Player Matchup

Arachne
Arachne
Flabongo
Arachne
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 134L
1,568 Elo+
Party 3
Charon
Charon
Jayd210
Charon
Level 106
God Stats
5W - 3L
1,727 SR
Queue Stats
318W - 247L
1,658 Elo+
Solo
Bake Kujira
Bake Kujira
MoistLlama666
Bake Kujira
Level 109
God Stats
0W - 3L
1,292 SR
Queue Stats
185W - 152L
1,586 Elo+
Party 3
Xbalanque
Xbalanque
SlavaUkraine2022
Xbalanque
Level 123
God Stats
487W - 400L
1,655 SR
Queue Stats
871W - 818L
1,579 Elo+
Solo
Chaac
Chaac
SquishyYeti
Chaac
Level 129
God Stats
40W - 29L
1,632 SR
Queue Stats
304W - 259L
1,556 Elo+
Party 3
Team Averages
Level 106
1,561 SR
1,589 Elo+

VS

Team Averages
Level 115
1,496 SR
1,608 Elo+
Rama
Rama
Chudsug
Rama
Level 118
God Stats
5W - 2L
1,406 SR
Queue Stats
179W - 160L
1,567 Elo+
Party 1
Bellona
Bellona
DonkeyMan4565
Bellona
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 193L
1,574 Elo+
Party 1
Fenrir
Fenrir
ElGamerLegend
Fenrir
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,572 Elo+
Party 2
Sylvanus
Sylvanus
MAGASHO
Sylvanus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,855 Elo+
Party 2
Poseidon
Poseidon
SpeedBuffGoblin
Poseidon
Level 119
God Stats
11W - 12L
1,572 SR
Queue Stats
284W - 302L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Flabongo
Arachne
9
0 / 5 / 1
5,276
528
3,206
10,621
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charon
Jayd210
Charon
7
1 / 4 / 1
5,237
524
5,247
10,866
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bake Kujira
MoistLlama666
Bake Kujira
11
2 / 3 / 0
6,174
617
4,952
9,401
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
11
1 / 3 / 0
6,181
618
5,489
8,005
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 0
6,206
621
7,223
10,232
6,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Chudsug
Rama
12
5 / 1 / 2
7,624
762
7,880
7,699
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
11
0 / 1 / 3
6,297
630
5,830
11,939
13,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
8 / 1 / 5
7,561
756
10,431
10,192
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
MAGASHO
Sylvanus
10
0 / 1 / 7
6,214
621
2,298
7,695
4,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
11
5 / 1 / 1
6,593
659
5,897
6,191
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
18
18
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
Chudsug
Rama
5
1
2
6
W
Bellona
0
1
3
1.5
W
8
1
5
10.5
L
Arachne
Flabongo
Arachne
0
5
1
0.1
L
Charon
Jayd210
Charon
1
4
1
0.38
W
Sylvanus
MAGASHO
Sylvanus
0
1
7
3.5
L
Bake Kujira
MoistLlama666
Bake Kujira
2
3
0
0.67
L
Xbalanque
1
3
0
0.33
W
Poseidon
5
1
1
5.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,117
Damage
32,336
49,125
Taken
43,716
25,689
Mitigated
27,296
10,165
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Chudsug
Rama
7,880
5,797
0
3,318
7,699
3,574
768
4,126
3,573
0
57,749
W
Bellona
5,830
1,958
0
4,304
11,939
13,146
0
106
11,833
0
40,872
W
10,431
2,969
0
1,910
10,192
4,272
805
1,889
8,303
0
46,326
L
Arachne
Flabongo
Arachne
3,206
2,427
0
1,211
10,621
3,077
0
256
10,327
0
31,505
L
Charon
Jayd210
Charon
5,247
1,153
0
2,098
10,866
5,867
0
3,126
7,588
16,013
0
W
Sylvanus
MAGASHO
Sylvanus
2,298
681
2,366
2,775
7,695
4,305
199
2,338
5,357
11,944
0
L
Bake Kujira
MoistLlama666
Bake Kujira
4,952
2,777
0
559
9,401
6,954
0
290
9,111
45,341
0
L
Xbalanque
5,489
2,147
0
3,525
8,005
2,896
0
4,018
3,745
0
49,702
W
Poseidon
5,897
1,545
0
710
6,191
1,999
114
1,740
4,451
49,191
3,867
L
7,223
1,013
0
2,772
10,232
6,895
0
0
10,232
0
42,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,074
Gold Earned
34,289
284
Minions Killed
361
0
Camps Cleared
0
1,068,615
Distance Traveled
1,076,869
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,624
762
109
11
0
199,922
0
W
Bellona
6,297
630
66
7
0
212,752
0
W
Fenrir
7,561
756
65
7
0
240,682
0
L
Arachne
5,276
528
39
4
0
234,022
0
L
Charon
5,237
524
12
1
0
211,205
3
W
Sylvanus
6,214
621
10
1
0
210,535
0
L
Bake Kujira
6,174
617
79
8
0
227,370
0
L
Xbalanque
6,181
618
88
9
0
183,981
0
W
Poseidon
6,593
659
111
11
0
212,978
4
L
Chaac
6,206
621
66
7
0
212,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role