Player Matchup

Khepri
Khepri
Platinum V
Gibnerb
Khepri
Platinum V
Level 178
God Stats
15W - 7L
1,547 SR
Queue Stats
55W - 41L
1,747 MMR
Party 1
Merlin
Merlin
Gold IV
ItsTexas
Merlin
Gold IV
Level 151
God Stats
7W - 7L
1,494 SR
Queue Stats
74W - 72L
1,537 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
JOHN-MADDEN-91
Cu Chulainn
Platinum V
Level 125
God Stats
17W - 15L
1,571 SR
Queue Stats
88W - 83L
1,632 MMR
Solo
Nemesis
Nemesis
Gold III
burntfire01
Nemesis
Gold III
Level 118
God Stats
6W - 8L
1,684 SR
Queue Stats
324W - 334L
1,525 MMR
Party 1
Olorun
Olorun
Platinum I
knightwolf25
Olorun
Platinum I
Level 156
God Stats
1W - 0L
1,200 SR
Queue Stats
92W - 79L
1,733 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,499 SR
1,635 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,556 SR
1,621 MMR
Cabrakan
Cabrakan
Bronze IV
 
Cabrakan
Bronze IV
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum V
ChickenPanda
Ullr
Platinum V
Level 155
God Stats
27W - 31L
1,544 SR
Queue Stats
239W - 237L
1,663 MMR
Solo
Ix Chel
Ix Chel
Gold II
Ianite4Lyfe
Ix Chel
Gold II
Level 126
God Stats
7W - 7L
1,575 SR
Queue Stats
56W - 56L
1,682 MMR
Solo
Hercules
Hercules
Gold V
Spartacus897
Hercules
Gold V
Level 142
God Stats
10W - 9L
1,622 SR
Queue Stats
73W - 70L
1,534 MMR
Solo
Bastet
Bastet
Platinum V
zRaymond
Bastet
Platinum V
Level 107
God Stats
10W - 13L
1,540 SR
Queue Stats
209W - 207L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gibnerb
Khepri
11
2 / 0 / 11
7,323
563
4,972
8,543
8,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
ItsTexas
Merlin
12
2 / 3 / 6
7,249
558
7,610
7,808
3,209
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
JOHN-MADDEN-91
Cu Chulainn
13
1 / 3 / 4
7,962
612
10,194
12,315
10,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
burntfire01
Nemesis
13
3 / 1 / 8
7,735
595
7,922
10,247
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
14
11 / 0 / 1
9,574
736
8,150
7,384
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
ArtioLokiRaijinAo Kuang

VS

Bans
ThanatosMorgan Le FayAthenaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 4 / 3
5,979
460
3,910
12,744
13,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 6 / 0
6,226
479
2,425
12,626
4,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
Ianite4Lyfe
Ix Chel
11
1 / 4 / 2
6,507
501
8,344
9,930
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Spartacus897
Hercules
12
2 / 2 / 2
6,917
532
5,120
12,015
13,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
zRaymond
Bastet
12
4 / 3 / 2
7,121
548
5,395
14,192
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
19
Kills
7
7
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
4
3
0.38
L
0
6
0
0
W
Khepri
Gibnerb
Khepri
2
0
11
7.5
L
Ix Chel
Ianite4Lyfe
Ix Chel
1
4
2
0.5
W
Merlin
ItsTexas
Merlin
2
3
6
1.67
W
Cu Chulainn
JOHN-MADDEN-91
Cu Chulainn
1
3
4
1
L
Hercules
Spartacus897
Hercules
2
2
2
1.5
W
Nemesis
burntfire01
Nemesis
3
1
8
7
W
Olorun
11
0
1
11.5
L
Bastet
zRaymond
Bastet
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,848
Damage
25,194
46,297
Taken
61,507
29,870
Mitigated
40,453
15,094
Healing
19,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,910
439
0
1,648
12,744
13,358
0
6,271
6,473
19,000
0
L
2,425
683
0
2,884
12,626
4,409
0
4,528
8,098
0
42,963
W
Khepri
Gibnerb
Khepri
4,972
882
0
2,053
8,543
8,612
0
2,568
5,975
16,925
0
L
Ix Chel
Ianite4Lyfe
Ix Chel
8,344
1,199
1,070
2,440
9,930
3,845
0
5,329
4,601
52,375
0
W
Merlin
ItsTexas
Merlin
7,610
322
0
2,975
7,808
3,209
1,204
4,104
3,704
63,103
0
W
Cu Chulainn
JOHN-MADDEN-91
Cu Chulainn
10,194
1,601
0
2,717
12,315
10,261
0
1,959
10,356
891
57,789
L
Hercules
Spartacus897
Hercules
5,120
1,160
0
5,878
12,015
13,304
0
2,019
9,996
0
36,128
W
Nemesis
burntfire01
Nemesis
7,922
3,303
0
1,688
10,247
4,373
11
1,683
8,564
0
63,467
W
Olorun
8,150
2,955
590
5,071
7,384
3,415
560
1,940
5,444
62,536
4,424
L
Bastet
zRaymond
Bastet
5,395
1,375
0
5,339
14,192
5,537
0
2,908
11,284
0
55,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,843
Gold Earned
32,750
428
Minions Killed
330
0
Camps Cleared
0
1,323,633
Distance Traveled
1,257,714
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,979
460
34
3
0
234,696
0
L
Ullr
6,226
479
69
5
0
238,081
2
W
Khepri
7,323
563
11
1
0
274,828
5
L
Ix Chel
6,507
501
93
7
0
243,718
0
W
Merlin
7,249
558
108
8
0
243,865
0
W
Cu Chulainn
7,962
612
99
8
0
233,081
0
L
Hercules
6,917
532
63
5
0
261,054
0
W
Nemesis
7,735
595
93
7
0
306,317
0
W
Olorun
9,574
736
117
9
0
265,542
2
L
Bastet
7,121
548
71
5
0
280,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role