Player Matchup

Rama
Rama
Gold II
 
Rama
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond IV
 
Poseidon
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
DahyJhu
Janus
Platinum III
Level 125
God Stats
21W - 19L
1,520 SR
Queue Stats
165W - 150L
1,833 MMR
Solo
Ne Zha
Ne Zha
Diamond V
JuliaDuailibi
Ne Zha
Diamond V
Level 77
God Stats
27W - 23L
1,637 SR
Queue Stats
107W - 89L
2,114 MMR
Solo
Fenrir
Fenrir
Platinum III
VKan01
Fenrir
Platinum III
Level 158
God Stats
1W - 2L
1,370 SR
Queue Stats
328W - 344L
1,591 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,505 SR
1,708 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 161
1,608 SR
1,833 MMR
Odin
Odin
Gold I
 
Odin
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Persephone
Persephone
Diamond II
Bokita
Persephone
Diamond II
Level 219
God Stats
4W - 4L
1,812 SR
Queue Stats
182W - 137L
2,324 MMR
Party 1
Hun Batz
Hun Batz
Gold III
Boshap
Hun Batz
Gold III
Level 157
God Stats
2W - 2L
1,497 SR
Queue Stats
101W - 107L
1,321 MMR
Party 2
Agni
Agni
Diamond III
FumαFαso
Agni
Diamond III
Level 105
God Stats
50W - 29L
1,632 SR
Queue Stats
211W - 168L
2,287 MMR
Party 1
Hou Yi
Hou Yi
Platinum III
TðMŸ
Hou Yi
Platinum III
Level 166
God Stats
2W - 2L
1,599 SR
Queue Stats
129W - 130L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 3 / 0
5,295
530
1,923
6,933
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
 
Poseidon
6
0 / 1 / 0
4,311
431
2,071
3,575
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
DahyJhu
Janus
11
0 / 0 / 1
5,713
571
3,102
3,271
979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
5,011
501
3,516
7,273
3,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
VKan01
Fenrir
10
2 / 2 / 0
5,596
560
4,492
9,014
5,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Maman BrigitteAo Kuang

VS

Bans
AthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
1 / 0 / 2
5,270
527
2,370
6,096
3,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Persephone
Bokita
Persephone
12
1 / 0 / 1
6,933
693
2,543
3,278
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hun Batz
Boshap
Hun Batz
11
2 / 1 / 3
6,194
619
1,823
9,126
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 0
6,400
640
6,301
6,674
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
TðMŸ
Hou Yi
11
1 / 0 / 2
6,259
626
4,633
4,994
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
0
0
L
Poseidon
 
Poseidon
0
1
0
0
W
Odin
 
Odin
1
0
2
2
W
Persephone
Bokita
Persephone
1
0
1
1.5
W
Hun Batz
Boshap
Hun Batz
2
1
3
3.5
L
Janus
DahyJhu
Janus
0
0
1
0.5
W
2
1
0
2
L
0
1
0
0
W
Hou Yi
TðMŸ
Hou Yi
1
0
2
2
L
Fenrir
VKan01
Fenrir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,104
Damage
17,670
30,066
Taken
30,168
13,317
Mitigated
11,426
9,533
Healing
14,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,923
1,466
0
1,820
6,933
2,117
0
0
6,933
0
37,220
L
Poseidon
 
Poseidon
2,071
236
0
837
3,575
976
0
1,388
2,075
19,141
0
W
Odin
 
Odin
2,370
320
0
1,949
6,096
3,864
0
1,775
4,321
0
13,428
W
Persephone
Bokita
Persephone
2,543
44
0
1,306
3,278
1,099
0
1,190
2,088
60,201
0
W
Hun Batz
Boshap
Hun Batz
1,823
382
0
5,552
9,126
3,130
376
1,971
7,075
0
42,026
L
Janus
DahyJhu
Janus
3,102
532
0
2,502
3,271
979
0
179
3,052
48,101
0
W
6,301
494
0
3,411
6,674
1,727
78
0
6,315
41,669
0
L
3,516
1,036
0
1,810
7,273
3,544
0
962
6,235
0
24,200
W
Hou Yi
TðMŸ
Hou Yi
4,633
2,257
0
2,561
4,994
1,606
0
237
4,757
0
48,802
L
Fenrir
VKan01
Fenrir
4,492
865
0
2,564
9,014
5,701
0
6,087
2,927
0
25,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,926
Gold Earned
31,056
275
Minions Killed
384
0
Camps Cleared
0
988,443
Distance Traveled
1,063,822
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,295
530
69
7
0
204,378
1
L
Poseidon
4,311
431
47
5
0
128,370
2
W
Odin
5,270
527
16
2
0
226,865
3
W
Persephone
6,933
693
121
12
0
214,947
3
W
Hun Batz
6,194
619
81
8
0
220,161
0
L
Janus
5,713
571
80
8
0
223,632
2
W
Agni
6,400
640
71
7
0
205,829
1
L
Ne Zha
5,011
501
35
4
0
223,737
2
W
Hou Yi
6,259
626
95
10
0
196,020
1
L
Fenrir
5,596
560
44
4
0
208,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role