,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Linic
Cthulhu
15
1 / 7 / 7
8,514
710
10,196
18,535
15,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
6 / 5 / 5
9,771
814
11,795
9,335
4,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
5
0 / 0 / 0
6,008
501
0
0
0
Thanatos
Ängel1
Thanatos
15
6 / 4 / 8
8,924
744
11,638
12,484
5,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
46
21
Kills
16
19
Deaths
21
50
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
4
10
3.25
W
Merlin
 
Merlin
2
2
11
3.75
L
Kumbhakarna
DizzyCheasie
Kumbhakarna
3
5
10
1.6
W
4
5
9
1.7
L
Cthulhu
Linic
Cthulhu
1
7
7
0.64
W
6
5
6
1.8
L
6
5
5
1.7
W
Bacchus
RealLex
Bacchus
1
3
14
2.67
L
Ishtar
0
0
0
0
L
Thanatos
Ängel1
Thanatos
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,423
Damage
38,406
71,480
Taken
59,999
52,067
Mitigated
42,362
23,257
Healing
17,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
16,294
1,370
2,041
5,738
16,449
9,994
1,547
5,720
10,729
31,896
0
W
Merlin
 
Merlin
14,846
532
946
1,571
9,007
4,352
579
3,592
5,415
29,341
0
L
Kumbhakarna
DizzyCheasie
Kumbhakarna
4,777
182
1,861
3,240
19,645
15,765
0
10,846
8,799
13,252
0
W
10,794
4,612
0
636
12,520
7,825
1,059
4,338
8,182
282
15,409
L
Cthulhu
Linic
Cthulhu
10,196
1,372
1,056
1,450
18,535
15,855
0
11,261
7,274
23,804
0
W
7,200
1,365
452
2,810
15,086
7,511
1,912
5,910
9,176
0
18,127
L
11,795
828
555
597
9,335
4,829
0
7,241
2,094
28,325
0
W
Bacchus
RealLex
Bacchus
6,289
364
3,403
5,660
18,418
22,385
358
7,208
11,210
14,583
0
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
Ängel1
Thanatos
11,638
1,304
2,226
6,126
12,484
5,913
0
8,333
4,151
0
15,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,256
Gold Earned
42,538
123
Minions Killed
91
0
Camps Cleared
0
1,119,559
Distance Traveled
812,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,132
928
48
4
0
227,301
0
W
Merlin
9,859
822
29
2
0
209,593
0
L
Kumbhakarna
9,321
777
19
2
0
213,254
0
W
Surtr
9,514
793
10
1
0
218,305
0
L
Cthulhu
8,514
710
33
3
0
177,641
0
W
Awilix
10,378
865
27
2
0
202,266
0
L
Agni
9,771
814
30
3
0
173,199
0
W
Bacchus
10,373
864
9
1
0
262,094
0
L
Ishtar
6,008
501
0
0
0
0
0
L
Thanatos
8,924
744
9
1
0
248,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role