Player Matchup

Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
CRYHIGH
Nike
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,498 Elo+
Party 2
Thanatos
Thanatos
KINGbrezKrone
Thanatos
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 44L
1,455 Elo+
Party 1
Ymir
Ymir
SeaOwl
Ymir
Level 155
God Stats
8W - 8L
1,538 SR
Queue Stats
639W - 672L
1,389 Elo+
Solo
Kumbhakarna
Kumbhakarna
Skrinja
Kumbhakarna
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 50L
1,475 Elo+
Party 1
Team Averages
Level 134
1,508 SR
1,463 Elo+

VS

Team Averages
Level 98
1,481 SR
1,429 Elo+
Anubis
Anubis
BlueRangerLee
Anubis
Level 157
God Stats
4W - 6L
1,353 SR
Queue Stats
378W - 385L
1,462 Elo+
Party 3
Hachiman
Hachiman
Distinct Maz
Hachiman
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,273 Elo+
Solo
Mulan
Mulan
InSPiRaTiOnZz x
Mulan
Level 120
God Stats
5W - 6L
1,553 SR
Queue Stats
372W - 390L
1,458 Elo+
Party 3
Geb
Geb
Proxy696
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,451 Elo+
Solo
Hercules
Hercules
strahinja18
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
10 / 5 / 8
9,995
909
16,638
12,011
5,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
CRYHIGH
Nike
14
3 / 5 / 7
8,480
771
11,440
16,537
12,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
KINGbrezKrone
Thanatos
16
4 / 3 / 11
8,859
805
9,916
11,446
6,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
SeaOwl
Ymir
15
3 / 4 / 14
8,730
794
10,391
23,451
17,629
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
Skrinja
Kumbhakarna
14
3 / 3 / 10
8,281
753
4,919
13,300
11,344
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 2
10,241
931
14,367
8,862
4,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Distinct Maz
Hachiman
14
2 / 6 / 11
8,393
763
13,679
12,119
4,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 5 / 12
8,082
735
12,223
12,448
11,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 3 / 9
8,796
800
8,733
17,107
9,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
strahinja18
Hercules
14
0 / 4 / 12
7,788
708
7,668
14,852
14,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
64
23
Kills
18
20
Deaths
23
50
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
5
8
2.8
L
11
5
2
2.4
W
Nike
CRYHIGH
Nike
3
5
7
1.3
L
Hachiman
Distinct Maz
Hachiman
2
6
11
1.25
L
1
5
12
1.4
W
Thanatos
KINGbrezKrone
Thanatos
4
3
11
3.17
L
4
3
9
2.83
W
Ymir
SeaOwl
Ymir
3
4
14
2.5
W
Kumbhakarna
Skrinja
Kumbhakarna
3
3
10
2.67
L
Hercules
strahinja18
Hercules
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,304
Damage
56,670
76,745
Taken
65,388
53,806
Mitigated
43,926
28,553
Healing
18,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,638
8,079
0
1,932
12,011
5,988
435
4,947
7,064
0
25,687
L
14,367
799
352
550
8,862
4,625
19
1,998
6,596
27,833
0
W
Nike
CRYHIGH
Nike
11,440
1,227
1,133
2,669
16,537
12,640
422
7,101
9,436
0
15,032
L
Hachiman
Distinct Maz
Hachiman
13,679
5,215
839
1,577
12,119
4,403
660
4,264
7,773
0
25,113
L
12,223
893
904
1,346
12,448
11,098
0
3,545
8,784
3,739
16,613
W
Thanatos
KINGbrezKrone
Thanatos
9,916
2,100
1,663
7,784
11,446
6,205
981
3,054
8,392
0
24,379
L
8,733
1,056
1,737
5,836
17,107
9,353
0
3,423
13,404
15,699
0
W
Ymir
SeaOwl
Ymir
10,391
639
2,241
8,285
23,451
17,629
224
6,496
16,955
21,760
0
W
Kumbhakarna
Skrinja
Kumbhakarna
4,919
332
1,020
1,826
13,300
11,344
111
4,400
8,900
8,207
0
L
Hercules
strahinja18
Hercules
7,668
2,693
0
4,891
14,852
14,447
0
2,080
12,641
0
12,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,345
Gold Earned
43,300
91
Minions Killed
103
0
Camps Cleared
0
1,044,415
Distance Traveled
901,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,995
909
22
2
0
179,255
0
L
Anubis
10,241
931
36
3
0
158,239
0
W
Nike
8,480
771
11
1
0
196,319
0
L
Hachiman
8,393
763
31
3
0
174,089
0
L
Mulan
8,082
735
17
2
0
179,913
0
W
Thanatos
8,859
805
37
3
0
235,668
0
L
Geb
8,796
800
4
0
0
199,230
0
W
Ymir
8,730
794
18
2
0
212,002
0
W
Kumbhakarna
8,281
753
3
0
0
221,171
0
L
Hercules
7,788
708
15
1
0
189,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role