Player Matchup

Nemesis
Nemesis
Silver IV
DrSnakeQc8311
Nemesis
Silver IV
Level 81
God Stats
3W - 6L
1,382 SR
Queue Stats
129W - 145L
739 MMR
Solo
Agni
Agni
Silver IV
Perseus646
Agni
Silver IV
Level 155
God Stats
2W - 2L
1,817 SR
Queue Stats
242W - 274L
846 MMR
Party 2
Yemoja
Yemoja
Silver IV
RomuloVIII
Yemoja
Silver IV
Level 122
God Stats
6W - 15L
1,331 SR
Queue Stats
151W - 186L
678 MMR
Solo
Achilles
Achilles
Bronze I
WDC Goat69
Achilles
Bronze I
Level 118
God Stats
9W - 12L
1,424 SR
Queue Stats
462W - 511L
526 MMR
Party 2
Surtr
Surtr
Silver IV
temp-9513629543
Surtr
Silver IV
Level 120
God Stats
259W - 212L
1,483 SR
Queue Stats
846W - 869L
669 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,487 SR
691 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,440 SR
690 MMR
Hera
Hera
Silver IV
Gabucho_el_yucho
Hera
Silver IV
Level 128
God Stats
12W - 18L
1,466 SR
Queue Stats
250W - 260L
747 MMR
Solo
Charon
Charon
Silver V
MrToXiCmAN-
Charon
Silver V
Level 87
God Stats
17W - 10L
1,603 SR
Queue Stats
216W - 252L
591 MMR
Party 1
Baron Samedi
Baron Samedi
Silver V
PochoArtio
Baron Samedi
Silver V
Level 123
God Stats
40W - 55L
1,435 SR
Queue Stats
164W - 195L
630 MMR
Solo
Izanami
Izanami
Silver III
RicoFN-
Izanami
Silver III
Level 118
God Stats
10W - 14L
1,275 SR
Queue Stats
526W - 568L
841 MMR
Party 1
Poseidon
Poseidon
Silver IV
V_i_p_r_a
Poseidon
Silver IV
Level 121
God Stats
5W - 8L
1,421 SR
Queue Stats
289W - 311L
641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
4 / 0 / 0
5,736
637
4,846
6,961
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 1
4,825
536
4,449
5,804
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
RomuloVIII
Yemoja
8
2 / 1 / 1
4,789
532
1,733
6,084
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
WDC Goat69
Achilles
10
1 / 1 / 1
5,344
594
3,695
8,288
7,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
1 / 2 / 2
4,756
528
2,285
5,281
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ArachneAo KuangAnubisSol

VS

Bans
Nu WaKaliMartichorasThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
6,141
682
3,252
5,001
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
8
2 / 3 / 1
5,579
620
3,727
7,861
4,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
PochoArtio
Baron Samedi
10
1 / 2 / 0
5,894
655
2,693
5,360
1,736
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
RicoFN-
Izanami
8
1 / 1 / 1
5,299
589
5,043
5,005
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
V_i_p_r_a
Poseidon
10
0 / 2 / 1
5,421
602
3,271
6,272
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
7
7
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
4
0
0
4
W
3
0
0
3
W
Charon
2
3
1
0.83
L
0
3
1
0.17
W
Baron Samedi
PochoArtio
Baron Samedi
1
2
0
0.5
W
Izanami
RicoFN-
Izanami
1
1
1
1.5
L
Yemoja
RomuloVIII
Yemoja
2
1
1
2.5
W
Poseidon
V_i_p_r_a
Poseidon
0
2
1
0.25
L
Achilles
WDC Goat69
Achilles
1
1
1
1.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,008
Damage
17,986
32,418
Taken
29,499
16,914
Mitigated
11,492
8,715
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
4,846
1,276
0
970
6,961
2,378
0
2,818
4,143
0
38,880
W
3,252
527
0
1,711
5,001
1,806
227
3,649
1,352
37,120
0
W
Charon
3,727
801
0
1,798
7,861
4,776
0
773
7,088
15,253
0
L
4,449
603
0
1,170
5,804
2,006
0
3,667
2,137
29,255
0
W
Baron Samedi
PochoArtio
Baron Samedi
2,693
196
0
2,020
5,360
1,736
0
0
4,691
41,322
0
W
Izanami
RicoFN-
Izanami
5,043
3,751
0
834
5,005
1,496
495
896
4,109
0
36,585
L
Yemoja
RomuloVIII
Yemoja
1,733
660
110
1,232
6,084
2,918
0
1,678
4,406
11,908
0
W
Poseidon
V_i_p_r_a
Poseidon
3,271
661
0
3,312
6,272
1,678
124
923
5,349
39,212
0
L
Achilles
WDC Goat69
Achilles
3,695
507
0
4,124
8,288
7,243
0
3,186
5,102
0
27,151
L
2,285
1,057
88
1,021
5,281
2,369
68
1,594
3,687
149
23,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,450
Gold Earned
28,334
210
Minions Killed
279
0
Camps Cleared
0
947,182
Distance Traveled
899,222
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,736
637
61
7
0
250,249
0
W
Hera
6,141
682
70
8
0
195,242
0
W
Charon
5,579
620
17
2
0
182,950
0
L
Agni
4,825
536
46
5
0
188,895
0
W
Baron Samedi
5,894
655
54
6
0
153,514
0
W
Izanami
5,299
589
68
8
0
174,608
2
L
Yemoja
4,789
532
18
2
0
167,574
5
W
Poseidon
5,421
602
70
8
0
192,908
0
L
Achilles
5,344
594
45
5
0
192,541
0
L
Surtr
4,756
528
40
4
0
147,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role