Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Cris67
Arachne
Level 85
God Stats
0W - 2L
1,296 SR
Queue Stats
376W - 353L
1,521 Elo+
Solo
Ymir
Ymir
Newilo66666
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,341 Elo+
Solo
Team Averages
Level 105
1,459 SR
1,472 Elo+

VS

Team Averages
Level 116
1,385 SR
1,442 Elo+
Geb
Geb
COMEGETSOME4199
Geb
Level 138
God Stats
1W - 2L
1,140 SR
Queue Stats
182W - 184L
1,444 Elo+
Solo
Atlas
Atlas
DeviantPanda_
Atlas
Level 136
God Stats
2W - 0L
1,449 SR
Queue Stats
69W - 58L
1,497 Elo+
Solo
Da Ji
Da Ji
Joseph0606
Da Ji
Level 122
God Stats
1W - 0L
1,485 SR
Queue Stats
37W - 32L
1,458 Elo+
Solo
Vulcan
Vulcan
Meager Muffin
Vulcan
Level 142
God Stats
5W - 4L
1,350 SR
Queue Stats
257W - 233L
1,392 Elo+
Solo
Ratatoskr
Ratatoskr
Suratery
Ratatoskr
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 110L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 2 / 2
5,704
1,141
5,033
4,278
3,331
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
 
Morgan Le Fay
12
2 / 2 / 1
5,693
1,139
4,598
3,917
1,506
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
 
Bacchus
9
0 / 2 / 0
4,817
963
2,461
4,379
4,605
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Cris67
Arachne
9
0 / 4 / 3
5,016
1,003
3,312
7,239
5,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
4,441
888
938
3,636
2,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 11
5,435
1,087
2,974
5,248
4,679
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 11
5,882
1,176
3,595
4,089
3,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Da Ji
9
4 / 2 / 6
5,528
1,106
3,607
3,674
2,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 9
6,911
1,382
7,098
2,560
1,181
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ratatoskr
Suratery
Ratatoskr
11
4 / 0 / 6
6,103
1,221
3,601
4,906
2,853
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
3
Kills
12
12
Deaths
3
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
2
1
L
Morgan Le Fay
 
Morgan Le Fay
2
2
1
1.25
L
Bacchus
 
Bacchus
0
2
0
0
W
1
1
11
6.5
L
Arachne
Cris67
Arachne
0
4
3
0.38
W
0
0
11
5.5
W
Da Ji
4
2
6
3.5
W
3
0
9
7.5
L
0
2
0
0
W
Ratatoskr
Suratery
Ratatoskr
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,342
Damage
20,875
23,449
Taken
20,477
17,955
Mitigated
14,110
3,900
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,033
405
408
867
4,278
3,331
0
2,403
1,802
13,210
0
L
Morgan Le Fay
 
Morgan Le Fay
4,598
259
81
457
3,917
1,506
0
2,520
1,397
13,588
0
L
Bacchus
 
Bacchus
2,461
255
286
746
4,379
4,605
0
2,802
1,502
5,135
0
W
2,974
300
648
1,078
5,248
4,679
0
3,858
1,390
7,626
0
L
Arachne
Cris67
Arachne
3,312
2,543
322
500
7,239
5,689
0
3,673
3,391
0
5,265
W
3,595
1,724
609
981
4,089
3,313
0
2,786
1,303
9,504
0
W
Da Ji
3,607
581
224
144
3,674
2,084
0
1,878
1,796
0
4,174
W
7,098
4,514
686
845
2,560
1,181
0
1,496
1,064
19,851
0
L
938
286
170
63
3,636
2,824
0
2,269
1,290
2,070
0
W
Ratatoskr
Suratery
Ratatoskr
3,601
637
869
2,782
4,906
2,853
0
3,012
1,894
0
9,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,671
Gold Earned
29,859
43
Minions Killed
77
0
Camps Cleared
0
443,920
Distance Traveled
498,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,704
1,141
7
1
0
95,544
0
L
Morgan Le Fay
5,693
1,139
19
4
0
101,892
0
L
Bacchus
4,817
963
7
1
0
105,884
0
W
Geb
5,435
1,087
9
2
0
102,579
0
L
Arachne
5,016
1,003
6
1
0
93,461
0
W
Atlas
5,882
1,176
14
3
0
95,909
0
W
Da Ji
5,528
1,106
2
0
0
79,563
0
W
Vulcan
6,911
1,382
35
7
0
92,553
0
L
Ymir
4,441
888
4
1
0
47,139
0
W
Ratatoskr
6,103
1,221
17
3
0
128,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role