Player Matchup

Hun Batz
Hun Batz
Acs189
Hun Batz
Level 120
God Stats
1W - 2L
1,199 SR
Queue Stats
69W - 62L
1,547 Elo+
Party 1
Anhur
Anhur
AtomicRock17
Anhur
Level 87
God Stats
6W - 8L
1,431 SR
Queue Stats
48W - 49L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
BlueShadow141
Baron Samedi
Level 129
God Stats
2W - 2L
1,650 SR
Queue Stats
36W - 35L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
Hamonbro
Kukulkan
Level 108
God Stats
4W - 4L
1,422 SR
Queue Stats
60W - 59L
1,528 Elo+
Party 1
Nike
Nike
xxMr_G_1976xx
Nike
Level 142
God Stats
9W - 4L
1,689 SR
Queue Stats
83W - 53L
1,614 Elo+
Solo
Team Averages
Level 117
1,478 SR
1,541 Elo+

VS

Team Averages
Level 114
1,499 SR
1,508 Elo+
Charybdis
Charybdis
ChinoChocks
Charybdis
Level 104
God Stats
8W - 8L
1,447 SR
Queue Stats
127W - 118L
1,484 Elo+
Party 2
Bake Kujira
Bake Kujira
Cvsxr
Bake Kujira
Level 166
God Stats
26W - 18L
1,565 SR
Queue Stats
119W - 105L
1,552 Elo+
Solo
Hercules
Hercules
ElTamalito
Hercules
Level 65
God Stats
1W - 2L
1,710 SR
Queue Stats
101W - 102L
1,460 Elo+
Party 2
Fenrir
Fenrir
NorgeZ123
Fenrir
Level 97
God Stats
10W - 11L
1,432 SR
Queue Stats
102W - 99L
1,454 Elo+
Party 2
Ra
Ra
Studcity
Ra
Level 140
God Stats
0W - 1L
1,341 SR
Queue Stats
124W - 121L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Acs189
Hun Batz
15
5 / 3 / 5
9,053
604
10,943
15,171
6,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 1 / 5
8,966
598
6,963
9,393
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
BlueShadow141
Baron Samedi
13
1 / 2 / 6
7,947
530
8,099
11,547
9,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Hamonbro
Kukulkan
16
6 / 1 / 1
10,139
676
13,407
6,411
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 1
10,575
705
11,072
13,300
8,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChinoChocks
Charybdis
11
1 / 3 / 0
6,836
456
4,712
10,352
2,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bake Kujira
Cvsxr
Bake Kujira
13
2 / 2 / 3
8,750
583
8,133
16,292
14,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
ElTamalito
Hercules
14
2 / 2 / 0
7,724
515
4,932
15,349
8,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
NorgeZ123
Fenrir
12
2 / 5 / 2
7,226
482
6,005
18,075
6,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

13
2 / 5 / 2
8,190
546
7,047
12,340
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
9
9
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Acs189
Hun Batz
5
3
5
2.5
W
2
1
5
4.5
W
Baron Samedi
BlueShadow141
Baron Samedi
1
2
6
2
L
Charybdis
ChinoChocks
Charybdis
1
3
0
0.33
L
Bake Kujira
Cvsxr
Bake Kujira
2
2
3
1.75
L
Hercules
ElTamalito
Hercules
2
2
0
1
W
Kukulkan
Hamonbro
Kukulkan
6
1
1
6.5
L
Fenrir
NorgeZ123
Fenrir
2
5
2
0.6
L
2
5
2
0.6
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,484
Damage
30,829
55,822
Taken
72,408
30,902
Mitigated
37,547
16,926
Healing
14,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Acs189
Hun Batz
10,943
3,907
0
1,862
15,171
6,500
0
5,291
9,880
0
75,909
W
6,963
4,203
431
2,573
9,393
3,602
2,994
2,469
6,924
0
59,592
W
Baron Samedi
BlueShadow141
Baron Samedi
8,099
1,496
1,616
4,139
11,547
9,187
0
5,880
5,484
23,686
0
L
Charybdis
ChinoChocks
Charybdis
4,712
3,264
0
1,930
10,352
2,811
0
2,424
7,928
0
43,731
L
Bake Kujira
Cvsxr
Bake Kujira
8,133
3,071
0
3,279
16,292
14,927
0
7,458
8,834
49,336
0
L
Hercules
ElTamalito
Hercules
4,932
1,154
0
4,526
15,349
8,614
0
1,361
13,988
2,293
48,495
W
Kukulkan
Hamonbro
Kukulkan
13,407
958
0
1,008
6,411
3,046
605
2,155
4,256
106,504
0
L
Fenrir
NorgeZ123
Fenrir
6,005
2,093
0
2,773
18,075
6,989
0
4,126
13,949
0
50,567
L
7,047
566
394
1,436
12,340
4,206
0
6,137
6,203
62,704
0
W
11,072
1,698
0
5,297
13,300
8,567
0
105
13,195
0
85,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,680
Gold Earned
38,726
541
Minions Killed
427
0
Camps Cleared
0
1,507,423
Distance Traveled
1,473,463
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,053
604
91
6
0
359,013
3
W
Anhur
8,966
598
106
7
0
271,979
0
W
Baron Samedi
7,947
530
15
1
0
285,615
2
L
Charybdis
6,836
456
77
5
0
254,632
0
L
Bake Kujira
8,750
583
52
3
0
317,025
2
L
Hercules
7,724
515
80
5
0
278,319
2
W
Kukulkan
10,139
676
185
12
0
305,539
0
L
Fenrir
7,226
482
76
5
0
327,718
0
L
Ra
8,190
546
142
9
0
295,769
1
W
Nike
10,575
705
144
10
0
285,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role