Player Matchup

Discordia
Discordia
Audrey2849
Discordia
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Martichoras
Martichoras
DarkQC15
Martichoras
Level 88
God Stats
0W - 1L
1,254 SR
Queue Stats
2W - 4L
1,412 Elo+
Party 1
Janus
Janus
WoodDinosaur725
Janus
Level 71
God Stats
1W - 1L
1,321 SR
Queue Stats
33W - 41L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
XO_HUNTER_XO_21
Baron Samedi
Level 66
God Stats
0W - 1L
1,527 SR
Queue Stats
29W - 37L
978 Elo+
Party 2
Fenrir
Fenrir
savagehobo21
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,112 Elo+
Party 2
Team Averages
Level 69
1,420 SR
1,240 Elo+

VS

Team Averages
Level 89
1,566 SR
1,431 Elo+
Cerberus
Cerberus
Bridgebythefoote
Cerberus
Level 104
God Stats
3W - 2L
1,487 SR
Queue Stats
394W - 395L
1,422 Elo+
Party 3
Ao Kuang
Ao Kuang
GhostNinjaJMS
Ao Kuang
Level 115
God Stats
11W - 10L
1,444 SR
Queue Stats
860W - 898L
1,353 Elo+
Solo
Artio
Artio
Latino159044
Artio
Level 34
God Stats
4W - 2L
1,661 SR
Queue Stats
294W - 270L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MeeLoown
Ah Muzen Cab
Level 85
God Stats
9W - 2L
1,678 SR
Queue Stats
687W - 698L
1,445 Elo+
Solo
Ah Puch
Ah Puch
brewerstein
Ah Puch
Level 105
God Stats
6W - 4L
1,563 SR
Queue Stats
375W - 372L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Audrey2849
Discordia
16
4 / 5 / 2
8,998
818
7,266
9,366
3,974
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
DarkQC15
Martichoras
14
2 / 6 / 3
8,135
740
6,885
10,646
4,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 7 / 7
8,796
800
7,242
11,800
4,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
XO_HUNTER_XO_21
Baron Samedi
15
2 / 5 / 7
8,562
778
9,451
8,865
4,349
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
0 / 7 / 4
6,523
593
5,405
9,681
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 21
9,687
881
5,407
13,970
16,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
GhostNinjaJMS
Ao Kuang
15
9 / 3 / 8
9,803
891
6,580
10,434
4,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 5 / 20
9,257
842
7,018
18,001
24,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
MeeLoown
Ah Muzen Cab
16
3 / 1 / 14
9,353
850
6,805
8,233
5,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
brewerstein
Ah Puch
18
12 / 2 / 14
11,144
1,013
20,337
9,843
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
107
11
Kills
30
30
Deaths
14
23
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Discordia
Audrey2849
Discordia
4
5
2
1
W
2
3
21
4.17
L
Martichoras
DarkQC15
Martichoras
2
6
3
0.58
W
Ao Kuang
GhostNinjaJMS
Ao Kuang
9
3
8
4.33
W
4
5
20
2.8
W
Ah Muzen Cab
MeeLoown
Ah Muzen Cab
3
1
14
10
L
3
7
7
0.93
L
Baron Samedi
XO_HUNTER_XO_21
Baron Samedi
2
5
7
1.1
W
Ah Puch
brewerstein
Ah Puch
12
2
14
9.5
L
Fenrir
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,249
Damage
46,147
50,358
Taken
60,481
21,122
Mitigated
56,155
5,304
Healing
20,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Audrey2849
Discordia
7,266
1,391
210
789
9,366
3,974
0
6,419
2,750
14,658
0
W
5,407
211
897
3,219
13,970
16,887
461
5,761
7,777
16,471
0
L
Martichoras
DarkQC15
Martichoras
6,885
3,342
497
878
10,646
4,242
0
8,334
2,140
0
13,489
W
Ao Kuang
GhostNinjaJMS
Ao Kuang
6,580
865
1,439
2,966
10,434
4,909
2,127
2,545
7,773
13,462
0
W
7,018
592
1,752
3,023
18,001
24,414
1,424
7,549
9,924
10,105
347
W
Ah Muzen Cab
MeeLoown
Ah Muzen Cab
6,805
2,582
1,073
1,672
8,233
5,026
3,605
3,166
4,959
0
21,432
L
7,242
213
0
330
11,800
4,985
0
10,394
1,234
18,054
0
L
Baron Samedi
XO_HUNTER_XO_21
Baron Samedi
9,451
197
820
977
8,865
4,349
0
7,218
1,470
23,464
0
W
Ah Puch
brewerstein
Ah Puch
20,337
242
1,744
3,106
9,843
4,919
1,245
3,448
6,089
39,478
0
L
Fenrir
5,405
607
411
392
9,681
3,572
0
5,768
3,769
0
6,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,014
Gold Earned
49,244
136
Minions Killed
136
0
Camps Cleared
0
676,117
Distance Traveled
1,055,951
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,998
818
37
3
0
120,518
0
W
Cerberus
9,687
881
31
3
0
207,020
0
L
Martichoras
8,135
740
33
3
0
125,802
0
W
Ao Kuang
9,803
891
17
2
0
203,800
0
W
Artio
9,257
842
8
1
0
197,981
0
W
Ah Muzen Cab
9,353
850
35
3
0
217,755
4
L
Janus
8,796
800
24
2
0
151,648
0
L
Baron Samedi
8,562
778
38
3
0
150,801
0
W
Ah Puch
11,144
1,013
45
4
0
229,395
0
L
Fenrir
6,523
593
4
0
0
127,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role