Player Matchup

Ravana
Ravana
 
Ravana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
SICSIX
Cerberus
Level 159
God Stats
0W - 1L
1,848 SR
Queue Stats
4W - 5L
1,468 Elo+
Solo
Hachiman
Hachiman
Tiegurz
Hachiman
Level 117
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
charleslowe787
Aphrodite
Level 116
God Stats
49W - 27L
1,658 SR
Queue Stats
50W - 31L
1,576 Elo+
Solo
Chang'e
Chang'e
raid002
Chang'e
Level 123
God Stats
194W - 153L
1,506 SR
Queue Stats
762W - 706L
1,551 Elo+
Solo
Team Averages
Level 127
1,558 SR
1,519 Elo+

VS

Team Averages
Level 139
1,512 SR
1,488 Elo+
Chang'e
Chang'e
 
Chang'e
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Holidaayyy
Serqet
Level 120
God Stats
1W - 6L
1,061 SR
Queue Stats
332W - 330L
1,433 Elo+
Solo
Anhur
Anhur
IJormedAnhur
Anhur
Level 147
God Stats
33W - 19L
1,657 SR
Queue Stats
436W - 456L
1,571 Elo+
Solo
Geb
Geb
RandomMugger
Geb
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,595 Elo+
Solo
Susano
Susano
TomGankz
Susano
Level 143
God Stats
3W - 0L
1,840 SR
Queue Stats
11W - 14L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 3 / 0
5,819
582
2,420
7,144
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
SICSIX
Cerberus
8
0 / 1 / 1
4,915
492
1,323
6,713
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Tiegurz
Hachiman
7
1 / 3 / 0
4,644
464
3,395
6,312
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
charleslowe787
Aphrodite
10
1 / 3 / 0
5,872
587
2,013
6,321
2,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
raid002
Chang'e
11
0 / 3 / 1
5,747
575
2,134
7,490
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 1 / 4
6,569
657
4,751
4,042
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
Holidaayyy
Serqet
9
1 / 1 / 3
5,682
568
2,802
4,214
1,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 1
5,456
546
4,805
5,851
1,780
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 2
5,663
566
2,952
5,361
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
TomGankz
Susano
12
10 / 0 / 3
7,214
721
5,887
7,627
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
13
13
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
3
0
0.33
W
Chang'e
 
Chang'e
0
1
4
2
W
Serqet
Holidaayyy
Serqet
1
1
3
2.5
W
1
0
1
1.5
W
1
1
2
2
L
Cerberus
SICSIX
Cerberus
0
1
1
0.5
L
Hachiman
Tiegurz
Hachiman
1
3
0
0.33
W
Susano
TomGankz
Susano
10
0
3
11.5
L
Aphrodite
charleslowe787
Aphrodite
1
3
0
0.33
L
Chang'e
raid002
Chang'e
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,285
Damage
21,197
33,980
Taken
27,095
14,121
Mitigated
11,346
9,893
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,420
1,079
0
1,370
7,144
2,878
0
1,508
5,456
0
40,716
W
Chang'e
 
Chang'e
4,751
707
310
2,247
4,042
1,386
0
1,507
2,535
50,563
0
W
Serqet
Holidaayyy
Serqet
2,802
859
0
405
4,214
1,608
0
1,640
2,574
0
26,213
W
4,805
2,941
0
3,216
5,851
1,780
150
909
4,942
0
39,240
W
2,952
787
0
975
5,361
3,713
39
529
4,832
21,621
0
L
Cerberus
SICSIX
Cerberus
1,323
94
0
1,369
6,713
4,516
0
2,280
4,433
13,344
0
L
Hachiman
Tiegurz
Hachiman
3,395
1,616
0
1,867
6,312
1,623
0
1,218
5,094
0
23,508
W
Susano
TomGankz
Susano
5,887
2,629
0
3,945
7,627
2,859
0
885
6,742
0
39,587
L
Aphrodite
charleslowe787
Aphrodite
2,013
413
0
2,201
6,321
2,541
0
0
6,096
20,074
0
L
Chang'e
raid002
Chang'e
2,134
58
120
2,966
7,490
2,563
0
2,697
4,793
47,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,997
Gold Earned
30,584
279
Minions Killed
301
0
Camps Cleared
0
1,051,608
Distance Traveled
1,094,282
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,819
582
74
7
0
245,041
0
W
Chang'e
6,569
657
93
9
0
211,997
1
W
Serqet
5,682
568
42
4
0
205,658
0
W
Anhur
5,456
546
77
8
0
200,860
1
W
Geb
5,663
566
22
2
0
223,185
1
L
Cerberus
4,915
492
51
5
0
223,163
4
L
Hachiman
4,644
464
36
4
0
185,496
0
W
Susano
7,214
721
67
7
0
252,582
0
L
Aphrodite
5,872
587
34
3
0
192,580
0
L
Chang'e
5,747
575
84
8
0
205,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role