Player Matchup

Baron Samedi
Baron Samedi
Cynocephalics
Baron Samedi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,679 Elo+
Party 1
Nemesis
Nemesis
Oniianaa
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,679 Elo+
Party 1
Bake Kujira
Bake Kujira
jxyp
Bake Kujira
Level 154
God Stats
2W - 1L
1,498 SR
Queue Stats
42W - 21L
1,676 Elo+
Party 1
Team Averages
Level 61
1,499 SR
1,678 Elo+

VS

Team Averages
Level 30
1,291 SR
991 Elo+
Mulan
Mulan
Kilo0033078
Mulan
Level 49
God Stats
1W - 5L
1,692 SR
Queue Stats
47W - 76L
1,168 Elo+
Party 2
Olorun
Olorun
petergozinya342
Olorun
Level 13
God Stats
0W - 5L
1,080 SR
Queue Stats
2W - 28L
879 Elo+
Party 2
Geb
Geb
swinginD20
Geb
Level 27
God Stats
0W - 6L
1,101 SR
Queue Stats
5W - 28L
927 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cynocephalics
Baron Samedi
13
13 / 0 / 10
10,300
1,030
17,486
7,539
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Oniianaa
Nemesis
11
6 / 1 / 13
8,998
900
7,262
8,707
4,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bake Kujira
jxyp
Bake Kujira
12
8 / 1 / 13
9,886
989
13,497
13,350
13,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
7,206
721
4,275
13,880
9,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 9 / 0
6,379
638
7,816
13,365
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 10 / 2
6,600
660
6,740
16,259
6,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
4
27
Kills
1
2
Deaths
27
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cynocephalics
Baron Samedi
13
0
10
18
L
1
8
1
0.19
W
Nemesis
Oniianaa
Nemesis
6
1
13
12.5
W
Bake Kujira
jxyp
Bake Kujira
8
1
13
14.5
L
0
9
0
0
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,245
Damage
18,831
29,596
Taken
43,504
21,489
Mitigated
21,069
9,307
Healing
1,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cynocephalics
Baron Samedi
17,486
3,218
2,182
3,672
7,539
3,451
268
4,899
2,315
40,356
0
L
4,275
574
0
701
13,880
9,770
0
9,554
3,746
906
12,236
W
Nemesis
Oniianaa
Nemesis
7,262
2,210
0
1,937
8,707
4,204
0
2,381
5,926
0
16,205
W
Bake Kujira
jxyp
Bake Kujira
13,497
10,771
0
1,516
13,350
13,834
1,397
6,837
6,077
41,894
0
L
7,816
4,146
0
839
13,365
4,441
0
10,922
2,062
19,724
0
L
6,740
1,196
0
0
16,259
6,858
0
9,720
5,934
18,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
20,185
111
Minions Killed
61
0
Camps Cleared
0
570,124
Distance Traveled
411,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,300
1,030
44
4
0
187,622
0
L
Mulan
7,206
721
21
2
0
134,746
0
W
Nemesis
8,998
900
13
1
0
195,238
0
W
Bake Kujira
9,886
989
54
5
0
187,264
0
L
Olorun
6,379
638
24
2
0
113,543
0
L
Geb
6,600
660
16
2
0
163,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role