Player Matchup

Izanami
Izanami
CabbagePantsss
Izanami
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 17L
1,490 Elo+
Party 3
Achilles
Achilles
ChefGazpach0199
Achilles
Level 60
God Stats
13W - 11L
1,450 SR
Queue Stats
246W - 237L
1,387 Elo+
Party 4
Erlang Shen
Erlang Shen
Mightythiccboi
Erlang Shen
Level 25
God Stats
4W - 2L
1,684 SR
Queue Stats
80W - 73L
1,402 Elo+
Party 4
Cerberus
Cerberus
Rickéy
Cerberus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,521 Elo+
Party 3
Nu Wa
Nu Wa
WyattJH07
Nu Wa
Level 34
God Stats
2W - 0L
1,484 SR
Queue Stats
6W - 5L
1,432 Elo+
Solo
Team Averages
Level 35
1,524 SR
1,446 Elo+

VS

Team Averages
Level 51
1,549 SR
1,451 Elo+
Skadi
Skadi
MaddArkadiaTTV
Skadi
Level 86
God Stats
11W - 4L
1,692 SR
Queue Stats
38W - 27L
1,500 Elo+
Party 2
Poseidon
Poseidon
Nagoot
Poseidon
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,298 Elo+
Solo
Serqet
Serqet
Shifu2003
Serqet
Level 38
God Stats
3W - 5L
1,308 SR
Queue Stats
134W - 128L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
Succants
Sylvanus
Level 88
God Stats
43W - 29L
1,527 SR
Queue Stats
337W - 318L
1,487 Elo+
Party 1
Izanami
Izanami
grantgoat
Izanami
Level 7
God Stats
1W - 3L
1,718 SR
Queue Stats
2W - 5L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 3
6,628
663
6,564
4,344
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
11
2 / 0 / 2
6,686
669
3,865
5,903
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Mightythiccboi
Erlang Shen
11
3 / 0 / 4
6,005
601
5,723
8,169
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Rickéy
Cerberus
10
4 / 0 / 5
6,819
682
4,602
6,262
3,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
WyattJH07
Nu Wa
10
0 / 0 / 4
5,480
548
3,671
3,561
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,150
515
2,266
5,492
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Nagoot
Poseidon
9
0 / 2 / 0
5,272
527
2,134
5,497
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Shifu2003
Serqet
9
0 / 2 / 0
4,903
490
4,077
7,985
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Succants
Sylvanus
7
0 / 3 / 0
4,606
461
3,436
9,210
5,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
grantgoat
Izanami
7
0 / 5 / 0
4,382
438
1,998
7,423
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
15
Kills
0
0
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Achilles
2
0
2
3
L
0
3
0
0
W
Erlang Shen
Mightythiccboi
Erlang Shen
3
0
4
5
L
Poseidon
Nagoot
Poseidon
0
2
0
0
W
Cerberus
Rickéy
Cerberus
4
0
5
6.5
L
Serqet
Shifu2003
Serqet
0
2
0
0
L
Sylvanus
Succants
Sylvanus
0
3
0
0
W
Nu Wa
WyattJH07
Nu Wa
0
0
4
2
L
Izanami
grantgoat
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,425
Damage
13,911
28,239
Taken
35,607
12,820
Mitigated
14,583
9,123
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,564
4,818
0
1,761
4,344
1,545
708
1,562
2,776
0
49,946
W
Achilles
3,865
511
0
2,298
5,903
3,142
0
0
5,903
0
40,432
L
2,266
905
0
1,001
5,492
1,818
0
204
5,288
0
29,397
W
Erlang Shen
Mightythiccboi
Erlang Shen
5,723
3,129
0
1,411
8,169
3,809
0
1,502
6,438
0
43,121
L
Poseidon
Nagoot
Poseidon
2,134
352
0
909
5,497
1,634
0
2,021
3,476
39,754
0
W
Cerberus
Rickéy
Cerberus
4,602
547
1,336
2,317
6,262
3,536
162
1,750
4,512
20,480
0
L
Serqet
Shifu2003
Serqet
4,077
1,349
0
989
7,985
3,014
0
642
7,343
0
34,865
L
Sylvanus
Succants
Sylvanus
3,436
830
758
1,930
9,210
5,878
0
1,730
7,480
18,489
0
W
Nu Wa
WyattJH07
Nu Wa
3,671
1,118
0
0
3,561
788
0
565
2,559
34,917
0
L
Izanami
grantgoat
Izanami
1,998
1,497
0
293
7,423
2,239
0
3,676
3,747
0
19,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,618
Gold Earned
24,313
327
Minions Killed
259
0
Camps Cleared
0
993,004
Distance Traveled
992,503
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,628
663
95
10
0
163,959
2
W
Achilles
6,686
669
74
7
0
181,665
0
L
Skadi
5,150
515
54
5
0
185,483
0
W
Erlang Shen
6,005
601
65
7
0
247,892
0
L
Poseidon
5,272
527
86
9
0
206,308
0
W
Cerberus
6,819
682
35
4
0
199,317
2
L
Serqet
4,903
490
56
6
0
230,942
1
L
Sylvanus
4,606
461
27
3
0
187,542
0
W
Nu Wa
5,480
548
58
6
0
200,171
0
L
Izanami
4,382
438
36
4
0
182,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role