Player Matchup

Hercules
Hercules
Gold IV
IceMan854
Hercules
Gold IV
Level 82
God Stats
23W - 11L
1,580 SR
Queue Stats
34W - 24L
1,527 MMR
Party 2
Agni
Agni
Gold V
bigflouger
Agni
Gold V
Level 89
God Stats
1W - 0L
1,636 SR
Queue Stats
13W - 7L
1,671 MMR
Party 2
Heimdallr
Heimdallr
Gold IV
flommox
Heimdallr
Gold IV
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,678 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,572 SR
1,625 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,541 SR
1,523 MMR
Gilgamesh
Gilgamesh
Gold III
Fr3ck1ly
Gilgamesh
Gold III
Level 181
God Stats
9W - 11L
1,565 SR
Queue Stats
271W - 287L
1,364 MMR
Solo
Discordia
Discordia
Gold III
TruthFire
Discordia
Gold III
Level 136
God Stats
14W - 9L
1,728 SR
Queue Stats
50W - 54L
1,777 MMR
Party 1
Hou Yi
Hou Yi
Silver II
foxyxyx
Hou Yi
Silver II
Level 142
God Stats
0W - 1L
1,331 SR
Queue Stats
53W - 56L
1,426 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IceMan854
Hercules
13
1 / 0 / 6
9,961
830
5,844
13,433
9,500
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
3 / 1 / 1
10,131
844
9,670
8,458
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
flommox
Heimdallr
14
3 / 1 / 2
10,449
871
6,007
9,838
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Maman BrigitteNe ZhaPoseidonAchillesAtlas

VS

Bans
ThothKuzenboGaneshaOdinKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fr3ck1ly
Gilgamesh
5
0 / 1 / 1
7,314
610
532
2,448
787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
TruthFire
Discordia
14
2 / 2 / 0
9,594
800
16,898
8,623
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
foxyxyx
Hou Yi
12
0 / 4 / 1
8,450
704
3,599
13,516
4,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
2
2
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Fr3ck1ly
Gilgamesh
0
1
1
0.5
W
Hercules
IceMan854
Hercules
1
0
6
4
L
Discordia
TruthFire
Discordia
2
2
0
1
W
3
1
1
3.5
W
Heimdallr
flommox
Heimdallr
3
1
2
4
L
Hou Yi
foxyxyx
Hou Yi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,521
Damage
21,029
31,729
Taken
24,587
16,108
Mitigated
8,204
10,974
Healing
3,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Fr3ck1ly
Gilgamesh
532
98
0
330
2,448
787
0
845
1,603
0
4,529
W
Hercules
IceMan854
Hercules
5,844
818
0
5,445
13,433
9,500
525
6,108
6,929
0
28,077
L
Discordia
TruthFire
Discordia
16,898
965
0
893
8,623
2,696
0
3,857
4,766
56,505
0
W
9,670
538
0
1,929
8,458
2,867
737
4,112
4,066
62,072
0
W
Heimdallr
flommox
Heimdallr
6,007
2,997
0
3,600
9,838
3,741
1,610
6,042
3,420
0
43,636
L
Hou Yi
foxyxyx
Hou Yi
3,599
1,351
0
2,333
13,516
4,721
0
5,335
8,168
0
22,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
25,358
187
Minions Killed
124
0
Camps Cleared
0
738,614
Distance Traveled
539,563
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,314
610
4
0
0
26,932
0
W
Hercules
9,961
830
38
3
0
253,545
1
L
Discordia
9,594
800
87
7
0
248,155
0
W
Agni
10,131
844
76
6
0
256,141
1
W
Heimdallr
10,449
871
73
6
0
228,928
1
L
Hou Yi
8,450
704
33
3
0
264,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role