Player Matchup

Sol
Sol
VanilaGorila203
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,414 Elo+
Party 1
Atlas
Atlas
VladTheInhaler23
Atlas
Level 117
God Stats
0W - 2L
1,186 SR
Queue Stats
23W - 27L
1,328 Elo+
Party 1
Izanami
Izanami
ososlumpt
Izanami
Level 43
God Stats
0W - 1L
1,231 SR
Queue Stats
14W - 20L
1,326 Elo+
Party 1
Team Averages
Level 62
1,306 SR
1,356 Elo+

VS

Team Averages
Level 107
1,534 SR
1,347 Elo+
Achilles
Achilles
SmallLechuga
Achilles
Level 69
God Stats
8W - 4L
1,500 SR
Queue Stats
11W - 11L
1,296 Elo+
Solo
Chang'e
Chang'e
SwissComet
Chang'e
Level 108
God Stats
6W - 0L
1,641 SR
Queue Stats
13W - 6L
1,350 Elo+
Solo
Danzaburou
Danzaburou
topthott215
Danzaburou
Level 145
God Stats
12W - 15L
1,460 SR
Queue Stats
413W - 421L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
9,027
645
16,580
11,282
3,380
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 6 / 1
8,901
636
6,908
16,371
17,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
ososlumpt
Izanami
12
0 / 4 / 2
9,513
680
6,826
10,312
3,746
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SmallLechuga
Achilles
13
3 / 1 / 12
10,540
753
8,562
11,179
10,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
SwissComet
Chang'e
13
3 / 1 / 10
10,321
737
5,179
7,932
3,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
topthott215
Danzaburou
15
11 / 0 / 6
12,515
894
18,042
17,859
11,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
17
17
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
SmallLechuga
Achilles
3
1
12
9
W
Chang'e
SwissComet
Chang'e
3
1
10
8
L
1
7
1
0.21
L
1
6
1
0.25
L
Izanami
ososlumpt
Izanami
0
4
2
0.25
W
Danzaburou
topthott215
Danzaburou
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,314
Damage
31,783
37,965
Taken
36,970
24,945
Mitigated
26,103
4,075
Healing
17,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
SmallLechuga
Achilles
8,562
1,652
0
889
11,179
10,982
105
6,493
4,686
736
24,245
W
Chang'e
SwissComet
Chang'e
5,179
549
6,448
5,154
7,932
3,699
0
5,636
2,296
23,737
0
L
16,580
4,749
0
553
11,282
3,380
49
3,122
8,160
36,797
0
L
6,908
1,988
345
1,460
16,371
17,819
0
2,460
13,911
21,306
0
L
Izanami
ososlumpt
Izanami
6,826
4,800
0
1,717
10,312
3,746
153
166
10,146
0
50,787
W
Danzaburou
topthott215
Danzaburou
18,042
6,203
0
5,491
17,859
11,422
1,250
12,039
5,820
0
70,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,441
Gold Earned
33,376
146
Minions Killed
151
0
Camps Cleared
0
678,863
Distance Traveled
738,130
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,540
753
18
1
0
276,242
0
W
Chang'e
10,321
737
43
3
0
219,629
0
L
Sol
9,027
645
24
2
0
236,917
0
L
Atlas
8,901
636
19
1
0
245,620
2
L
Izanami
9,513
680
103
7
0
196,326
0
W
Danzaburou
12,515
894
90
6
0
242,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role