Player Matchup

Thanatos
Thanatos
Emily Maree2259
Thanatos
Level 119
God Stats
15W - 9L
1,593 SR
Queue Stats
893W - 882L
1,394 Elo+
Solo
Sol
Sol
OT Drumskii
Sol
Level 67
God Stats
1W - 2L
1,307 SR
Queue Stats
149W - 142L
1,412 Elo+
Party 1
Sylvanus
Sylvanus
YT Phaze
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 85L
1,394 Elo+
Party 1
Jing Wei
Jing Wei
bigrich225
Jing Wei
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 40L
1,437 Elo+
Solo
Hercules
Hercules
hayhaleybear
Hercules
Level 55
God Stats
1W - 1L
1,276 SR
Queue Stats
54W - 53L
1,455 Elo+
Solo
Team Averages
Level 67
1,435 SR
1,418 Elo+

VS

Team Averages
Level 79
1,477 SR
1,350 Elo+
Fenrir
Fenrir
Benjib_99
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,113 Elo+
Solo
Achilles
Achilles
ComfyLauren
Achilles
Level 68
God Stats
0W - 2L
1,244 SR
Queue Stats
138W - 189L
1,400 Elo+
Solo
Rama
Rama
NykoTheHunter
Rama
Level 124
God Stats
2W - 3L
1,426 SR
Queue Stats
257W - 291L
1,450 Elo+
Solo
Ix Chel
Ix Chel
bajon_rosado8
Ix Chel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 224L
1,406 Elo+
Solo
Bacchus
Bacchus
pats the guy
Bacchus
Level 99
God Stats
6W - 3L
1,716 SR
Queue Stats
311W - 306L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
7 / 4 / 6
9,957
766
10,631
12,931
6,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 2 / 12
10,783
829
13,903
12,536
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
YT Phaze
Sylvanus
16
1 / 1 / 14
9,096
700
3,459
6,637
5,531
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
bigrich225
Jing Wei
18
5 / 3 / 10
10,525
810
15,299
13,040
6,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
hayhaleybear
Hercules
18
4 / 2 / 12
9,742
749
13,771
18,108
23,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Benjib_99
Fenrir
16
4 / 5 / 7
9,562
736
11,962
14,430
12,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ComfyLauren
Achilles
14
1 / 6 / 6
8,865
682
6,379
15,679
12,419
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 3 / 2
10,568
813
12,716
11,867
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
15
1 / 3 / 5
9,018
694
9,050
9,512
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
pats the guy
Bacchus
14
0 / 5 / 4
8,929
687
7,237
12,832
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
22
Kills
12
12
Deaths
22
54
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Benjib_99
Fenrir
4
5
7
1.5
L
Achilles
ComfyLauren
Achilles
1
6
6
0.67
W
Thanatos
7
4
6
2.5
L
6
3
2
2.33
W
5
2
12
5.5
W
Sylvanus
YT Phaze
Sylvanus
1
1
14
8
L
Ix Chel
1
3
5
1.17
W
Jing Wei
bigrich225
Jing Wei
5
3
10
3.33
W
Hercules
hayhaleybear
Hercules
4
2
12
5
L
Bacchus
pats the guy
Bacchus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,063
Damage
47,344
63,252
Taken
64,320
48,000
Mitigated
49,005
34,492
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Benjib_99
Fenrir
11,962
1,286
555
4,002
14,430
12,732
0
3,621
10,809
0
18,570
L
Achilles
ComfyLauren
Achilles
6,379
1,656
589
1,046
15,679
12,419
540
5,409
10,270
0
11,050
W
Thanatos
10,631
2,053
651
4,927
12,931
6,505
180
2,694
10,237
0
17,707
L
12,716
6,762
1,001
3,443
11,867
6,475
747
3,477
8,390
0
35,873
W
13,903
1,070
373
5,557
12,536
5,266
761
3,174
9,362
29,615
0
W
Sylvanus
YT Phaze
Sylvanus
3,459
776
4,306
2,566
6,637
5,531
45
1,361
5,276
9,934
0
L
Ix Chel
9,050
645
1,925
1,742
9,512
3,860
368
2,859
6,653
19,627
0
W
Jing Wei
bigrich225
Jing Wei
15,299
12,035
960
3,626
13,040
6,863
1,708
3,704
9,336
0
36,160
W
Hercules
hayhaleybear
Hercules
13,771
3,772
2,202
9,324
18,108
23,835
498
5,354
12,754
0
23,082
L
Bacchus
pats the guy
Bacchus
7,237
416
158
2,221
12,832
13,519
0
1,996
10,836
16,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,103
Gold Earned
46,942
137
Minions Killed
137
0
Camps Cleared
0
1,220,219
Distance Traveled
1,169,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,562
736
11
1
0
267,600
0
L
Achilles
8,865
682
11
1
0
227,923
0
W
Thanatos
9,957
766
15
1
0
248,700
0
L
Rama
10,568
813
60
5
0
212,482
0
W
Sol
10,783
829
35
3
0
272,498
0
W
Sylvanus
9,096
700
14
1
0
212,052
0
L
Ix Chel
9,018
694
28
2
0
265,998
0
W
Jing Wei
10,525
810
60
5
0
236,342
0
W
Hercules
9,742
749
13
1
0
250,627
0
L
Bacchus
8,929
687
27
2
0
195,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role