Player Matchup

Medusa
Medusa
 
Medusa
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ElGuapo8112
Artemis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 53L
1,521 Elo+
Party 2
Charybdis
Charybdis
JJEFFRO
Charybdis
Level 159
God Stats
5W - 2L
1,684 SR
Queue Stats
523W - 524L
1,402 Elo+
Party 2
Nemesis
Nemesis
MagneticSky9278
Nemesis
Level 88
God Stats
2W - 1L
1,570 SR
Queue Stats
42W - 40L
1,519 Elo+
Party 2
Bakasura
Bakasura
elmo456hug765
Bakasura
Level 154
God Stats
1W - 3L
1,227 SR
Queue Stats
884W - 860L
1,546 Elo+
Solo
Team Averages
Level 140
1,496 SR
1,498 Elo+

VS

Team Averages
Level 138
1,487 SR
1,473 Elo+
Osiris
Osiris
ACTii0Nz
Osiris
Level 163
God Stats
2W - 6L
1,358 SR
Queue Stats
879W - 857L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
EsMamiii
Danzaburou
Level 103
God Stats
19W - 10L
1,648 SR
Queue Stats
434W - 413L
1,469 Elo+
Solo
Cernunnos
Cernunnos
Sunariel
Cernunnos
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,381 Elo+
Solo
Neith
Neith
XxBLOODYLIFExX
Neith
Level 154
God Stats
7W - 11L
1,388 SR
Queue Stats
591W - 626L
1,472 Elo+
Solo
Jing Wei
Jing Wei
xconfuzze
Jing Wei
Level 122
God Stats
3W - 3L
1,540 SR
Queue Stats
250W - 217L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
6 / 3 / 8
13,404
838
13,619
15,026
10,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
ElGuapo8112
Artemis
20
4 / 3 / 13
12,742
796
29,725
18,428
11,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charybdis
JJEFFRO
Charybdis
18
3 / 3 / 9
11,351
709
8,780
12,367
11,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 4 / 9
12,509
782
12,989
22,317
30,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bakasura
elmo456hug765
Bakasura
18
2 / 1 / 11
11,316
707
4,280
14,171
22,532
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ACTii0Nz
Osiris
19
3 / 6 / 8
11,548
722
18,184
25,693
52,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
EsMamiii
Danzaburou
20
3 / 4 / 8
12,697
794
20,377
16,982
8,339
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
Sunariel
Cernunnos
8
0 / 2 / 1
7,941
496
1,150
2,926
902
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 6 / 4
11,566
723
16,164
17,388
8,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Jing Wei
xconfuzze
Jing Wei
20
2 / 4 / 7
11,699
731
12,102
14,337
7,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
42
22
Kills
14
14
Deaths
22
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
8
3.33
L
Osiris
ACTii0Nz
Osiris
3
6
8
1.17
W
Artemis
ElGuapo8112
Artemis
4
3
13
3.5
L
Danzaburou
EsMamiii
Danzaburou
3
4
8
1.75
W
Charybdis
JJEFFRO
Charybdis
3
3
9
2.5
W
7
4
9
2.88
L
Cernunnos
Sunariel
Cernunnos
0
2
1
0.25
L
6
6
4
1.33
W
Bakasura
elmo456hug765
Bakasura
2
1
11
7.5
L
Jing Wei
xconfuzze
Jing Wei
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,393
Damage
67,977
82,309
Taken
77,326
87,036
Mitigated
77,980
25,765
Healing
23,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,619
4,263
771
4,042
15,026
10,105
3,527
0
14,831
0
57,864
L
Osiris
ACTii0Nz
Osiris
18,184
4,036
651
2,644
25,693
52,611
336
0
25,374
314
29,275
W
Artemis
ElGuapo8112
Artemis
29,725
12,487
2,685
3,579
18,428
11,862
3,221
164
17,657
0
57,609
L
Danzaburou
EsMamiii
Danzaburou
20,377
8,329
1,492
6,248
16,982
8,339
1,994
0
16,855
0
47,535
W
Charybdis
JJEFFRO
Charybdis
8,780
4,139
341
317
12,367
11,933
898
17
12,109
0
17,644
W
12,989
1,735
1,849
5,989
22,317
30,604
961
0
21,880
0
19,652
L
Cernunnos
Sunariel
Cernunnos
1,150
287
236
259
2,926
902
0
0
2,926
0
6,785
L
16,164
5,885
1,020
5,052
17,388
8,646
1,185
0
17,388
0
32,446
W
Bakasura
elmo456hug765
Bakasura
4,280
2,954
1,518
4,674
14,171
22,532
690
0
13,734
0
6,016
L
Jing Wei
xconfuzze
Jing Wei
12,102
9,776
2,672
2,994
14,337
7,482
1,368
0
14,297
0
35,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,322
Gold Earned
55,451
217
Minions Killed
180
0
Camps Cleared
0
1,464,198
Distance Traveled
1,209,000
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,404
838
92
6
0
305,399
1
L
Osiris
11,548
722
19
1
0
276,316
0
W
Artemis
12,742
796
72
5
0
278,188
0
L
Danzaburou
12,697
794
68
4
0
308,593
0
W
Charybdis
11,351
709
28
2
0
268,096
0
W
Nemesis
12,509
782
7
0
0
315,575
0
L
Cernunnos
7,941
496
5
0
0
61,664
0
L
Neith
11,566
723
38
2
0
256,938
0
W
Bakasura
11,316
707
18
1
0
296,940
0
L
Jing Wei
11,699
731
50
3
0
305,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role