Player Matchup

Sylvanus
Sylvanus
Diamond V
 
Sylvanus
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond V
DestrozaCucas
Thor
Diamond V
Level 61
God Stats
1W - 2L
1,364 SR
Queue Stats
39W - 36L
2,027 MMR
Solo
Loki
Loki
Platinum I
WeDontBuyWards
Loki
Platinum I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 162L
2,011 MMR
Solo
Ishtar
Ishtar
Diamond III
Xyta Vuramee
Ishtar
Diamond III
Level 183
God Stats
6W - 15L
1,503 SR
Queue Stats
613W - 598L
2,069 MMR
Solo
Nu Wa
Nu Wa
Diamond I
awesomesauce6789
Nu Wa
Diamond I
Level 154
God Stats
2W - 5L
1,500 SR
Queue Stats
275W - 245L
2,039 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,474 SR
1,929 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,602 SR
2,048 MMR
Ne Zha
Ne Zha
Platinum I
AyyoBann
Ne Zha
Platinum I
Level 57
God Stats
14W - 9L
1,722 SR
Queue Stats
93W - 90L
1,991 MMR
Solo
Merlin
Merlin
Diamond V
CuckooSoup
Merlin
Diamond V
Level 155
God Stats
14W - 23L
1,490 SR
Queue Stats
114W - 104L
2,017 MMR
Solo
Achilles
Achilles
Diamond III
Puninstall
Achilles
Diamond III
Level 159
God Stats
29W - 28L
1,641 SR
Queue Stats
221W - 177L
2,163 MMR
Party 1
Heimdallr
Heimdallr
Platinum I
SpiritBomber2
Heimdallr
Platinum I
Level 128
God Stats
14W - 13L
1,656 SR
Queue Stats
78W - 59L
2,053 MMR
Solo
Fenrir
Fenrir
Platinum I
sIashers
Fenrir
Platinum I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 38L
2,014 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 3 / 1
7,104
418
6,315
15,113
10,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 0
8,545
503
6,894
14,881
6,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 2 / 0
8,578
505
3,738
11,198
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
14
0 / 2 / 1
8,499
500
5,658
10,667
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 1
9,431
555
12,445
15,057
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
JanusThanatosAnubisAo Kuang

VS

Bans
Morgan Le FayMaman BrigitteAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AyyoBann
Ne Zha
15
3 / 0 / 5
9,376
552
6,737
13,089
6,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
CuckooSoup
Merlin
17
2 / 2 / 5
10,200
600
11,611
8,800
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Puninstall
Achilles
17
5 / 1 / 3
10,806
636
13,622
13,191
10,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
SpiritBomber2
Heimdallr
17
3 / 1 / 3
10,616
624
8,967
12,268
6,072
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
sIashers
Fenrir
14
5 / 1 / 7
9,494
558
9,167
17,463
16,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
18
18
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
1
0.17
W
Ne Zha
AyyoBann
Ne Zha
3
0
5
5.5
W
Merlin
CuckooSoup
Merlin
2
2
5
2.25
L
1
5
0
0.2
W
Achilles
Puninstall
Achilles
5
1
3
6.5
W
Heimdallr
SpiritBomber2
Heimdallr
3
1
3
4.5
L
1
2
0
0.5
L
Ishtar
0
2
1
0.25
L
3
6
1
0.58
W
Fenrir
sIashers
Fenrir
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,050
Damage
50,104
66,916
Taken
64,811
30,617
Mitigated
43,270
11,578
Healing
19,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,315
1,455
1,962
2,790
15,113
10,559
0
3,250
11,675
21,880
0
W
Ne Zha
AyyoBann
Ne Zha
6,737
1,559
0
3,985
13,089
6,294
108
4,000
9,089
0
67,797
W
Merlin
CuckooSoup
Merlin
11,611
310
0
2,508
8,800
3,590
0
4,984
3,816
92,594
0
L
6,894
2,009
0
809
14,881
6,199
0
1,716
13,058
0
75,798
W
Achilles
Puninstall
Achilles
13,622
3,403
0
2,881
13,191
10,512
297
2,612
10,579
81
79,880
W
Heimdallr
SpiritBomber2
Heimdallr
8,967
4,959
0
5,716
12,268
6,072
222
1,389
10,879
0
102,803
L
3,738
0
0
901
11,198
3,876
0
490
10,685
0
65,024
L
Ishtar
5,658
3,472
0
2,540
10,667
4,091
1,156
492
10,141
0
69,911
L
12,445
924
0
2,576
15,057
5,892
0
5,104
9,665
82,243
959
W
Fenrir
sIashers
Fenrir
9,167
3,266
353
4,110
17,463
16,802
0
5,444
12,019
0
30,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,157
Gold Earned
50,492
525
Minions Killed
595
0
Camps Cleared
0
1,582,902
Distance Traveled
1,713,669
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,104
418
24
1
0
267,001
3
W
Ne Zha
9,376
552
90
5
0
370,682
0
W
Merlin
10,200
600
180
11
0
329,928
5
L
Thor
8,545
503
117
7
0
353,698
0
W
Achilles
10,806
636
131
8
0
340,786
2
W
Heimdallr
10,616
624
164
10
0
327,340
7
L
Loki
8,578
505
105
6
0
365,691
1
L
Ishtar
8,499
500
142
8
0
300,009
5
L
Nu Wa
9,431
555
137
8
0
296,503
4
W
Fenrir
9,494
558
30
2
0
344,933
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role