Player Matchup

Artio
Artio
Bronze III
Erickyyy6
Artio
Bronze III
Level 73
God Stats
0W - 1L
1,433 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Merlin
Merlin
Gold IV
FIRELORD945
Merlin
Gold IV
Level 83
God Stats
9W - 6L
1,630 SR
Queue Stats
41W - 40L
1,498 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Ice General444
Sun Wukong
Silver I
Level 125
God Stats
0W - 2L
1,838 SR
Queue Stats
12W - 17L
1,380 MMR
Party 1
Nemesis
Nemesis
Bronze III
jayshon111
Nemesis
Bronze III
Level 122
God Stats
4W - 8L
1,368 SR
Queue Stats
14W - 38L
1,408 MMR
Solo
Skadi
Skadi
Silver I
o KINGpenn
Skadi
Silver I
Level 99
God Stats
6W - 8L
1,595 SR
Queue Stats
54W - 52L
1,405 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,573 SR
1,418 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,529 SR
1,443 MMR
Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold I
 
Xbalanque
Gold I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold IV
GodAkaboshi
Fafnir
Gold IV
Level 159
God Stats
305W - 311L
1,565 SR
Queue Stats
341W - 351L
1,435 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Js4huntok
Sylvanus
Gold IV
Level 125
God Stats
8W - 4L
1,578 SR
Queue Stats
138W - 134L
1,377 MMR
Solo
Susano
Susano
Silver I
SenpaiRajiku
Susano
Silver I
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 42L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Erickyyy6
Artio
12
0 / 0 / 0
7,547
444
3,952
16,400
14,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
15
3 / 2 / 0
9,240
544
8,955
10,017
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Ice General444
Sun Wukong
15
1 / 3 / 0
9,444
556
11,482
18,714
13,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
jayshon111
Nemesis
14
1 / 5 / 1
8,036
473
4,064
14,990
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
13
0 / 2 / 1
7,628
449
9,075
9,831
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ScyllaAh PuchRatatoskrAthena

VS

Bans
LokiGebMaman BrigitteBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 3 / 1
9,832
578
8,094
9,627
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
 
Xbalanque
15
0 / 1 / 5
9,231
543
11,601
10,512
4,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
15
1 / 1 / 2
8,751
515
10,958
14,899
17,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Js4huntok
Sylvanus
14
0 / 0 / 6
8,862
521
7,866
13,405
14,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Susano
18
8 / 0 / 2
11,022
648
9,992
14,722
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
12
12
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
3
1
1.17
W
Xbalanque
 
Xbalanque
0
1
5
2.5
L
Artio
Erickyyy6
Artio
0
0
0
0
L
Merlin
3
2
0
1.5
W
Fafnir
1
1
2
2
L
Sun Wukong
Ice General444
Sun Wukong
1
3
0
0.33
W
Sylvanus
Js4huntok
Sylvanus
0
0
6
3
W
Susano
8
0
2
9
L
Nemesis
jayshon111
Nemesis
1
5
1
0.3
L
Skadi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,528
Damage
48,511
69,952
Taken
63,165
39,726
Mitigated
48,808
15,582
Healing
33,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,094
278
0
4,301
9,627
4,965
275
5,445
3,852
86,343
0
W
Xbalanque
 
Xbalanque
11,601
5,229
0
4,486
10,512
4,674
800
1,427
9,085
0
87,940
L
Artio
Erickyyy6
Artio
3,952
468
599
3,314
16,400
14,567
54
4,256
12,093
22,878
0
L
Merlin
8,955
358
0
2,434
10,017
2,890
53
6,225
3,792
76,075
0
W
Fafnir
10,958
1,749
0
5,726
14,899
17,479
0
709
14,144
52,348
0
L
Sun Wukong
Ice General444
Sun Wukong
11,482
2,748
0
6,037
18,714
13,890
0
9,957
7,490
0
77,242
W
Sylvanus
Js4huntok
Sylvanus
7,866
2,153
3,475
6,912
13,405
14,561
312
3,319
9,964
28,430
0
W
Susano
9,992
2,672
0
9,086
14,722
7,129
0
2,433
12,253
0
107,651
L
Nemesis
jayshon111
Nemesis
4,064
651
0
2,090
14,990
5,156
0
3,317
11,673
0
71,829
L
Skadi
9,075
2,062
0
1,108
9,831
3,223
72
1,845
7,986
0
64,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,895
Gold Earned
47,698
516
Minions Killed
552
0
Camps Cleared
0
1,721,145
Distance Traveled
1,605,183
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,832
578
156
9
0
282,787
0
W
Xbalanque
9,231
543
146
9
0
309,427
4
L
Artio
7,547
444
33
2
0
354,558
0
L
Merlin
9,240
544
152
9
0
339,377
4
W
Fafnir
8,751
515
75
4
0
297,579
0
L
Sun Wukong
9,444
556
130
8
0
320,851
2
W
Sylvanus
8,862
521
28
2
0
314,915
7
W
Susano
11,022
648
147
9
0
400,475
4
L
Nemesis
8,036
473
96
6
0
393,959
7
L
Skadi
7,628
449
105
6
0
312,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role