Player Matchup

Nemesis
Nemesis
DrizzyD
Nemesis
Level 29
God Stats
19W - 17L
1,454 SR
Queue Stats
19W - 17L
1,517 Elo+
Party 2
Freya
Freya
NYKEOS
Freya
Level 45
God Stats
0W - 1L
1,809 SR
Queue Stats
38W - 46L
1,408 Elo+
Party 2
Mulan
Mulan
hdmiroach
Mulan
Level 83
God Stats
6W - 1L
1,500 SR
Queue Stats
131W - 121L
1,348 Elo+
Solo
Team Averages
Level 52
1,588 SR
1,424 Elo+

VS

Team Averages
Level 81
1,464 SR
1,439 Elo+
Nike
Nike
CleptikXxPride
Nike
Level 113
God Stats
2W - 1L
1,633 SR
Queue Stats
110W - 127L
1,423 Elo+
Party 1
Zhong Kui
Zhong Kui
Mad Primal
Zhong Kui
Level 83
God Stats
1W - 0L
1,268 SR
Queue Stats
110W - 105L
1,429 Elo+
Party 1
Thor
Thor
Ulitmate_Cobra
Thor
Level 47
God Stats
8W - 9L
1,492 SR
Queue Stats
204W - 211L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DrizzyD
Nemesis
14
5 / 5 / 1
11,711
781
9,455
15,666
6,297
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Freya
NYKEOS
Freya
12
1 / 7 / 5
10,487
699
4,834
12,294
4,183
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
hdmiroach
Mulan
11
0 / 7 / 6
10,024
668
9,822
19,442
16,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 11
11,577
772
9,571
12,548
10,041
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Mad Primal
Zhong Kui
13
4 / 2 / 13
11,860
791
16,997
12,274
8,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
11 / 3 / 4
13,672
911
12,932
12,453
5,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
6
Kills
18
19
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
L
Nemesis
DrizzyD
Nemesis
5
5
1
1.1
W
Zhong Kui
Mad Primal
Zhong Kui
4
2
13
5.25
L
Freya
NYKEOS
Freya
1
7
5
0.5
W
11
3
4
4.33
L
Mulan
hdmiroach
Mulan
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,111
Damage
39,500
47,402
Taken
37,275
27,029
Mitigated
23,692
4,640
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,571
793
229
859
12,548
10,041
508
1,334
11,214
0
39,895
L
Nemesis
DrizzyD
Nemesis
9,455
3,885
0
1,327
15,666
6,297
0
4,848
10,536
0
36,785
W
Zhong Kui
Mad Primal
Zhong Kui
16,997
2,503
0
5,903
12,274
8,146
1,152
3,941
8,333
50,227
0
L
Freya
NYKEOS
Freya
4,834
1,489
0
776
12,294
4,183
0
3,383
8,741
24,215
0
W
12,932
2,142
0
244
12,453
5,505
1,299
1,657
10,796
75
46,096
L
Mulan
hdmiroach
Mulan
9,822
558
0
2,537
19,442
16,549
0
7,916
11,018
0
27,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,222
Gold Earned
37,109
95
Minions Killed
171
0
Camps Cleared
0
679,688
Distance Traveled
762,298
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,577
772
44
3
0
260,586
4
L
Nemesis
11,711
781
42
3
0
232,924
0
W
Zhong Kui
11,860
791
65
4
0
233,083
4
L
Freya
10,487
699
33
2
0
231,448
2
W
Thor
13,672
911
62
4
0
268,629
0
L
Mulan
10,024
668
20
1
0
215,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role