Player Matchup

Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Hildguard
Morgan Le Fay
Gold II
Level 123
God Stats
33W - 24L
1,645 SR
Queue Stats
292W - 284L
1,561 MMR
Solo
Mercury
Mercury
Gold III
Mendacious_Ase
Mercury
Gold III
Level 142
God Stats
2W - 3L
1,336 SR
Queue Stats
251W - 270L
1,577 MMR
Solo
Bacchus
Bacchus
Gold III
Sergio4594
Bacchus
Gold III
Level 45
God Stats
24W - 22L
1,673 SR
Queue Stats
77W - 78L
1,586 MMR
Solo
Artemis
Artemis
Gold I
ZorroArtico99
Artemis
Gold I
Level 172
God Stats
86W - 65L
1,665 SR
Queue Stats
467W - 481L
1,563 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,564 SR
1,558 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,645 SR
1,557 MMR
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
AMCatAMCTheaters
Ares
Gold V
Level 158
God Stats
3W - 3L
1,791 SR
Queue Stats
146W - 145L
1,418 MMR
Party 2
Chronos
Chronos
Gold II
Akadosh
Chronos
Gold II
Level 120
God Stats
0W - 1L
1,780 SR
Queue Stats
75W - 74L
1,544 MMR
Party 1
Thanatos
Thanatos
Gold II
FrankasaurusREX1
Thanatos
Gold II
Level 63
God Stats
24W - 21L
1,634 SR
Queue Stats
107W - 90L
1,687 MMR
Party 2
Lancelot
Lancelot
Platinum V
Zir0s1
Lancelot
Platinum V
Level 74
God Stats
0W - 1L
1,520 SR
Queue Stats
71W - 72L
1,638 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 0 / 0
7,302
730
6,753
6,122
4,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
Hildguard
Morgan Le Fay
13
5 / 1 / 1
7,016
702
7,976
5,175
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 5
5,723
572
1,859
6,924
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Sergio4594
Bacchus
10
4 / 0 / 4
6,143
614
6,228
6,159
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
11
1 / 2 / 3
6,029
603
5,586
8,131
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaThorAo Kuang

VS

Bans
Maman BrigitteAnubisAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 2 / 1
5,214
521
2,687
6,372
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 2
5,663
566
4,251
10,101
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Akadosh
Chronos
9
2 / 2 / 0
5,404
540
4,564
6,922
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 1
5,069
507
1,900
10,648
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Zir0s1
Lancelot
9
0 / 2 / 0
4,827
483
1,432
7,862
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
3
3
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
0
2
L
Poseidon
 
Poseidon
0
2
1
0.25
L
1
3
2
0.67
L
Chronos
Akadosh
Chronos
2
2
0
1
L
0
4
1
0.13
W
Morgan Le Fay
Hildguard
Morgan Le Fay
5
1
1
5.5
W
1
0
5
3.5
W
Bacchus
Sergio4594
Bacchus
4
0
4
6
L
Lancelot
Zir0s1
Lancelot
0
2
0
0
W
Artemis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,402
Damage
14,834
32,511
Taken
41,905
17,609
Mitigated
17,312
11,682
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,753
1,082
0
4,199
6,122
4,932
159
0
6,122
0
56,040
L
Poseidon
 
Poseidon
2,687
410
0
2,339
6,372
2,120
0
4,151
2,081
39,788
0
L
4,251
137
0
1,994
10,101
6,388
0
4,557
5,474
16,809
0
L
Chronos
Akadosh
Chronos
4,564
1,343
0
1,155
6,922
2,559
60
1,484
5,438
30,366
0
L
1,900
520
0
4,742
10,648
3,804
0
3,643
6,853
0
34,643
W
Morgan Le Fay
Hildguard
Morgan Le Fay
7,976
1,177
0
1,051
5,175
2,060
0
1,754
3,245
63,229
525
W
1,859
665
0
1,000
6,924
2,278
0
1,874
4,953
0
38,820
W
Bacchus
Sergio4594
Bacchus
6,228
1,029
0
2,555
6,159
5,494
0
2,814
3,208
22,172
0
L
Lancelot
Zir0s1
Lancelot
1,432
188
0
1,801
7,862
2,441
0
0
7,499
0
22,330
W
Artemis
5,586
1,989
0
2,877
8,131
2,845
0
4,325
3,481
0
42,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,213
Gold Earned
26,177
359
Minions Killed
242
0
Camps Cleared
0
1,069,892
Distance Traveled
1,049,196
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,302
730
96
10
0
183,845
0
L
Poseidon
5,214
521
61
6
0
203,473
0
L
Ares
5,663
566
22
2
0
197,205
6
L
Chronos
5,404
540
55
6
0
204,992
1
L
Thanatos
5,069
507
62
6
0
225,551
3
W
Morgan Le Fay
7,016
702
112
11
0
224,751
0
W
Mercury
5,723
572
59
6
0
265,290
0
W
Bacchus
6,143
614
18
2
0
212,867
4
L
Lancelot
4,827
483
42
4
0
217,975
4
W
Artemis
6,029
603
74
7
0
183,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role