Player Matchup

Hachiman
Hachiman
Gold II
BloodKingBambi
Hachiman
Gold II
Level 102
God Stats
6W - 4L
1,780 SR
Queue Stats
382W - 401L
1,529 MMR
Solo
Mercury
Mercury
Gold III
BropJia
Mercury
Gold III
Level 122
God Stats
10W - 4L
1,686 SR
Queue Stats
35W - 26L
1,577 MMR
Party 1
Kukulkan
Kukulkan
Gold III
ByL2008
Kukulkan
Gold III
Level 215
God Stats
2W - 0L
1,500 SR
Queue Stats
411W - 414L
1,530 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Howhippie
Ao Kuang
Gold III
Level 155
God Stats
4W - 5L
1,518 SR
Queue Stats
221W - 223L
1,495 MMR
Party 1
Sylvanus
Sylvanus
Gold III
SADGIRL666
Sylvanus
Gold III
Level 107
God Stats
4W - 3L
1,494 SR
Queue Stats
295W - 310L
1,514 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,596 SR
1,529 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,565 SR
1,529 MMR
Rama
Rama
Gold II
GBabe
Rama
Gold II
Level 143
God Stats
11W - 8L
1,740 SR
Queue Stats
227W - 217L
1,504 MMR
Solo
Janus
Janus
Gold II
GunLord53
Janus
Gold II
Level 149
God Stats
10W - 18L
1,470 SR
Queue Stats
309W - 303L
1,538 MMR
Solo
Arachne
Arachne
Platinum IV
T1gTok
Arachne
Platinum IV
Level 157
God Stats
18W - 9L
1,703 SR
Queue Stats
832W - 835L
1,537 MMR
Solo
Charon
Charon
Gold V
TheUltimateBM
Charon
Gold V
Level 126
God Stats
1W - 1L
1,322 SR
Queue Stats
15W - 13L
1,522 MMR
Solo
Nu Wa
Nu Wa
Gold III
to0oreck
Nu Wa
Gold III
Level 146
God Stats
93W - 77L
1,591 SR
Queue Stats
135W - 141L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
6
1 / 1 / 0
3,925
785
2,394
3,428
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
BropJia
Mercury
7
0 / 1 / 0
3,820
764
306
4,459
1,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ByL2008
Kukulkan
8
0 / 0 / 0
4,441
888
1,191
1,174
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Howhippie
Ao Kuang
7
0 / 0 / 0
4,438
888
1,009
3,665
1,043
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
SADGIRL666
Sylvanus
6
1 / 2 / 1
3,899
780
2,116
5,208
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThanatosMaman BrigitteBakasuraGilgamesh

VS

Bans
AchillesRatatoskrThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
GBabe
Rama
7
3 / 0 / 1
4,093
819
2,570
3,706
1,122
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
GunLord53
Janus
2
0 / 0 / 0
2,762
552
258
380
62
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
T1gTok
Arachne
7
1 / 1 / 0
3,675
735
383
4,322
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 1 / 4
4,125
825
2,519
4,017
1,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
to0oreck
Nu Wa
7
0 / 0 / 0
3,934
787
1,955
1,662
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
4
4
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
1
1
0
1
W
Mercury
BropJia
Mercury
0
1
0
0
W
Kukulkan
ByL2008
Kukulkan
0
0
0
0
L
Rama
GBabe
Rama
3
0
1
3.5
L
Janus
GunLord53
Janus
0
0
0
0
W
Ao Kuang
Howhippie
Ao Kuang
0
0
0
0
W
Sylvanus
SADGIRL666
Sylvanus
1
2
1
0.75
L
Arachne
T1gTok
Arachne
1
1
0
1
L
0
1
4
2
L
Nu Wa
to0oreck
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,016
Damage
7,685
17,934
Taken
14,087
6,120
Mitigated
4,910
6,250
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
2,394
1,060
0
1,048
3,428
959
0
1,118
2,310
0
19,924
W
Mercury
BropJia
Mercury
306
79
0
615
4,459
1,244
0
363
4,096
0
21,975
W
Kukulkan
ByL2008
Kukulkan
1,191
352
0
279
1,174
385
504
412
738
31,120
0
L
Rama
GBabe
Rama
2,570
2,210
0
1,707
3,706
1,122
0
1,390
2,316
0
24,255
L
Janus
GunLord53
Janus
258
0
0
250
380
62
0
0
380
3,640
0
W
Ao Kuang
Howhippie
Ao Kuang
1,009
210
0
2,646
3,665
1,043
0
1,159
2,506
28,583
0
W
Sylvanus
SADGIRL666
Sylvanus
2,116
1,387
299
1,363
5,208
2,489
0
1,656
3,552
11,579
5,332
L
Arachne
T1gTok
Arachne
383
334
0
711
4,322
1,338
0
712
3,610
0
19,221
L
2,519
713
0
1,525
4,017
1,907
0
916
3,101
11,245
0
L
Nu Wa
to0oreck
Nu Wa
1,955
588
0
1,004
1,662
481
0
1,009
653
18,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,523
Gold Earned
18,589
222
Minions Killed
152
0
Camps Cleared
0
576,004
Distance Traveled
473,306
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,925
785
38
8
0
102,188
0
W
Mercury
3,820
764
37
7
0
133,509
0
W
Kukulkan
4,441
888
68
14
0
110,427
0
L
Rama
4,093
819
44
9
0
87,876
0
L
Janus
2,762
552
8
2
0
29,621
0
W
Ao Kuang
4,438
888
52
10
0
119,289
0
W
Sylvanus
3,899
780
27
5
0
110,591
1
L
Arachne
3,675
735
39
8
0
128,069
0
L
Charon
4,125
825
19
4
0
106,475
0
L
Nu Wa
3,934
787
42
8
0
121,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role