Player Matchup

Agni
Agni
Platinum I
 
Agni
Platinum I
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond V
Cijdebre
Ravana
Diamond V
Level 218
God Stats
2W - 7L
1,396 SR
Queue Stats
477W - 473L
1,891 MMR
Solo
Anhur
Anhur
Platinum I
Outclassed
Anhur
Platinum I
Level 47
God Stats
1W - 2L
1,387 SR
Queue Stats
47W - 36L
1,937 MMR
Party 3
Mulan
Mulan
Platinum IV
UrAdoptedLoI
Mulan
Platinum IV
Level 156
God Stats
7W - 12L
1,551 SR
Queue Stats
313W - 313L
1,826 MMR
Party 3
Artio
Artio
Platinum IV
XChampagnePapiX
Artio
Platinum IV
Level 226
God Stats
2W - 2L
1,545 SR
Queue Stats
480W - 489L
1,882 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 167
1,476 SR
1,807 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,651 SR
1,888 MMR
Baron Samedi
Baron Samedi
Platinum V
BootyBleachr
Baron Samedi
Platinum V
Level 255
God Stats
5W - 1L
1,593 SR
Queue Stats
215W - 200L
1,805 MMR
Party 2
Ares
Ares
Platinum IV
I2agingI3ull
Ares
Platinum IV
Level 173
God Stats
3W - 1L
1,867 SR
Queue Stats
135W - 124L
1,850 MMR
Party 1
Apollo
Apollo
Platinum I
Kotryzhiy
Apollo
Platinum I
Level 194
God Stats
24W - 30L
1,455 SR
Queue Stats
691W - 671L
1,895 MMR
Solo
Janus
Janus
Platinum III
Pμgα
Janus
Platinum III
Level 141
God Stats
5W - 6L
1,438 SR
Queue Stats
141W - 136L
1,886 MMR
Party 1
Awilix
Awilix
Platinum V
TodaysForcaster
Awilix
Platinum V
Level 36
God Stats
2W - 0L
1,902 SR
Queue Stats
18W - 6L
2,005 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
1 / 1 / 1
4,129
516
1,346
2,818
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
Cijdebre
Ravana
8
0 / 0 / 4
4,888
611
1,353
3,180
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
9
2 / 2 / 1
5,146
643
5,398
6,052
1,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 0
5,466
683
2,392
8,005
3,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 0 / 0
4,113
514
907
3,585
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
UllrThorScyllaCharon

VS

Bans
Maman BrigitteBellonaAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BootyBleachr
Baron Samedi
9
1 / 1 / 1
5,096
637
4,831
4,298
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 1
4,695
587
2,988
6,203
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Kotryzhiy
Apollo
8
1 / 2 / 0
4,635
579
2,985
5,747
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Pμgα
Janus
8
0 / 1 / 1
4,719
590
1,276
3,246
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 1 / 1
5,271
659
3,201
5,967
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
5
Kills
5
5
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
1
1
1.5
W
Baron Samedi
BootyBleachr
Baron Samedi
1
1
1
1.5
L
Ravana
Cijdebre
Ravana
0
0
4
2
W
0
1
1
0.5
W
Apollo
Kotryzhiy
Apollo
1
2
0
0.5
L
Anhur
2
2
1
1.25
W
Janus
Pμgα
Janus
0
1
1
0.5
W
3
1
1
3.5
L
1
2
0
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,396
Damage
15,281
23,640
Taken
25,461
9,037
Mitigated
8,606
8,241
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,346
267
0
625
2,818
701
0
987
1,715
16,531
0
W
Baron Samedi
BootyBleachr
Baron Samedi
4,831
283
68
2,226
4,298
1,623
0
0
4,298
26,802
0
L
Ravana
Cijdebre
Ravana
1,353
542
0
531
3,180
1,105
0
436
2,714
0
33,643
W
2,988
84
0
2,724
6,203
2,919
0
595
5,568
10,836
0
W
Apollo
Kotryzhiy
Apollo
2,985
2,039
0
1,409
5,747
1,318
0
165
5,582
0
27,539
L
Anhur
5,398
4,005
0
1,507
6,052
1,808
0
1,157
4,895
0
31,302
W
Janus
Pμgα
Janus
1,276
182
0
1,407
3,246
873
0
430
2,778
33,687
0
W
3,201
744
0
1,599
5,967
1,873
0
887
4,982
0
36,474
L
2,392
214
0
4,003
8,005
3,300
0
4,425
3,174
0
37,074
L
907
102
120
1,455
3,585
2,123
0
1,538
2,047
13,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,742
Gold Earned
24,416
244
Minions Killed
254
0
Camps Cleared
0
748,780
Distance Traveled
880,671
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,129
516
43
5
0
119,013
0
W
Baron Samedi
5,096
637
50
6
0
148,927
2
L
Ravana
4,888
611
59
7
0
165,544
0
W
Ares
4,695
587
14
2
0
182,459
0
W
Apollo
4,635
579
55
7
0
146,741
2
L
Anhur
5,146
643
60
8
0
154,544
3
W
Janus
4,719
590
78
10
0
187,205
0
W
Awilix
5,271
659
57
7
0
215,339
1
L
Mulan
5,466
683
64
8
0
167,399
0
L
Artio
4,113
514
18
2
0
142,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role