Player Matchup

Vulcan
Vulcan
AioriaV
Vulcan
Level 147
God Stats
10W - 2L
1,810 SR
Queue Stats
287W - 311L
1,457 Elo+
Solo
Nike
Nike
IanW
Nike
Level 67
God Stats
9W - 2L
1,977 SR
Queue Stats
173W - 59L
1,644 Elo+
Party 1
Izanami
Izanami
SirNeegrumps
Izanami
Level 145
God Stats
2W - 0L
1,266 SR
Queue Stats
176W - 70L
1,626 Elo+
Party 1
Thanatos
Thanatos
Zantetsuken
Thanatos
Level 158
God Stats
1W - 0L
1,334 SR
Queue Stats
42W - 41L
1,467 Elo+
Solo
Terra
Terra
xxMonkeyboy9166
Terra
Level 159
God Stats
5W - 11L
1,391 SR
Queue Stats
761W - 735L
1,472 Elo+
Solo
Team Averages
Level 135
1,556 SR
1,533 Elo+

VS

Team Averages
Level 109
1,524 SR
1,538 Elo+
Nemesis
Nemesis
CurtAllan
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,619 Elo+
Solo
Chang'e
Chang'e
MikeHailstorm
Chang'e
Level 130
God Stats
5W - 4L
1,594 SR
Queue Stats
438W - 420L
1,520 Elo+
Solo
Skadi
Skadi
UberKatzchen
Skadi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,493 Elo+
Solo
Ishtar
Ishtar
cHiKo-Mob_52
Ishtar
Level 109
God Stats
0W - 2L
1,268 SR
Queue Stats
45W - 34L
1,517 Elo+
Solo
Da Ji
Da Ji
table4too
Da Ji
Level 109
God Stats
0W - 1L
1,756 SR
Queue Stats
143W - 123L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AioriaV
Vulcan
16
8 / 2 / 11
10,500
955
13,974
7,775
6,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
IanW
Nike
16
4 / 2 / 19
9,765
888
15,004
14,375
11,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
SirNeegrumps
Izanami
17
10 / 4 / 16
10,714
974
17,857
11,873
6,967
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Zantetsuken
Thanatos
15
5 / 5 / 14
9,516
865
9,925
12,260
6,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
4 / 1 / 24
10,967
997
9,070
15,076
18,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CurtAllan
Nemesis
15
2 / 7 / 6
8,191
745
7,837
16,923
16,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
15
2 / 6 / 5
8,497
772
8,177
16,733
5,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 5 / 9
8,083
735
6,139
11,383
4,316
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
15
3 / 5 / 4
8,477
771
8,463
11,680
4,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
table4too
Da Ji
15
6 / 8 / 3
9,658
878
10,472
13,701
11,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
40
31
Kills
13
14
Deaths
31
84
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AioriaV
Vulcan
8
2
11
6.75
L
Nemesis
CurtAllan
Nemesis
2
7
6
0.71
W
Nike
IanW
Nike
4
2
19
6.75
L
Chang'e
2
6
5
0.75
W
Izanami
SirNeegrumps
Izanami
10
4
16
4.5
L
0
5
9
0.9
W
Thanatos
Zantetsuken
Thanatos
5
5
14
2.4
L
Ishtar
3
5
4
1
L
Da Ji
table4too
Da Ji
6
8
3
0.94
W
4
1
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,830
Damage
41,088
61,359
Taken
70,420
49,693
Mitigated
42,470
29,074
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AioriaV
Vulcan
13,974
7,786
967
735
7,775
6,730
1,480
696
6,990
35,985
0
L
Nemesis
CurtAllan
Nemesis
7,837
1,360
352
2,397
16,923
16,064
0
3,978
12,554
0
14,976
W
Nike
IanW
Nike
15,004
639
745
865
14,375
11,626
316
2,519
11,552
0
26,479
L
Chang'e
8,177
405
6,084
6,654
16,733
5,680
0
4,426
12,141
21,609
0
W
Izanami
SirNeegrumps
Izanami
17,857
11,528
182
2,017
11,873
6,967
5,136
792
10,908
0
34,344
L
6,139
2,660
0
341
11,383
4,316
0
5,902
5,427
0
18,456
W
Thanatos
Zantetsuken
Thanatos
9,925
982
815
5,303
12,260
6,189
1,322
1,320
10,815
0
16,264
L
Ishtar
8,463
5,023
473
878
11,680
4,913
0
4,189
7,308
0
27,394
L
Da Ji
table4too
Da Ji
10,472
1,464
15
536
13,701
11,497
0
3,925
9,376
0
13,607
W
9,070
551
10,067
7,378
15,076
18,181
382
2,850
11,959
14,847
624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,462
Gold Earned
42,906
133
Minions Killed
113
0
Camps Cleared
0
1,067,497
Distance Traveled
938,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,500
955
45
4
0
189,450
0
L
Nemesis
8,191
745
10
1
0
209,456
0
W
Nike
9,765
888
21
2
0
238,462
0
L
Chang'e
8,497
772
35
3
0
170,794
0
W
Izanami
10,714
974
41
4
0
176,150
0
L
Skadi
8,083
735
23
2
0
206,053
0
W
Thanatos
9,516
865
16
1
0
201,936
0
L
Ishtar
8,477
771
43
4
0
184,698
0
L
Da Ji
9,658
878
2
0
0
167,456
0
W
Terra
10,967
997
10
1
0
261,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role