Player Matchup

Arachne
Arachne
Eaganp
Arachne
Level 104
God Stats
2W - 4L
1,153 SR
Queue Stats
151W - 156L
1,370 Elo+
Solo
Anhur
Anhur
LHR Raven
Anhur
Level 48
God Stats
3W - 2L
1,720 SR
Queue Stats
95W - 124L
1,445 Elo+
Party 1
Yemoja
Yemoja
SOULREAPER8
Yemoja
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,423 Elo+
Solo
Ah Puch
Ah Puch
Saucy Hustler
Ah Puch
Level 129
God Stats
2W - 5L
1,407 SR
Queue Stats
153W - 182L
1,411 Elo+
Solo
Surtr
Surtr
hIGHREZHATE
Surtr
Level 120
God Stats
5W - 3L
1,521 SR
Queue Stats
147W - 169L
1,459 Elo+
Party 1
Team Averages
Level 96
1,460 SR
1,421 Elo+

VS

Team Averages
Level 124
1,479 SR
1,467 Elo+
Discordia
Discordia
DOARequiem
Discordia
Level 106
God Stats
2W - 4L
1,491 SR
Queue Stats
196W - 224L
1,459 Elo+
Party 2
Aphrodite
Aphrodite
MsTooHigh2Die
Aphrodite
Level 139
God Stats
0W - 2L
1,458 SR
Queue Stats
16W - 25L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bigmike4044
Ah Muzen Cab
Level 145
God Stats
11W - 5L
1,693 SR
Queue Stats
962W - 1,041L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jessebutler
Morgan Le Fay
Level 146
God Stats
4W - 7L
1,254 SR
Queue Stats
247W - 253L
1,504 Elo+
Party 2
Raijin
Raijin
polodadsocks
Raijin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 70L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Eaganp
Arachne
15
9 / 6 / 9
9,795
980
9,151
15,363
9,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
LHR Raven
Anhur
14
3 / 3 / 12
8,719
872
3,651
9,029
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
14
0 / 1 / 11
8,660
866
6,292
7,102
3,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Puch
15
2 / 3 / 12
8,655
866
18,415
8,812
3,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 12
10,310
1,031
11,313
15,947
16,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DOARequiem
Discordia
14
2 / 4 / 9
7,994
799
11,933
8,251
2,990
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
MsTooHigh2Die
Aphrodite
13
2 / 6 / 7
7,776
778
4,308
11,891
5,576
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
bigmike4044
Ah Muzen Cab
15
4 / 4 / 7
8,236
824
9,764
11,703
4,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
jessebutler
Morgan Le Fay
14
2 / 4 / 8
8,083
808
7,350
9,770
4,058
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
17
5 / 4 / 5
9,275
928
8,191
10,820
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
51
22
Kills
15
16
Deaths
22
56
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
DOARequiem
Discordia
2
4
9
1.63
W
Arachne
Eaganp
Arachne
9
6
9
2.25
W
Anhur
LHR Raven
Anhur
3
3
12
3
L
Aphrodite
MsTooHigh2Die
Aphrodite
2
6
7
0.92
W
Yemoja
0
1
11
5.5
W
Ah Puch
2
3
12
2.67
L
Ah Muzen Cab
bigmike4044
Ah Muzen Cab
4
4
7
1.88
W
8
3
12
4.67
L
Morgan Le Fay
jessebutler
Morgan Le Fay
2
4
8
1.5
L
Raijin
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,822
Damage
41,546
56,253
Taken
52,435
38,473
Mitigated
22,529
19,099
Healing
14,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DOARequiem
Discordia
11,933
354
432
340
8,251
2,990
0
3,663
4,409
15,232
0
W
Arachne
Eaganp
Arachne
9,151
5,528
552
4,545
15,363
9,581
1,860
7,305
7,889
0
11,374
W
Anhur
LHR Raven
Anhur
3,651
2,125
768
1,001
9,029
4,219
3,919
6,062
2,641
0
14,237
L
Aphrodite
MsTooHigh2Die
Aphrodite
4,308
1,052
3,258
3,319
11,891
5,576
50
5,103
6,553
10,649
0
W
Yemoja
6,292
1,071
2,599
2,446
7,102
3,823
633
4,843
1,994
16,162
0
W
Ah Puch
18,415
243
508
2,178
8,812
3,977
823
5,192
3,298
34,651
0
L
Ah Muzen Cab
bigmike4044
Ah Muzen Cab
9,764
2,792
754
474
11,703
4,956
0
5,140
6,463
0
26,235
W
11,313
3,117
1,420
3,082
15,947
16,873
439
6,680
8,649
558
21,393
L
Morgan Le Fay
jessebutler
Morgan Le Fay
7,350
647
1,163
2,155
9,770
4,058
0
4,013
5,671
16,108
0
L
Raijin
8,191
933
1,517
1,231
10,820
4,949
0
7,246
3,574
22,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,139
Gold Earned
41,364
125
Minions Killed
155
0
Camps Cleared
0
905,524
Distance Traveled
827,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,994
799
17
2
0
179,344
0
W
Arachne
9,795
980
15
2
0
176,162
0
W
Anhur
8,719
872
26
3
0
164,582
0
L
Aphrodite
7,776
778
25
3
0
163,890
0
W
Yemoja
8,660
866
19
2
0
164,534
0
W
Ah Puch
8,655
866
39
4
0
202,917
0
L
Ah Muzen Cab
8,236
824
47
5
0
178,635
0
W
Surtr
10,310
1,031
26
3
0
197,329
0
L
Morgan Le Fay
8,083
808
29
3
0
136,226
0
L
Raijin
9,275
928
37
4
0
169,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role