Player Matchup

Neith
Neith
CtarIiIina
Neith
Level 107
God Stats
35W - 24L
1,550 SR
Queue Stats
326W - 331L
1,409 Elo+
Solo
Poseidon
Poseidon
Kumito
Poseidon
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
toouquinha
Cthulhu
Level 7
God Stats
1W - 3L
1,151 SR
Queue Stats
6W - 11L
1,250 Elo+
Party 1
Team Averages
Level 57
1,400 SR
1,319 Elo+

VS

Team Averages
Level 106
1,429 SR
1,384 Elo+
Sobek
Sobek
LEONlXORM
Sobek
Level 132
God Stats
0W - 1L
1,556 SR
Queue Stats
54W - 64L
1,433 Elo+
Solo
Cernunnos
Cernunnos
Trece1313
Cernunnos
Level 49
God Stats
4W - 9L
1,342 SR
Queue Stats
48W - 98L
1,255 Elo+
Solo
Thoth
Thoth
zDGKillerBR
Thoth
Level 137
God Stats
2W - 3L
1,388 SR
Queue Stats
52W - 58L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
9 / 1 / 8
15,655
824
13,021
13,668
4,862
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Kumito
Poseidon
16
5 / 5 / 9
14,309
753
20,618
18,901
6,907
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
toouquinha
Cthulhu
18
4 / 0 / 12
15,018
790
12,767
18,340
21,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LEONlXORM
Sobek
14
0 / 7 / 4
12,201
642
9,800
29,071
38,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Trece1313
Cernunnos
11
0 / 5 / 1
11,108
585
5,252
11,093
4,193
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

18
6 / 6 / 0
14,767
777
20,746
15,137
6,548
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
18
Kills
6
6
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
9
1
8
13
W
Poseidon
Kumito
Poseidon
5
5
9
1.9
L
Sobek
LEONlXORM
Sobek
0
7
4
0.29
L
Cernunnos
Trece1313
Cernunnos
0
5
1
0.1
W
Cthulhu
toouquinha
Cthulhu
4
0
12
10
L
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,406
Damage
35,798
50,909
Taken
55,301
33,200
Mitigated
49,053
13,885
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,021
7,610
0
5,878
13,668
4,862
2,316
8,747
4,570
0
66,713
W
Poseidon
Kumito
Poseidon
20,618
4,618
428
6,199
18,901
6,907
346
13,069
5,486
84,278
0
L
Sobek
LEONlXORM
Sobek
9,800
438
181
4,991
29,071
38,312
14
17,499
11,572
30,224
0
L
Cernunnos
Trece1313
Cernunnos
5,252
2,228
194
1,178
11,093
4,193
740
5,998
5,095
0
27,285
W
Cthulhu
toouquinha
Cthulhu
12,767
1,253
254
1,126
18,340
21,431
256
8,149
9,417
40,522
1,011
L
20,746
556
0
836
15,137
6,548
0
9,361
5,776
89,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,982
Gold Earned
38,076
207
Minions Killed
185
0
Camps Cleared
0
1,040,402
Distance Traveled
843,581
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,655
824
73
4
0
340,956
4
W
Poseidon
14,309
753
82
4
0
326,241
0
L
Sobek
12,201
642
21
1
0
343,577
2
L
Cernunnos
11,108
585
40
2
0
214,071
0
W
Cthulhu
15,018
790
52
3
0
373,205
0
L
Thoth
14,767
777
124
7
0
285,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role