Player Matchup

Shiva
Shiva
Aponse
Shiva
Level 108
God Stats
0W - 1L
1,564 SR
Queue Stats
18W - 15L
1,464 Elo+
Solo
Tyr
Tyr
L1LD4WG 420
Tyr
Level 126
God Stats
3W - 5L
1,566 SR
Queue Stats
130W - 120L
1,511 Elo+
Solo
Bellona
Bellona
Torrasaurus
Bellona
Level 104
God Stats
1W - 1L
1,662 SR
Queue Stats
18W - 22L
1,450 Elo+
Party 2
Thanatos
Thanatos
TubbyTheSmurf
Thanatos
Level 128
God Stats
0W - 1L
1,318 SR
Queue Stats
34W - 41L
1,439 Elo+
Party 2
Terra
Terra
buterscotchninja
Terra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,407 Elo+
Party 2
Team Averages
Level 118
1,522 SR
1,454 Elo+

VS

Team Averages
Level 91
1,603 SR
1,432 Elo+
Sobek
Sobek
CShnazy
Sobek
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 81L
1,381 Elo+
Party 1
Chang'e
Chang'e
Gaythan91
Chang'e
Level 64
God Stats
1W - 0L
1,712 SR
Queue Stats
33W - 42L
1,445 Elo+
Solo
Serqet
Serqet
Tacoos07
Serqet
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 37L
1,438 Elo+
Party 1
Bellona
Bellona
chubbzzx12
Bellona
Level 124
God Stats
3W - 2L
1,648 SR
Queue Stats
167W - 180L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xeo rain
Morgan Le Fay
Level 106
God Stats
6W - 4L
1,655 SR
Queue Stats
149W - 184L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aponse
Shiva
17
4 / 7 / 11
9,694
746
16,493
17,605
14,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 6 / 11
9,220
709
16,398
21,839
21,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
Torrasaurus
Bellona
16
5 / 4 / 10
9,640
742
12,581
16,801
20,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
TubbyTheSmurf
Thanatos
15
6 / 4 / 8
9,096
700
13,681
12,349
6,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 4 / 12
8,593
661
10,466
15,097
15,121
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CShnazy
Sobek
15
2 / 5 / 14
9,353
719
6,100
16,308
16,897
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Gaythan91
Chang'e
16
1 / 4 / 18
9,859
758
10,911
18,756
9,450
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
Tacoos07
Serqet
17
10 / 5 / 6
10,597
815
10,489
13,601
9,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
chubbzzx12
Bellona
17
6 / 4 / 15
10,835
833
15,674
21,635
30,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
xeo rain
Morgan Le Fay
18
6 / 2 / 14
10,556
812
20,910
11,534
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
92
20
Kills
25
25
Deaths
20
52
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Shiva
Aponse
Shiva
4
7
11
1.36
W
Sobek
CShnazy
Sobek
2
5
14
1.8
W
Chang'e
Gaythan91
Chang'e
1
4
18
2.5
L
3
6
11
1.42
W
Serqet
Tacoos07
Serqet
10
5
6
2.6
L
Bellona
Torrasaurus
Bellona
5
4
10
2.5
L
Thanatos
TubbyTheSmurf
Thanatos
6
4
8
2.5
L
2
4
12
2
W
Bellona
chubbzzx12
Bellona
6
4
15
3.38
W
Morgan Le Fay
xeo rain
Morgan Le Fay
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,619
Damage
64,084
83,691
Taken
81,834
76,852
Mitigated
72,968
29,407
Healing
33,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Aponse
Shiva
16,493
1,330
2,045
1,684
17,605
14,217
196
9,315
7,218
1,634
27,573
W
Sobek
CShnazy
Sobek
6,100
596
572
1,334
16,308
16,897
606
2,137
14,171
12,270
0
W
Chang'e
Gaythan91
Chang'e
10,911
613
15,904
9,224
18,756
9,450
1,070
2,371
16,385
25,899
0
L
16,398
469
554
4,391
21,839
21,157
191
8,608
12,227
0
26,807
W
Serqet
Tacoos07
Serqet
10,489
4,208
213
1,243
13,601
9,590
1,943
2,050
11,551
0
12,736
L
Bellona
Torrasaurus
Bellona
12,581
2,597
1,943
1,969
16,801
20,238
385
7,882
8,047
571
21,504
L
Thanatos
TubbyTheSmurf
Thanatos
13,681
1,378
2,822
6,781
12,349
6,119
911
5,663
6,427
0
22,344
L
10,466
639
4,153
3,065
15,097
15,121
749
7,207
7,560
20,912
0
W
Bellona
chubbzzx12
Bellona
15,674
3,642
301
2,331
21,635
30,609
1,408
2,941
18,694
845
26,320
W
Morgan Le Fay
xeo rain
Morgan Le Fay
20,910
2,908
519
1,838
11,534
6,422
1,970
2,346
9,188
42,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,243
Gold Earned
51,200
104
Minions Killed
115
0
Camps Cleared
0
1,161,449
Distance Traveled
1,151,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,694
746
32
2
0
214,272
0
W
Sobek
9,353
719
11
1
0
228,507
0
W
Chang'e
9,859
758
33
3
0
232,701
0
L
Tyr
9,220
709
14
1
0
224,823
0
W
Serqet
10,597
815
8
1
0
234,298
0
L
Bellona
9,640
742
22
2
0
234,519
0
L
Thanatos
9,096
700
20
2
0
251,547
0
L
Terra
8,593
661
16
1
0
236,288
0
W
Bellona
10,835
833
26
2
0
231,189
0
W
Morgan Le Fay
10,556
812
37
3
0
224,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role