Player Matchup

Rama
Rama
DrBonniwell
Rama
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,630 Elo+
Party 1
Kuzenbo
Kuzenbo
Medic7800
Kuzenbo
Level 60
God Stats
1W - 0L
1,767 SR
Queue Stats
2W - 2L
1,395 Elo+
Party 1
Hachiman
Hachiman
PostShmalone
Hachiman
Level 120
God Stats
2W - 1L
1,679 SR
Queue Stats
10W - 12L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
coldbloodedak
Guan Yu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,463 Elo+
Party 1
Persephone
Persephone
jucyflavorstick2
Persephone
Level 128
God Stats
1W - 1L
1,211 SR
Queue Stats
70W - 61L
1,450 Elo+
Party 1
Team Averages
Level 117
1,531 SR
1,478 Elo+

VS

Team Averages
Level 131
1,384 SR
1,512 Elo+
Nemesis
Nemesis
 
Nemesis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
BlacRaven
Tyr
Level 209
God Stats
3W - 4L
1,307 SR
Queue Stats
240W - 236L
1,513 Elo+
Solo
Bastet
Bastet
BoomerBruiser
Bastet
Level 120
God Stats
0W - 3L
1,284 SR
Queue Stats
51W - 64L
1,447 Elo+
Solo
Horus
Horus
Inokuumo
Horus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 131L
1,539 Elo+
Solo
Charon
Charon
SpRinGS12
Charon
Level 138
God Stats
0W - 3L
1,328 SR
Queue Stats
91W - 80L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
8,440
767
10,415
9,158
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Medic7800
Kuzenbo
15
1 / 0 / 6
9,132
830
5,819
11,016
13,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hachiman
PostShmalone
Hachiman
15
5 / 2 / 3
9,071
825
18,708
9,779
4,384
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
13
0 / 1 / 6
8,315
756
3,822
13,789
10,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
jucyflavorstick2
Persephone
13
0 / 0 / 8
7,809
710
8,814
3,799
1,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 2 / 1
7,891
717
15,607
13,252
12,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 3 / 3
7,042
640
8,114
11,227
12,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 3
7,067
642
6,252
8,038
3,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
Inokuumo
Horus
13
0 / 2 / 3
7,556
687
3,887
12,564
10,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
SpRinGS12
Charon
13
0 / 1 / 4
7,912
719
7,887
7,730
7,308
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
9
Kills
5
5
Deaths
9
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
2
1
1.75
L
1
3
3
0.83
L
1
1
3
2.5
W
3
2
3
2.25
L
Horus
Inokuumo
Horus
0
2
3
0.75
W
Kuzenbo
Medic7800
Kuzenbo
1
0
6
4
W
Hachiman
PostShmalone
Hachiman
5
2
3
3.25
L
Charon
SpRinGS12
Charon
0
1
4
2
W
Guan Yu
0
1
6
3
W
Persephone
jucyflavorstick2
Persephone
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,578
Damage
41,747
47,541
Taken
52,811
34,617
Mitigated
46,472
29,377
Healing
27,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
15,607
4,623
1,200
1,701
13,252
12,927
0
2,788
10,464
0
28,128
L
8,114
403
1,568
3,046
11,227
12,433
0
3,358
7,869
0
12,528
L
6,252
1,232
826
2,130
8,038
3,586
0
2,689
5,349
0
17,352
W
10,415
9,286
379
3,011
9,158
4,377
1,291
1,486
7,506
0
27,162
L
Horus
Inokuumo
Horus
3,887
1,851
8,131
5,692
12,564
10,218
0
3,419
9,145
0
8,488
W
Kuzenbo
Medic7800
Kuzenbo
5,819
3,880
2,608
1,768
11,016
13,724
158
1,293
9,520
10,704
0
W
Hachiman
PostShmalone
Hachiman
18,708
12,974
385
1,692
9,779
4,384
357
2,010
7,722
0
32,109
L
Charon
SpRinGS12
Charon
7,887
976
1,445
1,341
7,730
7,308
0
2,379
5,351
22,357
0
W
Guan Yu
3,822
690
10,191
7,808
13,789
10,619
230
2,543
11,072
0
7,238
W
Persephone
jucyflavorstick2
Persephone
8,814
260
794
741
3,799
1,513
0
555
3,161
22,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,767
Gold Earned
37,468
136
Minions Killed
98
0
Camps Cleared
0
1,113,956
Distance Traveled
1,093,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,891
717
26
2
0
244,565
0
L
Tyr
7,042
640
6
1
0
210,401
0
L
Bastet
7,067
642
24
2
0
218,106
0
W
Rama
8,440
767
45
4
0
191,035
0
L
Horus
7,556
687
9
1
0
226,196
0
W
Kuzenbo
9,132
830
15
1
0
244,485
0
W
Hachiman
9,071
825
50
5
0
205,835
0
L
Charon
7,912
719
33
3
0
193,784
0
W
Guan Yu
8,315
756
4
0
0
236,247
0
W
Persephone
7,809
710
22
2
0
236,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role