Player Matchup

Agni
Agni
BabyLamont
Agni
Level 159
God Stats
4W - 3L
1,627 SR
Queue Stats
335W - 288L
1,607 Elo+
Solo
Lancelot
Lancelot
Dissaor667
Lancelot
Level 124
God Stats
4W - 9L
1,339 SR
Queue Stats
694W - 704L
1,442 Elo+
Solo
Vamana
Vamana
Iazy sarcasm
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,460 Elo+
Party 1
Chiron
Chiron
Lancypoo WTS
Chiron
Level 128
God Stats
1W - 1L
1,554 SR
Queue Stats
77W - 71L
1,519 Elo+
Party 1
Hades
Hades
Toxicity7548
Hades
Level 153
God Stats
2W - 1L
1,740 SR
Queue Stats
61W - 58L
1,476 Elo+
Party 1
Team Averages
Level 118
1,552 SR
1,501 Elo+

VS

Team Averages
Level 141
1,485 SR
1,506 Elo+
Cabrakan
Cabrakan
Alexdio6
Cabrakan
Level 137
God Stats
1W - 0L
1,333 SR
Queue Stats
36W - 39L
1,505 Elo+
Party 3
Martichoras
Martichoras
OUEL99
Martichoras
Level 105
God Stats
2W - 0L
1,719 SR
Queue Stats
63W - 58L
1,566 Elo+
Party 3
Athena
Athena
PUPPETMASTER752
Athena
Level 177
God Stats
2W - 2L
1,485 SR
Queue Stats
314W - 316L
1,453 Elo+
Party 2
Fenrir
Fenrir
XLXSHANKXLX
Fenrir
Level 156
God Stats
1W - 0L
1,297 SR
Queue Stats
136W - 147L
1,493 Elo+
Party 2
Chaac
Chaac
Xivulai
Chaac
Level 128
God Stats
5W - 1L
1,590 SR
Queue Stats
158W - 156L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
8,605
861
16,695
5,703
2,904
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Dissaor667
Lancelot
14
2 / 5 / 4
7,928
793
8,675
11,105
4,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
12
1 / 3 / 4
7,001
700
6,762
12,952
15,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
14
1 / 4 / 4
7,519
752
11,458
9,475
4,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 6 / 2
7,341
734
4,809
10,425
6,210
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alexdio6
Cabrakan
14
7 / 2 / 10
8,391
839
8,539
9,485
7,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Martichoras
OUEL99
Martichoras
16
2 / 1 / 13
8,325
833
9,717
9,729
4,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 1 / 15
7,179
718
4,774
14,205
9,397
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
11
2 / 4 / 10
7,121
712
6,845
11,508
10,029
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Xivulai
Chaac
16
8 / 1 / 11
8,881
888
15,150
14,560
15,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
7
Kills
19
19
Deaths
9
19
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Alexdio6
Cabrakan
7
2
10
6
L
2
1
5
4.5
L
Lancelot
Dissaor667
Lancelot
2
5
4
0.8
L
Vamana
1
3
4
1
L
Chiron
1
4
4
0.75
W
Martichoras
OUEL99
Martichoras
2
1
13
8.5
W
0
1
15
7.5
L
1
6
2
0.33
W
Fenrir
2
4
10
1.75
W
Chaac
Xivulai
Chaac
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,399
Damage
45,025
49,660
Taken
59,487
33,208
Mitigated
47,534
11,286
Healing
27,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Alexdio6
Cabrakan
8,539
667
312
1,939
9,485
7,612
0
4,019
5,466
9,890
0
L
16,695
1,291
0
838
5,703
2,904
0
792
4,911
33,709
0
L
Lancelot
Dissaor667
Lancelot
8,675
2,043
690
1,226
11,105
4,802
0
3,683
7,275
0
21,179
L
Vamana
6,762
3,589
798
3,588
12,952
15,073
0
4,575
8,033
331
7,078
L
Chiron
11,458
2,549
1,252
1,409
9,475
4,219
0
2,583
6,734
0
25,211
W
Martichoras
OUEL99
Martichoras
9,717
1,880
1,037
3,001
9,729
4,905
658
3,308
6,421
0
30,231
W
4,774
1,106
733
5,335
14,205
9,397
171
5,396
8,809
8,314
0
L
4,809
1,182
356
1,129
10,425
6,210
0
990
9,394
7,961
0
W
Fenrir
6,845
974
2,508
1,637
11,508
10,029
36
4,623
6,885
0
8,816
W
Chaac
Xivulai
Chaac
15,150
1,272
1,689
8,912
14,560
15,591
476
4,489
10,071
0
31,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,394
Gold Earned
39,897
110
Minions Killed
108
0
Camps Cleared
0
915,554
Distance Traveled
971,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,391
839
7
1
0
187,246
0
L
Agni
8,605
861
45
5
0
201,523
0
L
Lancelot
7,928
793
25
3
0
210,799
0
L
Vamana
7,001
700
2
0
0
189,416
0
L
Chiron
7,519
752
30
3
0
160,562
0
W
Martichoras
8,325
833
53
5
0
181,239
0
W
Athena
7,179
718
9
1
0
211,848
0
L
Hades
7,341
734
8
1
0
153,254
0
W
Fenrir
7,121
712
5
1
0
169,227
0
W
Chaac
8,881
888
34
3
0
222,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role