Player Matchup

Yemoja
Yemoja
Bronze III
Nickname134
Yemoja
Bronze III
Level 67
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 4L
1,440 MMR
Party 2
Anubis
Anubis
Silver IV
Ninja Dwarf 02
Anubis
Silver IV
Level 102
God Stats
0W - 1L
1,054 SR
Queue Stats
1W - 8L
1,388 MMR
Party 2
Loki
Loki
Bronze IV
RubMeSidways
Loki
Bronze IV
Level 78
God Stats
0W - 2L
1,168 SR
Queue Stats
3W - 14L
1,243 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 82
1,315 SR
1,357 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 215
1,453 SR
1,325 MMR
Gilgamesh
Gilgamesh
Silver I
Eliseo-Gazzo
Gilgamesh
Silver I
Level 155
God Stats
4W - 7L
1,409 SR
Queue Stats
505W - 586L
1,256 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Jahera
Morgan Le Fay
Silver I
Level 180
God Stats
1W - 3L
1,488 SR
Queue Stats
103W - 110L
1,359 MMR
Party 1
Neith
Neith
Silver I
Kazuo_Kamelot
Neith
Silver I
Level 311
God Stats
37W - 49L
1,463 SR
Queue Stats
103W - 110L
1,359 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 3 / 3
10,203
638
5,351
17,073
17,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 7 / 2
10,435
652
10,211
13,427
7,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 1
11,057
691
10,472
14,533
5,390
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AphroditeThothHelPersephoneHera

VS

Bans
BacchusSobekAchillesCthulhuOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eliseo-Gazzo
Gilgamesh
16
7 / 1 / 8
13,116
820
13,798
18,220
8,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Jahera
Morgan Le Fay
16
4 / 1 / 9
13,050
816
16,128
10,721
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 6
12,269
767
11,643
12,651
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
15
15
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Eliseo-Gazzo
Gilgamesh
7
1
8
11
W
Morgan Le Fay
Jahera
Morgan Le Fay
4
1
9
8.5
W
4
2
6
3.5
L
Yemoja
0
3
3
0.5
L
1
7
2
0.29
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,034
Damage
41,569
45,033
Taken
41,592
30,885
Mitigated
16,247
6,932
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Eliseo-Gazzo
Gilgamesh
13,798
4,382
0
5,694
18,220
8,784
707
7,506
10,714
0
50,243
W
Morgan Le Fay
Jahera
Morgan Le Fay
16,128
1,560
0
4,195
10,721
3,641
132
4,154
6,567
72,575
0
W
11,643
4,678
0
3,751
12,651
3,822
2,214
4,498
8,153
0
51,532
L
Yemoja
5,351
854
1,987
1,632
17,073
17,676
0
7,231
9,842
20,272
0
L
10,211
537
0
2,883
13,427
7,819
0
4,448
8,979
54,664
0
L
10,472
1,810
0
430
14,533
5,390
0
4,517
10,016
0
27,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,695
Gold Earned
38,435
127
Minions Killed
205
0
Camps Cleared
0
775,190
Distance Traveled
923,866
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,116
820
58
4
0
318,899
9
W
Morgan Le Fay
13,050
816
95
6
0
322,096
0
W
Neith
12,269
767
52
3
0
282,871
0
L
Yemoja
10,203
638
22
1
0
250,836
3
L
Anubis
10,435
652
68
4
0
226,684
4
L
Loki
11,057
691
37
2
0
297,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role