Player Matchup

Hun Batz
Hun Batz
CARTOFERO
Hun Batz
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 11L
1,687 Elo+
Party 1
Charon
Charon
ElarepaEhuevo
Charon
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,718 Elo+
Party 1
Vulcan
Vulcan
MTSeal48
Vulcan
Level 121
God Stats
7W - 0L
1,720 SR
Queue Stats
9W - 5L
1,599 Elo+
Party 1
Team Averages
Level 123
1,573 SR
1,668 Elo+

VS

Team Averages
Level 151
1,500 SR
1,505 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Deus1989
Raijin
Level 122
God Stats
0W - 2L
1,550 SR
Queue Stats
47W - 57L
1,476 Elo+
Solo
Anhur
Anhur
P0rk Phat
Anhur
Level 166
God Stats
2W - 2L
1,450 SR
Queue Stats
258W - 260L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CARTOFERO
Hun Batz
11
5 / 1 / 3
8,589
859
7,083
7,393
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 8
8,028
803
6,393
7,450
6,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
MTSeal48
Vulcan
12
5 / 1 / 6
9,125
913
8,350
5,927
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 3 / 2
6,896
690
3,756
8,926
7,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Raijin
Deus1989
Raijin
9
0 / 6 / 1
6,987
699
6,225
9,398
3,438
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
P0rk Phat
Anhur
10
2 / 2 / 0
7,459
746
5,429
6,843
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
2
0.33
W
Hun Batz
CARTOFERO
Hun Batz
5
1
3
6.5
L
Raijin
Deus1989
Raijin
0
6
1
0.08
W
1
0
8
5
W
Vulcan
MTSeal48
Vulcan
5
1
6
8
L
Anhur
P0rk Phat
Anhur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,826
Damage
15,410
20,770
Taken
25,167
12,224
Mitigated
13,041
6,000
Healing
2,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,756
1,440
0
1,287
8,926
7,133
0
5,151
3,775
0
9,528
W
Hun Batz
CARTOFERO
Hun Batz
7,083
1,202
0
2,208
7,393
3,149
0
1,513
5,880
0
28,853
L
Raijin
Deus1989
Raijin
6,225
447
0
453
9,398
3,438
0
7,475
1,923
35,681
0
W
6,393
1,534
0
3,180
7,450
6,600
0
2,584
4,866
18,491
0
W
Vulcan
MTSeal48
Vulcan
8,350
3,295
0
612
5,927
2,475
0
2,684
3,243
38,094
0
L
Anhur
P0rk Phat
Anhur
5,429
2,408
0
772
6,843
2,470
0
2,361
4,482
0
21,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,742
Gold Earned
21,342
107
Minions Killed
96
0
Camps Cleared
0
589,464
Distance Traveled
554,847
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,896
690
5
1
0
211,197
0
W
Hun Batz
8,589
859
43
4
0
192,260
4
L
Raijin
6,987
699
62
6
0
172,929
0
W
Charon
8,028
803
11
1
0
194,608
0
W
Vulcan
9,125
913
53
5
0
202,596
0
L
Anhur
7,459
746
29
3
0
170,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role