Player Matchup

Cthulhu
Cthulhu
AwakenedAlt727
Cthulhu
Level 155
God Stats
0W - 1L
1,206 SR
Queue Stats
12W - 17L
1,374 Elo+
Party 2
Thor
Thor
Ljdawg225
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Operator1969
Sylvanus
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
496W - 388L
1,567 Elo+
Solo
Bakasura
Bakasura
SUSCrunchyy
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,410 Elo+
Party 2
Ishtar
Ishtar
acemase123
Ishtar
Level 24
God Stats
0W - 2L
1,307 SR
Queue Stats
11W - 17L
1,385 Elo+
Party 2
Team Averages
Level 72
1,403 SR
1,447 Elo+

VS

Team Averages
Level 125
1,509 SR
1,472 Elo+
Neith
Neith
 
Neith
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DoubleVDaVV
Horus
Level 143
God Stats
4W - 2L
1,461 SR
Queue Stats
212W - 205L
1,503 Elo+
Party 1
Arachne
Arachne
MRZ PortCoronet
Arachne
Level 117
God Stats
2W - 2L
1,382 SR
Queue Stats
195W - 218L
1,408 Elo+
Solo
Achilles
Achilles
clemente_769
Achilles
Level 122
God Stats
1W - 0L
1,446 SR
Queue Stats
7W - 9L
1,400 Elo+
Solo
Amaterasu
Amaterasu
thegrubmaster1
Amaterasu
Level 61
God Stats
1W - 0L
1,753 SR
Queue Stats
3W - 1L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 2
9,144
703
21,845
16,481
10,249
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
14
2 / 7 / 2
8,703
669
8,738
16,130
6,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sylvanus
Operator1969
Sylvanus
16
1 / 3 / 4
9,619
740
12,796
20,977
25,275
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
SUSCrunchyy
Bakasura
13
1 / 5 / 2
7,974
613
2,859
12,786
6,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
acemase123
Ishtar
14
0 / 6 / 2
7,905
608
13,638
14,031
6,384
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 0 / 20
10,504
808
12,407
8,201
4,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 1 / 19
10,254
789
13,938
20,739
21,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

19
8 / 0 / 17
11,055
850
21,296
16,053
18,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
clemente_769
Achilles
16
7 / 3 / 13
10,257
789
13,876
19,334
29,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
thegrubmaster1
Amaterasu
16
7 / 2 / 9
10,721
825
11,509
20,108
18,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
104
6
Kills
26
26
Deaths
6
12
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
20
11
L
2
5
2
0.6
W
3
1
19
12.5
L
Thor
2
7
2
0.43
W
8
0
17
16.5
L
Sylvanus
Operator1969
Sylvanus
1
3
4
1
L
Bakasura
SUSCrunchyy
Bakasura
1
5
2
0.4
L
Ishtar
acemase123
Ishtar
0
6
2
0.17
W
Achilles
clemente_769
Achilles
7
3
13
4.5
W
Amaterasu
thegrubmaster1
Amaterasu
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,876
Damage
73,026
80,405
Taken
84,435
55,783
Mitigated
92,933
24,241
Healing
46,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,407
3,128
1,538
3,659
8,201
4,962
2,033
2,688
5,513
0
39,796
L
21,845
631
951
1,257
16,481
10,249
0
843
15,220
51,084
0
W
13,938
3,260
11,698
10,492
20,739
21,002
996
10,262
10,267
4,533
21,231
L
Thor
8,738
906
992
922
16,130
6,994
0
497
15,294
0
15,234
W
21,296
16,049
1,086
6,271
16,053
18,829
2,399
7,229
8,743
0
31,121
L
Sylvanus
Operator1969
Sylvanus
12,796
3,477
7,633
7,495
20,977
25,275
0
806
19,448
25,029
0
L
Bakasura
SUSCrunchyy
Bakasura
2,859
1,797
1,722
1,916
12,786
6,881
0
484
11,920
0
5,860
L
Ishtar
acemase123
Ishtar
13,638
8,847
892
461
14,031
6,384
0
345
13,287
0
29,008
W
Achilles
clemente_769
Achilles
13,876
1,154
2,368
1,948
19,334
29,851
880
5,701
13,503
0
21,506
W
Amaterasu
thegrubmaster1
Amaterasu
11,509
3,614
1,158
6,753
20,108
18,289
1,100
8,761
11,227
0
24,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,345
Gold Earned
52,791
133
Minions Killed
158
0
Camps Cleared
0
1,082,864
Distance Traveled
1,322,426
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,504
808
76
6
0
244,427
5
L
Cthulhu
9,144
703
52
4
0
250,792
0
W
Horus
10,254
789
20
2
0
281,018
0
L
Thor
8,703
669
14
1
0
178,871
0
W
Arachne
11,055
850
22
2
0
250,969
0
L
Sylvanus
9,619
740
18
1
0
192,379
0
L
Bakasura
7,974
613
19
1
0
269,560
0
L
Ishtar
7,905
608
30
2
0
191,262
0
W
Achilles
10,257
789
10
1
0
276,006
0
W
Amaterasu
10,721
825
30
2
0
270,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role