Player Matchup

Vamana
Vamana
BizarreShibe
Vamana
Level 96
God Stats
3W - 2L
1,288 SR
Queue Stats
56W - 75L
1,428 Elo+
Party 2
Hercules
Hercules
HappyDude96
Hercules
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,495 Elo+
Party 1
He Bo
He Bo
Nathanial
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 81L
1,482 Elo+
Party 2
Kali
Kali
SmackSuccSmack
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,495 Elo+
Party 1
Horus
Horus
V7 Trouble
Horus
Level 149
God Stats
1W - 1L
1,260 SR
Queue Stats
107W - 120L
1,488 Elo+
Solo
Team Averages
Level 80
1,410 SR
1,478 Elo+

VS

Team Averages
Level 113
1,569 SR
1,472 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
HipTech7581
Vulcan
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 85L
1,410 Elo+
Solo
Yu Huang
Yu Huang
Mysterious1ONE
Yu Huang
Level 131
God Stats
3W - 3L
1,540 SR
Queue Stats
224W - 199L
1,480 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ultron-_-Variant
Tsukuyomi
Level 121
God Stats
2W - 1L
1,826 SR
Queue Stats
110W - 89L
1,488 Elo+
Party 3
Achilles
Achilles
V_Goku_Black_V
Achilles
Level 49
God Stats
5W - 5L
1,482 SR
Queue Stats
138W - 133L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
0 / 4 / 4
8,138
678
9,151
15,452
15,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
HappyDude96
Hercules
15
2 / 4 / 3
8,378
698
7,037
17,926
18,143
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Nathanial
He Bo
15
2 / 5 / 3
8,153
679
10,044
9,823
3,934
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 3
7,134
595
4,343
12,327
5,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
13
3 / 3 / 4
8,604
717
4,366
19,872
16,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
6 / 0 / 8
9,885
824
12,846
8,551
3,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
16
3 / 1 / 11
9,475
790
20,720
4,821
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
17
6 / 0 / 12
10,729
894
11,091
7,333
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
14
3 / 5 / 9
8,997
750
9,934
13,536
6,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
16
3 / 1 / 12
9,398
783
13,871
14,236
17,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
7
Kills
21
21
Deaths
7
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
8
10
L
Vamana
0
4
4
0.5
L
Hercules
HappyDude96
Hercules
2
4
3
0.88
W
Vulcan
3
1
11
8.5
W
Yu Huang
6
0
12
12
L
He Bo
Nathanial
He Bo
2
5
3
0.7
L
0
5
3
0.3
W
Tsukuyomi
3
5
9
1.5
L
Horus
3
3
4
1.67
W
Achilles
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,941
Damage
68,462
75,400
Taken
48,477
60,183
Mitigated
33,478
33,309
Healing
23,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,846
408
6,247
5,426
8,551
3,827
1,011
1,725
6,660
25,279
0
L
Vamana
9,151
1,393
1,529
3,043
15,452
15,714
0
8,567
6,373
0
27,375
L
Hercules
HappyDude96
Hercules
7,037
497
1,024
6,930
17,926
18,143
0
11,138
6,428
0
20,658
W
Vulcan
20,720
10,417
879
564
4,821
2,181
1,290
1,146
3,548
32,972
0
W
Yu Huang
11,091
1,375
1,755
1,995
7,333
3,687
528
1,271
5,880
32,124
0
L
He Bo
Nathanial
He Bo
10,044
72
695
460
9,823
3,934
0
5,052
4,534
20,288
0
L
4,343
1,463
0
2,438
12,327
5,891
0
7,890
4,053
0
12,612
W
Tsukuyomi
9,934
1,764
1,526
1,778
13,536
6,109
854
2,819
10,455
0
16,950
L
Horus
4,366
1,499
7,592
9,598
19,872
16,501
0
11,597
7,736
0
7,623
W
Achilles
13,871
2,289
737
2,804
14,236
17,674
170
3,083
10,724
0
16,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,407
Gold Earned
48,484
115
Minions Killed
142
0
Camps Cleared
0
1,221,940
Distance Traveled
1,351,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,885
824
39
3
0
276,779
0
L
Vamana
8,138
678
35
3
0
224,214
0
L
Hercules
8,378
698
29
2
0
259,169
0
W
Vulcan
9,475
790
35
3
0
253,460
0
W
Yu Huang
10,729
894
55
5
0
271,558
0
L
He Bo
8,153
679
29
2
0
240,981
0
L
Kali
7,134
595
20
2
0
219,500
0
W
Tsukuyomi
8,997
750
6
1
0
252,360
0
L
Horus
8,604
717
2
0
0
278,076
0
W
Achilles
9,398
783
7
1
0
297,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role