Player Matchup

Tiamat
Tiamat
Adewalde
Tiamat
Level 176
God Stats
12W - 13L
1,487 SR
Queue Stats
884W - 863L
1,572 Elo+
Solo
Lancelot
Lancelot
Fleurjuge28
Lancelot
Level 159
God Stats
3W - 9L
1,361 SR
Queue Stats
711W - 698L
1,502 Elo+
Solo
Athena
Athena
Gabitzuu
Athena
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,484 Elo+
Solo
Zeus
Zeus
Meeresgrund
Zeus
Level 167
God Stats
5W - 10L
1,621 SR
Queue Stats
217W - 217L
1,508 Elo+
Party 1
Anhur
Anhur
oleanderson
Anhur
Level 158
God Stats
1W - 4L
1,315 SR
Queue Stats
115W - 115L
1,518 Elo+
Party 1
Team Averages
Level 143
1,457 SR
1,517 Elo+

VS

Team Averages
Level 128
1,492 SR
1,542 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
HamKaasTosti
Poseidon
Level 113
God Stats
6W - 2L
1,636 SR
Queue Stats
159W - 152L
1,557 Elo+
Solo
Thanatos
Thanatos
Hawaii_sodaa
Thanatos
Level 101
God Stats
3W - 6L
1,264 SR
Queue Stats
712W - 748L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jarogi
Cu Chulainn
Level 155
God Stats
6W - 3L
1,518 SR
Queue Stats
326W - 207L
1,680 Elo+
Solo
Scylla
Scylla
YYxXYZZxYY
Scylla
Level 128
God Stats
8W - 5L
1,541 SR
Queue Stats
456W - 436L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adewalde
Tiamat
10
1 / 4 / 4
5,980
854
6,232
6,445
5,916
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Fleurjuge28
Lancelot
6
1 / 2 / 2
5,138
734
1,477
3,055
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Gabitzuu
Athena
12
1 / 3 / 8
6,577
940
2,442
10,014
7,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 4 / 5
6,102
872
7,984
6,059
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 3 / 3
7,074
1,011
6,231
7,909
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 2 / 15
7,124
1,018
5,130
8,469
7,285
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
HamKaasTosti
Poseidon
13
8 / 1 / 7
7,824
1,118
9,056
5,082
2,324
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Hawaii_sodaa
Thanatos
12
4 / 4 / 5
7,392
1,056
4,285
9,096
4,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cu Chulainn
Jarogi
Cu Chulainn
12
1 / 1 / 15
7,102
1,015
7,138
10,116
9,417
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
YYxXYZZxYY
Scylla
12
2 / 2 / 8
6,778
968
6,083
5,991
2,677
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
9
Kills
16
16
Deaths
10
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
2
15
4.25
L
Tiamat
Adewalde
Tiamat
1
4
4
0.75
L
Lancelot
Fleurjuge28
Lancelot
1
2
2
1
L
Athena
Gabitzuu
Athena
1
3
8
1.67
W
Poseidon
HamKaasTosti
Poseidon
8
1
7
11.5
W
Thanatos
Hawaii_sodaa
Thanatos
4
4
5
1.63
W
Cu Chulainn
Jarogi
Cu Chulainn
1
1
15
8.5
L
1
4
5
0.88
W
Scylla
YYxXYZZxYY
Scylla
2
2
8
3
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,366
Damage
31,692
33,482
Taken
38,754
21,599
Mitigated
25,832
8,589
Healing
13,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,130
787
954
2,161
8,469
7,285
190
2,733
5,736
9,258
0
L
Tiamat
Adewalde
Tiamat
6,232
458
0
534
6,445
5,916
0
3,430
2,749
10,936
0
L
Lancelot
Fleurjuge28
Lancelot
1,477
201
95
343
3,055
1,977
0
1,684
1,316
0
1,477
L
Athena
Gabitzuu
Athena
2,442
626
1,817
3,078
10,014
7,723
0
5,913
3,819
4,127
0
W
Poseidon
HamKaasTosti
Poseidon
9,056
1,355
866
807
5,082
2,324
611
2,290
2,792
17,228
0
W
Thanatos
Hawaii_sodaa
Thanatos
4,285
274
0
3,634
9,096
4,129
0
3,935
5,161
0
11,134
W
Cu Chulainn
Jarogi
Cu Chulainn
7,138
841
840
2,795
10,116
9,417
79
4,419
5,697
0
9,847
L
7,984
484
272
791
6,059
2,457
0
3,565
2,287
18,321
0
W
Scylla
YYxXYZZxYY
Scylla
6,083
298
533
437
5,991
2,677
408
3,281
2,710
14,602
0
L
6,231
3,053
202
1,457
7,909
3,526
0
5,209
2,465
0
13,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,871
Gold Earned
36,220
52
Minions Killed
77
0
Camps Cleared
0
570,149
Distance Traveled
762,103
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,124
1,018
5
1
0
141,210
0
L
Tiamat
5,980
854
14
2
0
131,883
0
L
Lancelot
5,138
734
0
0
0
42,830
0
L
Athena
6,577
940
2
0
0
138,483
4
W
Poseidon
7,824
1,118
19
3
0
158,544
0
W
Thanatos
7,392
1,056
20
3
0
155,247
0
W
Cu Chulainn
7,102
1,015
4
1
0
154,012
0
L
Zeus
6,102
872
20
3
0
115,311
0
W
Scylla
6,778
968
29
4
0
153,090
0
L
Anhur
7,074
1,011
16
2
0
141,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role