Player Matchup

Nike
Nike
CadeMP
Nike
Level 19
God Stats
1W - 0L
1,348 SR
Queue Stats
2W - 5L
1,263 Elo+
Party 1
Hercules
Hercules
Geerbeer_01
Hercules
Level 146
God Stats
4W - 5L
1,411 SR
Queue Stats
388W - 391L
1,373 Elo+
Solo
Thoth
Thoth
Kohitsuji
Thoth
Level 157
God Stats
1W - 3L
1,159 SR
Queue Stats
241W - 237L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RipToPalpatine
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,781 SR
Queue Stats
5W - 1L
1,650 Elo+
Party 1
Ymir
Ymir
SwattPlayzz
Ymir
Level 83
God Stats
1W - 0L
1,639 SR
Queue Stats
9W - 13L
1,400 Elo+
Party 1
Team Averages
Level 107
1,467 SR
1,431 Elo+

VS

Team Averages
Level 115
1,466 SR
1,488 Elo+
Yu Huang
Yu Huang
ApeMeatStew
Yu Huang
Level 140
God Stats
0W - 3L
1,228 SR
Queue Stats
128W - 129L
1,512 Elo+
Party 2
Tyr
Tyr
BlueStEEL3447
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,422 Elo+
Party 2
Freya
Freya
CallofDooodie
Freya
Level 140
God Stats
1W - 2L
1,631 SR
Queue Stats
93W - 92L
1,486 Elo+
Party 2
Hercules
Hercules
Diddlydoodah166
Hercules
Level 126
God Stats
5W - 7L
1,462 SR
Queue Stats
218W - 223L
1,542 Elo+
Party 2
He Bo
He Bo
XxxAKnollxxX
He Bo
Level 146
God Stats
1W - 2L
1,507 SR
Queue Stats
149W - 160L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
CadeMP
Nike
16
4 / 1 / 14
9,889
824
10,003
13,513
10,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Geerbeer_01
Hercules
17
10 / 2 / 14
11,157
930
15,166
18,864
16,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thoth
Kohitsuji
Thoth
17
6 / 2 / 16
10,866
906
12,262
7,408
2,428
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ah Muzen Cab
RipToPalpatine
Ah Muzen Cab
18
6 / 1 / 17
10,696
891
27,827
13,183
5,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 4 / 15
8,592
716
5,414
10,659
5,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ApeMeatStew
Yu Huang
13
0 / 5 / 3
7,597
633
11,943
10,639
3,933
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 5
8,328
694
3,640
13,582
13,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 5 / 2
9,081
757
8,074
10,692
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
14
0 / 5 / 6
7,808
651
4,062
28,631
22,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

14
2 / 6 / 4
8,156
680
11,202
12,019
3,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
28
26
Kills
8
10
Deaths
26
76
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
ApeMeatStew
Yu Huang
0
5
3
0.3
L
1
5
5
0.7
W
Nike
CadeMP
Nike
4
1
14
11
L
5
5
2
1.2
L
Hercules
0
5
6
0.6
W
Hercules
Geerbeer_01
Hercules
10
2
14
8.5
W
Thoth
Kohitsuji
Thoth
6
2
16
7
W
Ah Muzen Cab
RipToPalpatine
Ah Muzen Cab
6
1
17
14.5
W
0
4
15
1.88
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,672
Damage
38,921
63,627
Taken
75,563
41,214
Mitigated
47,562
21,469
Healing
22,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
ApeMeatStew
Yu Huang
11,943
965
1,148
1,833
10,639
3,933
0
2,024
8,615
23,090
0
L
3,640
221
32
1,001
13,582
13,115
0
3,147
10,435
0
9,961
W
Nike
CadeMP
Nike
10,003
370
17
1,423
13,513
10,896
593
4,436
8,766
138
21,875
L
8,074
2,088
0
674
10,692
4,360
0
2,467
8,225
13,469
0
L
Hercules
4,062
727
1,129
14,196
28,631
22,351
0
6,459
22,172
0
15,332
W
Hercules
Geerbeer_01
Hercules
15,166
1,792
3,090
9,509
18,864
16,356
0
8,462
10,015
0
18,955
W
Thoth
Kohitsuji
Thoth
12,262
968
1,029
1,490
7,408
2,428
3,861
3,142
2,299
33,430
0
W
Ah Muzen Cab
RipToPalpatine
Ah Muzen Cab
27,827
11,619
832
3,050
13,183
5,879
2,466
7,362
5,675
0
55,447
W
5,414
434
192
837
10,659
5,655
635
6,982
3,458
8,972
0
L
11,202
465
653
2,243
12,019
3,803
0
3,657
8,362
20,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,200
Gold Earned
40,970
136
Minions Killed
120
0
Camps Cleared
0
1,178,045
Distance Traveled
979,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,597
633
36
3
0
198,934
0
L
Tyr
8,328
694
19
2
0
224,035
0
W
Nike
9,889
824
20
2
0
257,351
0
L
Freya
9,081
757
18
2
0
166,669
0
L
Hercules
7,808
651
31
3
0
205,485
0
W
Hercules
11,157
930
4
0
0
254,595
0
W
Thoth
10,866
906
57
5
0
216,798
0
W
Ah Muzen Cab
10,696
891
47
4
0
251,053
0
W
Ymir
8,592
716
8
1
0
198,248
0
L
He Bo
8,156
680
16
1
0
184,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role