Player Matchup

Ymir
Ymir
Platinum I
PhysicalMemes
Ymir
Platinum I
Level 91
God Stats
1W - 2L
1,454 SR
Queue Stats
94W - 98L
1,638 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 91
1,454 SR
1,638 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,500 SR
1,410 MMR
Ix Chel
Ix Chel
Bronze III
guntflop
Ix Chel
Bronze III
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 0
9,198
1,022
7,587
12,778
9,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
VamanaThanatosRavanaAmaterasuFenrir

VS

Bans
Chang'eMartichorasErlang ShenRamaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
guntflop
Ix Chel
13
0 / 4 / 0
8,032
892
8,086
10,466
8,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Ix Chel
guntflop
Ix Chel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,587
Damage
8,086
12,778
Taken
10,466
9,651
Mitigated
8,163
5,351
Healing
2,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,587
2,189
0
5,351
12,778
9,651
694
8,768
4,010
45,350
0
L
Ix Chel
guntflop
Ix Chel
8,086
1,572
0
2,683
10,466
8,163
0
7,752
2,714
41,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,198
Gold Earned
8,032
95
Minions Killed
85
5
Camps Cleared
4
166,202
Distance Traveled
171,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,198
1,022
95
11
5
166,202
0
L
Ix Chel
8,032
892
85
9
4
171,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role