Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bmx1swere1ts4t
Ah Muzen Cab
Level 98
God Stats
17W - 5L
1,766 SR
Queue Stats
554W - 524L
1,436 Elo+
Party 4
Cthulhu
Cthulhu
Echo Lander
Cthulhu
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 22L
1,224 Elo+
Party 1
Nox
Nox
FarStarlight
Nox
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,209 Elo+
Party 1
Eset
Eset
XxJokerRebornxX
Eset
Level 86
God Stats
4W - 2L
1,518 SR
Queue Stats
366W - 369L
1,405 Elo+
Party 4
Chernobog
Chernobog
rinnegan_wrld999
Chernobog
Level 95
God Stats
2W - 2L
1,347 SR
Queue Stats
152W - 164L
1,471 Elo+
Solo
Team Averages
Level 89
1,526 SR
1,349 Elo+

VS

Team Averages
Level 101
1,474 SR
1,457 Elo+
Chronos
Chronos
AJT FTW
Chronos
Level 157
God Stats
3W - 4L
1,406 SR
Queue Stats
230W - 264L
1,429 Elo+
Party 3
Eset
Eset
Beau_et_bette85
Eset
Level 121
God Stats
5W - 5L
1,588 SR
Queue Stats
851W - 853L
1,491 Elo+
Solo
Fenrir
Fenrir
GiveMeCharon
Fenrir
Level 89
God Stats
15W - 13L
1,506 SR
Queue Stats
515W - 543L
1,433 Elo+
Party 3
Sun Wukong
Sun Wukong
UMDSNICEGUY
Sun Wukong
Level 49
God Stats
0W - 2L
1,290 SR
Queue Stats
210W - 197L
1,466 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Umdsniceguy9918
Ah Muzen Cab
Level 88
God Stats
16W - 14L
1,582 SR
Queue Stats
304W - 295L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bmx1swere1ts4t
Ah Muzen Cab
19
3 / 2 / 8
11,274
705
12,310
11,573
6,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
Echo Lander
Cthulhu
18
1 / 2 / 10
11,452
716
10,972
28,461
28,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 2 / 9
10,079
630
6,790
11,248
6,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

19
4 / 4 / 8
11,900
744
13,878
15,701
8,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
20
5 / 2 / 4
12,134
758
4,674
13,979
8,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AJT FTW
Chronos
9
0 / 1 / 1
7,664
479
1,651
2,133
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 3 / 8
11,228
702
20,774
11,901
6,735
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
8
1 / 1 / 0
7,623
476
368
3,128
2,118
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Sun Wukong
UMDSNICEGUY
Sun Wukong
20
4 / 4 / 3
10,357
647
14,011
18,767
20,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Umdsniceguy9918
Ah Muzen Cab
19
4 / 4 / 6
10,046
628
22,408
17,749
10,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
13
Kills
11
12
Deaths
13
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
AJT FTW
Chronos
0
1
1
0.5
L
2
3
8
2
W
Ah Muzen Cab
Bmx1swere1ts4t
Ah Muzen Cab
3
2
8
3.5
W
Cthulhu
Echo Lander
Cthulhu
1
2
10
3
W
0
2
9
2.25
L
Fenrir
1
1
0
1
L
Sun Wukong
UMDSNICEGUY
Sun Wukong
4
4
3
1.38
L
Ah Muzen Cab
Umdsniceguy9918
Ah Muzen Cab
4
4
6
1.75
W
4
4
8
2
W
Chernobog
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,624
Damage
59,212
80,962
Taken
53,678
58,649
Mitigated
40,414
30,676
Healing
13,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AJT FTW
Chronos
1,651
239
56
271
2,133
824
0
1,481
652
7,610
0
L
20,774
32
1,601
2,438
11,901
6,735
0
7,390
4,511
48,720
0
W
Ah Muzen Cab
Bmx1swere1ts4t
Ah Muzen Cab
12,310
3,784
1,689
696
11,573
6,844
1,934
4,640
6,933
0
27,464
W
Cthulhu
Echo Lander
Cthulhu
10,972
215
773
9,210
28,461
28,152
244
6,451
22,010
30,216
0
W
6,790
677
811
749
11,248
6,722
465
4,169
7,079
15,351
0
L
Fenrir
368
0
196
996
3,128
2,118
0
1,509
1,619
0
368
L
Sun Wukong
UMDSNICEGUY
Sun Wukong
14,011
1,334
839
3,873
18,767
20,435
0
10,249
8,518
90
24,392
L
Ah Muzen Cab
Umdsniceguy9918
Ah Muzen Cab
22,408
7,386
1,211
1,645
17,749
10,302
0
11,011
6,738
0
40,993
W
13,878
892
6,887
4,242
15,701
8,469
1,228
4,580
11,121
28,107
0
W
Chernobog
4,674
1,615
2,887
2,732
13,979
8,462
4,081
2,649
11,330
0
33,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,839
Gold Earned
46,918
232
Minions Killed
142
0
Camps Cleared
0
1,433,526
Distance Traveled
1,009,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,664
479
10
1
0
106,494
0
L
Eset
11,228
702
77
5
0
266,545
0
W
Ah Muzen Cab
11,274
705
57
4
0
285,105
0
W
Cthulhu
11,452
716
49
3
0
337,412
0
W
Nox
10,079
630
35
2
0
229,016
0
L
Fenrir
7,623
476
0
0
0
85,514
0
L
Sun Wukong
10,357
647
19
1
0
310,338
0
L
Ah Muzen Cab
10,046
628
36
2
0
240,850
0
W
Eset
11,900
744
34
2
0
296,739
0
W
Chernobog
12,134
758
57
4
0
285,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role