Player Matchup

Ganesha
Ganesha
GuppyKing
Ganesha
Level 140
God Stats
1W - 4L
1,346 SR
Queue Stats
15W - 20L
1,551 Elo+
Party 2
Sol
Sol
ISmurfAnubis
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,537 Elo+
Party 2
Skadi
Skadi
Sw33tButPsycho
Skadi
Level 66
God Stats
1W - 6L
1,401 SR
Queue Stats
12W - 20L
1,506 Elo+
Party 2
Team Averages
Level 74
1,416 SR
1,531 Elo+

VS

Team Averages
Level 100
1,345 SR
1,532 Elo+
Hera
Hera
DJS4568
Hera
Level 86
God Stats
23W - 22L
1,510 SR
Queue Stats
125W - 125L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
Gonzxo
Baron Samedi
Level 116
God Stats
1W - 0L
1,135 SR
Queue Stats
157W - 147L
1,541 Elo+
Party 1
Tsukuyomi
Tsukuyomi
artillery34
Tsukuyomi
Level 98
God Stats
5W - 5L
1,391 SR
Queue Stats
165W - 150L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GuppyKing
Ganesha
12
0 / 5 / 8
9,570
684
6,094
17,223
15,887
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 5 / 4
10,158
726
10,965
13,628
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

13
6 / 2 / 2
10,996
785
6,749
11,799
3,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
DJS4568
Hera
15
4 / 2 / 7
12,069
862
9,685
6,293
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Gonzxo
Baron Samedi
14
2 / 4 / 8
11,036
788
8,554
12,623
12,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
artillery34
Tsukuyomi
14
6 / 3 / 4
11,662
833
17,883
14,854
7,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
8
Kills
12
12
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hera
DJS4568
Hera
4
2
7
3.75
W
Baron Samedi
Gonzxo
Baron Samedi
2
4
8
1.5
L
Ganesha
GuppyKing
Ganesha
0
5
8
0.8
L
2
5
4
0.8
L
6
2
2
3.5
W
Tsukuyomi
artillery34
Tsukuyomi
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,808
Damage
36,122
42,650
Taken
33,770
23,740
Mitigated
22,601
8,228
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
DJS4568
Hera
9,685
1,613
0
1,438
6,293
2,843
863
2,791
3,502
39,524
0
W
Baron Samedi
Gonzxo
Baron Samedi
8,554
605
783
3,123
12,623
12,200
424
7,742
4,881
28,714
0
L
Ganesha
GuppyKing
Ganesha
6,094
351
0
2,757
17,223
15,887
29
6,561
9,629
20,492
0
L
10,965
3,056
0
3,060
13,628
4,307
875
4,897
8,165
53,601
4,030
L
6,749
2,509
0
2,411
11,799
3,546
303
5,890
5,464
0
32,153
W
Tsukuyomi
artillery34
Tsukuyomi
17,883
4,341
0
3,266
14,854
7,558
1,681
6,244
8,491
0
53,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,724
Gold Earned
34,767
144
Minions Killed
154
0
Camps Cleared
0
752,964
Distance Traveled
791,158
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,069
862
52
4
0
274,704
0
W
Baron Samedi
11,036
788
48
3
0
239,658
3
L
Ganesha
9,570
684
1
0
0
245,975
5
L
Sol
10,158
726
92
7
0
253,157
0
L
Skadi
10,996
785
51
4
0
253,832
0
W
Tsukuyomi
11,662
833
54
4
0
276,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role