Player Matchup

Ao Kuang
Ao Kuang
Barnacle_Boy_12
Ao Kuang
Level 43
God Stats
2W - 0L
1,702 SR
Queue Stats
115W - 125L
1,443 Elo+
Solo
Jormungandr
Jormungandr
NoLivsMatter
Jormungandr
Level 76
God Stats
6W - 5L
1,271 SR
Queue Stats
199W - 236L
1,475 Elo+
Solo
Zeus
Zeus
UBERn00bPWNR
Zeus
Level 127
God Stats
2W - 0L
1,329 SR
Queue Stats
143W - 159L
1,469 Elo+
Party 1
Sylvanus
Sylvanus
sm41ben
Sylvanus
Level 107
God Stats
2W - 0L
1,702 SR
Queue Stats
118W - 113L
1,501 Elo+
Party 1
Ne Zha
Ne Zha
xMacster
Ne Zha
Level 142
God Stats
16W - 11L
1,553 SR
Queue Stats
319W - 320L
1,465 Elo+
Solo
Team Averages
Level 99
1,511 SR
1,471 Elo+

VS

Team Averages
Level 124
1,555 SR
1,465 Elo+
Neith
Neith
IdolxMyke
Neith
Level 145
God Stats
4W - 4L
1,502 SR
Queue Stats
334W - 356L
1,453 Elo+
Solo
Bake Kujira
Bake Kujira
Nankuronaisa
Bake Kujira
Level 88
God Stats
0W - 2L
1,689 SR
Queue Stats
152W - 133L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
SpikEs4u
Ao Kuang
Level 149
God Stats
1W - 1L
1,733 SR
Queue Stats
189W - 185L
1,449 Elo+
Solo
Nu Wa
Nu Wa
kingARH95
Nu Wa
Level 119
God Stats
3W - 3L
1,617 SR
Queue Stats
153W - 166L
1,469 Elo+
Solo
Terra
Terra
red-i_240
Terra
Level 118
God Stats
3W - 3L
1,234 SR
Queue Stats
94W - 93L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
8 / 2 / 5
10,775
718
13,677
17,513
17,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Jormungandr
NoLivsMatter
Jormungandr
17
1 / 4 / 15
10,067
671
17,152
21,955
24,955
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 3 / 10
10,994
733
28,748
13,209
5,293
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
sm41ben
Sylvanus
18
2 / 1 / 8
11,103
740
9,174
17,686
17,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ne Zha
xMacster
Ne Zha
18
4 / 2 / 8
10,331
689
11,984
16,937
8,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IdolxMyke
Neith
17
4 / 4 / 5
10,005
667
26,304
17,452
8,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bake Kujira
Nankuronaisa
Bake Kujira
15
0 / 6 / 5
9,989
666
9,167
25,358
25,477
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
SpikEs4u
Ao Kuang
16
3 / 3 / 5
9,253
617
8,857
15,116
16,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
kingARH95
Nu Wa
18
5 / 2 / 4
10,478
699
21,782
10,583
4,557
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
red-i_240
Terra
16
0 / 4 / 5
8,771
585
1,801
19,309
17,134
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
19
Kills
12
12
Deaths
19
46
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
8
2
5
5.25
L
Neith
IdolxMyke
Neith
4
4
5
1.63
L
Bake Kujira
Nankuronaisa
Bake Kujira
0
6
5
0.42
W
Jormungandr
NoLivsMatter
Jormungandr
1
4
15
2.13
L
Ao Kuang
SpikEs4u
Ao Kuang
3
3
5
1.83
W
4
3
10
3
L
Nu Wa
kingARH95
Nu Wa
5
2
4
3.5
L
Terra
red-i_240
Terra
0
4
5
0.63
W
Sylvanus
sm41ben
Sylvanus
2
1
8
6
W
Ne Zha
xMacster
Ne Zha
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,735
Damage
67,911
87,300
Taken
87,818
73,872
Mitigated
72,057
45,775
Healing
36,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
13,677
3,843
510
4,374
17,513
17,018
506
7,683
9,629
19,733
0
L
Neith
IdolxMyke
Neith
26,304
7,345
821
5,070
17,452
8,869
0
13,696
3,186
0
44,611
L
Bake Kujira
Nankuronaisa
Bake Kujira
9,167
5,022
3,526
6,901
25,358
25,477
26
16,943
7,125
23,814
0
W
Jormungandr
NoLivsMatter
Jormungandr
17,152
2,115
2,074
3,150
21,955
24,955
205
9,639
11,988
37,640
947
L
Ao Kuang
SpikEs4u
Ao Kuang
8,857
1,539
857
4,039
15,116
16,020
0
13,041
1,536
14,584
0
W
28,748
2,176
2,003
2,997
13,209
5,293
1,118
8,470
4,640
49,920
0
L
Nu Wa
kingARH95
Nu Wa
21,782
2,808
2,298
2,160
10,583
4,557
0
5,739
4,297
48,479
0
L
Terra
red-i_240
Terra
1,801
670
4,989
5,702
19,309
17,134
0
14,896
3,475
4,467
0
W
Sylvanus
sm41ben
Sylvanus
9,174
2,923
14,884
9,416
17,686
17,816
159
6,431
11,117
24,401
0
W
Ne Zha
xMacster
Ne Zha
11,984
2,987
1,020
5,347
16,937
8,790
158
8,399
8,319
0
22,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,270
Gold Earned
48,496
158
Minions Killed
157
0
Camps Cleared
0
1,285,884
Distance Traveled
1,329,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,775
718
12
1
0
298,635
0
L
Neith
10,005
667
40
3
0
235,128
0
L
Bake Kujira
9,989
666
36
2
0
273,710
0
W
Jormungandr
10,067
671
35
2
0
236,107
0
L
Ao Kuang
9,253
617
21
1
0
276,900
0
W
Zeus
10,994
733
53
4
0
269,466
0
L
Nu Wa
10,478
699
50
3
0
287,087
0
L
Terra
8,771
585
10
1
0
256,611
0
W
Sylvanus
11,103
740
30
2
0
233,454
0
W
Ne Zha
10,331
689
28
2
0
248,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role