Player Matchup

Terra
Terra
KidVulcan
Terra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,425 Elo+
Party 1
Eset
Eset
TiguerShark
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,424 Elo+
Party 1
Jing Wei
Jing Wei
ryanhampton
Jing Wei
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 88L
1,496 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,448 Elo+

VS

Team Averages
Level 69
1,570 SR
1,470 Elo+
Loki
Loki
Eliels
Loki
Level 36
God Stats
3W - 3L
1,748 SR
Queue Stats
68W - 75L
1,304 Elo+
Solo
Anubis
Anubis
LuBushe
Anubis
Level 105
God Stats
3W - 2L
1,703 SR
Queue Stats
6W - 2L
1,712 Elo+
Solo
Janus
Janus
Neewz-L
Janus
Level 67
God Stats
3W - 2L
1,260 SR
Queue Stats
45W - 50L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
KidVulcan
Terra
12
0 / 4 / 3
10,227
639
3,170
18,704
18,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 10 / 3
10,893
681
5,995
16,367
5,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
ryanhampton
Jing Wei
15
5 / 4 / 0
12,430
777
14,959
21,377
6,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Eliels
Loki
16
3 / 1 / 9
12,334
771
5,983
12,776
5,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
LuBushe
Anubis
15
12 / 4 / 5
13,751
859
19,696
13,728
6,700
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Neewz-L
Janus
16
3 / 0 / 12
13,027
814
25,495
10,806
3,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
18
18
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Loki
Eliels
Loki
3
1
9
7.5
L
Terra
KidVulcan
Terra
0
4
3
0.38
W
Anubis
LuBushe
Anubis
12
4
5
3.63
W
Janus
Neewz-L
Janus
3
0
12
9
L
0
10
3
0.15
L
Jing Wei
ryanhampton
Jing Wei
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,124
Damage
51,174
56,448
Taken
37,310
30,050
Mitigated
15,940
4,428
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Eliels
Loki
5,983
700
0
5,016
12,776
5,437
1,146
2,782
9,994
0
32,910
L
Terra
KidVulcan
Terra
3,170
675
780
809
18,704
18,169
0
14,894
3,810
9,603
0
W
Anubis
LuBushe
Anubis
19,696
580
0
4,692
13,728
6,700
178
2,975
10,753
56,259
0
W
Janus
Neewz-L
Janus
25,495
1,592
0
432
10,806
3,803
779
4,126
6,680
87,649
0
L
5,995
47
245
408
16,367
5,621
0
13,083
3,284
39,510
0
L
Jing Wei
ryanhampton
Jing Wei
14,959
11,650
0
2,186
21,377
6,260
0
17,772
3,605
0
49,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,550
Gold Earned
39,112
134
Minions Killed
191
0
Camps Cleared
0
765,253
Distance Traveled
932,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,334
771
36
2
0
327,644
0
L
Terra
10,227
639
14
1
0
257,309
0
W
Anubis
13,751
859
50
3
0
282,504
0
W
Janus
13,027
814
105
7
0
322,453
0
L
Eset
10,893
681
46
3
0
222,092
0
L
Jing Wei
12,430
777
74
5
0
285,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role